Rendezvous
- March 12, 2020
- Sapines
"Rendezvous" is a 2.5D cyber-noir pixel art action-puzzle adventure game set in Bay City and Neo-Surabaya. The story follows Setyo, a former criminal agent, who must return to his dangerous past to save his sister from a Cyberrunner group. As Setyo, players will face sins of the past while attempting to rescue his sister and find redemption.
Reviews
- The visual design is impressive, featuring vibrant backgrounds and expressive pixelated characters that effectively capture a cyberpunk atmosphere.
- The story is engaging with well-written dialogue that resonates with Indonesian culture, and it includes interesting plot twists.
- The game offers a unique setting in a futuristic Surabaya, providing a fresh perspective in the cyberpunk genre.
- The combat mechanics are poorly designed, with sluggish controls and unresponsive hitboxes that detract from the overall experience.
- Sound design is lacking, with repetitive music and unintelligible voice acting that can be frustrating.
- Gameplay suffers from bugs and performance issues, including slow traversal and awkward interactions that disrupt immersion.
- story30 mentions
- 37 % positive mentions
- 53 % neutral mentions
- 10 % negative mentions
The game's story is generally well-received, featuring an engaging narrative set in a cyberpunk version of Surabaya, with interesting characters and plot twists that keep players invested. However, some reviewers noted that the story feels short and leaves unresolved conflicts, suggesting a desire for continuation. While the storytelling is praised for its balance and coherence, the gameplay mechanics, particularly combat, received mixed feedback, indicating room for improvement.
“The story and characters are pretty interesting; the characters are enjoyable, and the story has a bit of conspiracy and a surprising but welcomed plot twist in the end.”
“The story hits the sweet spot between not-too-long sci-fi over-the-top conspiracy and too-short indie story making no sense.”
“All I can say, the plot is properly wrapped in 6 chapters in total, which makes the story more focused.”
“The worst part of it is the story is too short; I thought it was only the end of act one because it ends with the start of the main conflict. I really hope the story is continued because it leaves a really big cliffhanger.”
“The story feels rushed and unfinished.”
“The story hits the sweet spot between not-too-long sci-fi over-the-top conspiracy nonsense and too-short indie stories that make no sense.”
- gameplay16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The gameplay is generally solid, featuring engaging puzzles and a well-detailed cyberpunk environment, but it suffers from poorly executed combat mechanics that detract from the overall experience. While the stealth elements are appreciated, many players feel that the combat and movement need significant improvement to enhance immersion. Overall, the game is recommended for those who prefer story-driven experiences over action-heavy gameplay.
“The cyberpunk world theme is very interesting, but with better gameplay adjustments and improvements, it can be way better.”
“The most important value delivered by the developers in this game is in the puzzle and combat mechanics.”
“Base gameplay includes a solid stealth mechanism, but it is not optimized well.”
“One of the factors that made me somewhat dislike it was the combat mechanics; maybe because I expected it to be more like stealth hack and slash.”
“And about the combat, it's very bad mechanics.”
“Gameplay can also be better in terms of combat and movement.”
- graphics10 mentions
- 80 % positive mentions
- -10 % neutral mentions
- 30 % negative mentions
The graphics are highly praised for their impressive 2.5D design, which effectively combines modern lighting with a subtle cyberpunk aesthetic. Reviewers appreciate the beautiful visuals that create a believable sci-fi world, often rating the graphics around 8 to 8.5 out of 10. Overall, the graphics contribute significantly to the game's immersive experience.
“The cyberpunk aesthetic is present without being overwhelming; the graphics are gorgeous, and the world feels coherent with a touch of realism that is appreciated for a sci-fi story.”
“Great graphics that perfectly capture a futuristic vibe.”
“The 2.5D graphics are impressive, enhanced by modern lighting that gives a futuristic feel.”
“The graphics are outdated and lack detail.”
“The visual quality is disappointing and feels rushed.”
“The art style is inconsistent and doesn't match the game's theme.”
- music7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The music in the game is characterized by simple and repetitive loops that, while containing nice ideas, often feel overused and can lead to tedium. Some players found specific minigame mechanics frustrating due to poor synchronization with the music, though the overall background music effectively enhances the game's atmosphere, adapting well to various emotional contexts. However, there is a consensus that more variation in the music would improve the experience, as some tracks can become overwhelming or dizzying during gameplay.
“The background music is well delivered in any situation, building up the tension properly while playing the game.”
“When we need to be relaxed, stressed, or pressured, it's all depicted well by the presence of a cyberpunk-themed music.”
“+ The audio, BGM, and SFX feel futuristic; however, it could use more variation at times, as the low bass music made me dizzy while solving puzzles.”
“Music was simple and repetitive with nice ideas driven into the ground by short music loops.”
“Another minigame had me pressing buttons in time to my character's heartbeat in order to lie to another NPC - this was incredibly tedious, irritatingly not in time with the music, and only rarely requiring input - I drifted off a few times and I guess missed an input.”
“- The flashback music moment feels lacking.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be largely tedious and frustrating, with some minigames described as broken or poorly designed. Specific examples include a rhythm-based minigame that fails to sync with the music, leading to a lack of engagement and frequent missed inputs.
“Some minigames ranged between tedious and broken.”
“Another minigame had me pressing buttons in time to my character's heartbeat in order to lie to another NPC - this was incredibly tedious, irritatingly out of sync with the music, and only rarely required input. I drifted off a few times and I guess I missed an input.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its immersive depiction of a cyberpunk city, particularly set in Southeast Asia, which resonates well with players. The overall ambiance effectively enhances the gaming experience, making it a standout feature.
“I played this game to see the concept of a cyberpunk city atmosphere in Southeast Asia, and I really love it.”
“It was atmospheric.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development in the game is generally well-received, with a score of 7.5/10 for character design, indicating that while the characters are visually appealing and thoughtfully crafted, there may be room for deeper narrative exploration or growth.
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game suffers from stability issues, including persistent bugs and frequent loading screen freezes, particularly related to the Steam overlay.
“The game is still buggy and often gets stuck at loading due to the Steam overlay.”
“Frequent crashes make it hard to enjoy the game.”
“I experience constant lag and instability, which ruins the gameplay.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users are requesting improvements in the game's optimization, indicating that they feel the current performance could be enhanced.
“Please optimize the game, thank you.”
“The game runs poorly on my system despite meeting the requirements.”
“I experience frequent frame drops and stuttering, which makes gameplay frustrating.”