ReMix:Prologue Game Cover

WISHLIST PLZ!https://store.steampowered.com/app/2641770/_ReMix/ About the Game The difference between the prologue and the official version Characters: 2 heroes in the prologue, at least 6 in the official version Difficulty: 2 difficulties for the prologue, 5 for the official version Then you will meet various heroes with distinctive playing and fighting styles, such as Octavia who …

  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 71 reviews
music7 positive mentions
stability3 negative mentions
  • The game features a unique blend of rhythm mechanics and Vampire Survivor-style gameplay, making it engaging and fun.
  • The adaptive music system enhances the experience, changing based on the characters you recruit, which adds depth to the gameplay.
  • The graphics are colorful and charming, contributing to a relaxing and enjoyable atmosphere.
  • The game suffers from poor translations and unclear terminology, which can confuse players and detract from the overall experience.
  • Gameplay can feel repetitive and lacks a sense of agency, as character actions are often automatic and not well explained.
  • There are technical issues such as screen effects that can be distracting and loading times that may disrupt the flow of the game.
  • music19 mentions

    The game's music is a standout feature, with an adaptive soundtrack that evolves based on the characters players recruit, adding a dynamic layer to the gameplay. While many praise the pleasing music design and the engaging mechanics of merging band members, some players feel that the gameplay's reliance on a metronome-like rhythm detracts from the overall experience. Overall, the music is celebrated for its quality and integration into the game's narrative and mechanics, enhancing player enjoyment.

    • “A standout feature is the adaptive music, which changes depending on the characters you recruit.”
    • “For example, adding a drummer to your team will introduce drum elements into the background music, a dynamic touch that adds depth to the gameplay experience.”
    • “The music design, one of the crucial points of the game, is really pleasing.”
    • “However, it's just a metronome game with background music that barely syncs to the beat you're moving in; in addition, the buttons you press don't matter at all.”
    • “The basic loop seems to be a vampire-survivors-lite monster killing simulator with the theme of music.”
    • “I play the music in my head.”
  • gameplay16 mentions

    The gameplay is characterized by a unique blend of mechanics, including team-building elements that influence the background music, creating a dynamic experience. While the core gameplay loop is engaging, some players express frustration over limited player agency and the rhythm mechanics, which can feel restrictive and overly reliant on perfect inputs. Overall, the game shows promise with its interesting concepts, though it may benefit from further refinement before its full release.

    • “For example, adding a drummer to your team will introduce drum elements into the background music, a dynamic touch that adds depth to the gameplay experience.”
    • “Great music, interesting character designs, and unique gameplay.”
    • “The main gameplay loop is time-based waves where your goal is to survive for a certain amount of time, collecting money which you can use to strengthen your team, add members, or purchase items that give you a stat boost or new global ability.”
    • “While I think the gameplay loop is kind of fun, the lack of agency you have over the moment-to-moment gameplay is a little annoying.”
    • “Without the rhythm mechanic, it's just a copy of Brotato gameplay-wise, but the reason I didn't go further is that the game only registers perfect inputs for the rhythm mechanic. So... why even have it?”
    • “It was a simple 'move in 4:4' mechanic just so they could afford to call it a rhythm game.”
  • story4 mentions

    The game features a narrative centered on the global disappearance of music, enhanced by an echo system that reveals story elements through dialogue unlocked by completing levels. Players can interact with musicians in the lobby to increase their favorability, which affects gameplay, but the story can be easily skipped without impacting the overall experience. While optional, these story elements add a polished feel to the game.

    • “The game features intriguing story elements, including musician communication where talking to them in the lobby increases favorability, enhancing their damage in stages. The main narrative revolves around the global disappearance of music, and an echo system allows players to unlock small pieces of dialogue with each level completion, filling in story gaps.”
    • “These story pieces can be completely skipped as they don't impact gameplay (except for favorability, but all dialogue can be quickly skipped). However, it's a nice touch that adds polish to the game.”
    • “These story pieces can be completely skipped as it doesn't impact gameplay (except favourability, but all dialogue can be quickly skipped) although it is a nice touch to make the game feel polished.”
  • graphics3 mentions

    The game's graphics are described as colorful and cute, contributing to a groovy aesthetic, but are marred by poor translation and confusing visual presentation. Overall, while the visuals have appealing elements, they suffer from a lack of clarity.

    • “Colorful and cute graphics.”
    • “A groovy game with nice graphics and really good sound design.”
    • “On the other hand, the game is horribly translated, barely explained, and a cluster of visuals.”
  • replayability3 mentions

    Players highlight the game's high replayability due to the variety of builds available, such as burning/dot and crit-focused options, which encourage experimentation. Additionally, its enjoyable rhythm gameplay and compatibility with the Steam Deck further enhance its replay value. Overall, the game is considered very replayable.

    • “There are several builds you can play with (burning/dot, never miss crit, one shot, slow, etc.), which enhances the replayability that survivors like to experience.”
    • “Pretty fun chill rhythm game, works well on the Steam Deck, and is very replayable.”
    • “+ Very replayable.”
    • “There are several builds you can play with (burning/dot, never miss crit, 1 shot, slow, etc.), which tends to the replayability that survivors like to have.”
    • “Pretty fun chill rhythm game, works well on the Steam Deck, but the game lacks true replayability.”
  • character development1 mentions

    While the reviews highlight great music and interesting character designs, they do not provide specific insights into character development, suggesting that this aspect may not be a focal point of the game.

  • stability1 mentions

    The demo version exhibits some stability issues, including poor translations and occasional freezes in the store and at the end of gameplay waves, though the overall gameplay experience remains enjoyable.

    • “The demo version isn't perfect; there are bad translations and slight freezes in the store and during the end of the wave, which affects the overall experience.”
    • “The game frequently crashes, making it nearly unplayable at times.”
    • “I encountered numerous bugs that disrupted my gameplay, leading to frustrating moments.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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