- May 22, 2023
- Klopsy
Regenesis
Platforms
About
The game Years ago an alien plant scattered spores through all the planet. This has caused the flora and fauna to mutate. Years have passed and the remaining survivors have gotten used to the new world. Follow the story of Isak, Kaeo and Ola, members of a group of survivors settled on the underground of a city. Regenesis is a tactical rpg game. You, the player, have control over three diferent an…






- The game is free, showcasing the developers' belief in their work and providing a risk-free opportunity for players to try it out.
- There are interesting gameplay mechanics and a unique combat system that offers potential for strategic depth.
- The art style is appealing, with some players appreciating the retro pixel graphics and overall aesthetic.
- The game suffers from poor graphics and a lack of polish, making it feel outdated and unappealing compared to other titles.
- Gameplay is often dull and repetitive, with limited enemy variety and unclear mechanics that hinder player engagement.
- There are significant user interface issues, including camera control problems and a lack of essential information like enemy health, which detracts from the overall experience.
- graphics15 mentions Positive Neutral Negative
The graphics in the game receive mixed reviews, with some users criticizing the outdated pixel art and lack of modern 3D visuals, suggesting that this detracts from the overall experience. However, others appreciate the retro aesthetic and find the visuals charming and fitting for an indie title, highlighting the artwork and environments as enjoyable. Overall, while the graphics may not appeal to everyone, they contribute to a unique style that some players find appealing.
“Not a bad game, the graphics are adorable for those into indie-type pixel games.”
“The combat and lore seem promising, and the pixel graphics add a new age retro style to it.”
“It's pretty great, with cool visuals and satisfying gameplay.”
“This features really godawful pixel crap 'art' instead of real graphics.”
“It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
“Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”