Artifact Seeker
- March 24, 2024
- Lynkpin Game
- 6h median play time
"Artifact Seeker" is a 3D Roguelike Survivor RPG where you can collect and share artifacts to gain powers and challenge higher level enemies. With intense battles, evolvable skills, and hundreds of artifacts, players can create unique synergies to become a god or end the game of gods. The game features a "Artifacts sharing code function" to share your collected artifacts with friends.
Reviews
- The game is extremely fun and addictive, with powerful abilities and enjoyable runs.
- It features a good variety of characters and a unique keyword/tag system that adds depth to gameplay.
- The visuals are appealing, and the game offers a satisfying progression system with plenty of unlocks.
- The game is often too easy, leading to a lack of challenge and engagement over time.
- There are significant balancing issues, with many skills feeling underwhelming or overpowered, resulting in repetitive gameplay.
- Localization and translation quality are poor, making it difficult to understand some mechanics and story elements.
- gameplay41 mentions
- 37 % positive mentions
- 56 % neutral mentions
- 7 % negative mentions
The gameplay of the game has received mixed reviews, with some players praising its unique mechanics, responsive controls, and enjoyable rogue-like elements, while others criticize it for being repetitive, poorly designed, and lacking clarity. Many appreciate the variety of skills and customization options, but some find the user interface cluttered and the gameplay experience flat or unsatisfying. Overall, while there are standout features and enjoyable moments, the gameplay may not meet the expectations of all players, particularly those familiar with the genre.
“I was drawn in by beautiful character designs, stayed for fantastic gameplay.”
“The game itself is fun to play, controls are responsive, it doesn't feel like a straight clone of other games, and there is a satisfying meta progression with a town upgrade mechanic.”
“Overall, Artifact Seeker has an outstanding gameplay loop that makes replaying enjoyable, with tons of customization and a smart progression system within the bullet heaven genre.”
“Character art and designs are great, gameplay is very poorly designed and underwhelming for the genre.”
“The gameplay isn't very clear and there isn't enough introduction to the story, plot, or why we do what we do in this game; it's just straightforward to the battles, which I personally don't like.”
“The gameplay is very complex and there's basically no guidance or explanation in the game at all; you are just thrown into the deep end, and boy is it deep.”
- graphics23 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 13 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the fun visuals, decent art style, and flashy attacks, while others criticize the inconsistency and cluttered UI. Many appreciate the updates and improvements from the developer, but some feel that the overall graphical quality is mediocre or below average. Overall, the visuals are enjoyable for casual play, but there is a desire for more polish and variety, particularly in enemy designs.
“Still, if you need a dopamine rush with nothing else on your backlog, it's one of those games you can just turn your mind off and relax with, enjoying the visuals.”
“It has good graphics, nice music, and a good developer who keeps pushing updates and fixes.”
“Bought it on a whim, discovered a really enjoyable game with cool mechanics, flashy graphics, and nice gameplay!”
“The in-game graphics are just blah, and that's what you will spend 90% of your time seeing.”
“The art style feels inconsistent.”
“- graphics: it's middling to below average.”
- story11 mentions
- 18 % positive mentions
- 55 % neutral mentions
- 27 % negative mentions
The story in the game is generally considered weak and underdeveloped, with many reviewers noting that character interactions are superficial and the overall narrative is thin. While some appreciate the distinct character tones and the potential for interesting paths, the lack of clear introductions and poor localization detracts from the experience, leaving players feeling disconnected from the plot. Overall, the game seems to prioritize gameplay over storytelling, resulting in a narrative that feels more like an afterthought.
“Even has a little story on the side and enough upgrades available to encourage multiple runs.”
“You put together a great story and concept with great artwork and options to take different paths, only to phone it in with the combat.”
“The story and character interactions are paper thin, but it's nice that they are there, and the distinct tone written for each character adds some much appreciated flavor.”
“The storyline is pretty slim though; you pretty much play it for the fun of it.”
“The English translation is quite poor, with numerous grammatical errors and awkward phrasing that make the story and gameplay descriptions difficult to follow at times.”
- music5 mentions
- 80 % positive mentions
- 0 % neutral mentions
- 20 % negative mentions
The music in the game is generally well-received, with many praising its quality and epic feel; however, there is a consensus that the selection is limited and could benefit from additional tracks. Overall, while the music complements the graphics and gameplay, players desire a more extensive soundtrack.
“It has good graphics, nice music, and a good developer who keeps pushing updates and fixes.”
“Music is very good, graphics are nice, the game is not too hard, but you can crank it up if you wish.”
“Very good epic music.”
“The music is pretty basic and there aren't enough songs.”
- character development5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
Character development in the game is highlighted by appealing character designs, though many players feel that the characters lack distinct gameplay differentiation. While some appreciate the aesthetics, others find them overly edgy and criticize the lack of clear explanations regarding character systems. Overall, the character designs are generally well-received, but the gameplay experience may suffer from a lack of depth in character uniqueness.
“I was drawn in by beautiful character designs, stayed for fantastic gameplay.”
“Fun bullet heaven game with nice character designs and a lot of upgrades to unlock.”
“I like the character designs, not as ugly as in other survivor games.”
“The character designs are way too edgy for me to tolerate, and I ended up just alt-f4ing the game when it kept showing me random systems with little to no explanation on what was even happening.”
“The character development feels shallow and rushed, leaving me disconnected from the story and the characters' motivations.”
“I found the character arcs to be predictable and lacking depth, making it hard to invest emotionally in their journeys.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious, primarily focused on collecting gems to unlock upgrades that make gameplay easier, which some feel is unnecessary given the game's existing ease. While the grind for between-run unlocks is acknowledged as typical for the genre, many appreciate the variety and replayability offered by the extensive content and upgrades available.
“All that's left is just some brain-dead grinding for gems so you can unlock stuff and make your runs easier with passives and talents. What's the point considering how easy it is already?”
“The unlocks between runs are a bit grindy to obtain, but that is the nature of the genre, I suppose.”
“Fresh vs. style game, a lot of content and upgrades, tons of replayable and long grinding variations.”
- monetization3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The monetization aspect of the game has received mixed reviews; while some players initially perceived it as a cash grab, they later found depth and fair pricing without microtransactions. However, others still feel it has a rushed quality that detracts from the overall experience.
“The game is still in a decent spot on release; it's fun, the price is fair, and there are no microtransactions.”
“I appreciate that the game offers a complete experience without pushing for additional purchases.”
“The pricing model is transparent and fair, making it easy to enjoy the game without feeling pressured to spend more.”
“It feels like a rushed job and cash grab.”
“At first, I thought it was just a meh cash grab, but there is a lot of depth here.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Players highlight the game's exceptional replayability, driven by the ability to minmax artifacts for optimal builds and engage in various speedruns. With a wealth of content, upgrades, and diverse skills, weapons, and synergies, the game offers numerous long-term grinding variations that keep the experience fresh and engaging.
“Fresh vs style game, a lot of content and upgrades, tons of replayable and long grinding variations.”
“It is this one single concept that gives the end-game almost endless replayability, as you could spend forever min-maxing your artifacts to make your perfect build for some specific speedrun.”
“It's staggering just how much replayability I can already see across the different skills, weapons, and artifacts/synergies.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's optimization allows for min-maxing builds, but players may find little incentive to do so. Progression is enhanced by the ability to reroll affixes at resting camps and the chance to discover optimized artifacts during gameplay.
“You can min-max the systems to create the most optimized version of a build, but there's no real necessity to do so.”
“An interesting aspect of progression is that your affixes can be rerolled at resting camps, and you have the chance to start with or find optimized artifacts during your playthrough.”
“You could min-max the systems, trying to get the most optimized version of a build going, but there's no reason to.”
“Interesting progression here is that your affixes can be rerolled in resting camps, and you will be able to start with some of these artifacts or have a chance to find these optimized artifacts in your playthrough.”
- stability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game presents an intriguing concept and evolution of its genre; however, it suffers from significant bugs, leading to a frustrating experience for players. Additionally, the community forums have been noted for attracting inappropriate behavior, detracting from the overall stability of the game's environment.
“The game is a cool concept and evolution of the genre, but it's a buggy mess.”
“The forums are full of weird individuals attracted to the cartoonish elements.”
“It's kind of buggy.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is initially well-received, with players finding it amusing at first. However, the reviews do not indicate whether this humor sustains throughout the gameplay.
“At first, the game is quite funny.”
“The humor in this game is clever and keeps you laughing throughout.”
“I love how the game uses witty dialogue and hilarious situations to engage players.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a lack of emotional engagement in the game, citing that the absence of strategic depth and the quick defeat of enemies diminished the sense of challenge and investment in their choices. This results in a gameplay experience that feels flat and uninspiring.