- October 17, 2022
- UnSweet
Reefland
94%Game Brain Score
gameplay, graphics
story, grinding
94% User Score 100 reviews
Platforms
About
"Reefland" is a relaxing sandbox game where players build their own cozy cities on painted islands. With 15 levels and a calming atmosphere, players will learn to connect islands and grow their cities through correct placement. This colorful journey allows players to find their own unique solutions for island transitions.











+5
Audience ScoreBased on 100 reviews
gameplay4 positive mentions
story2 negative mentions
- Reefland offers a relaxing and visually appealing experience with its colorful graphics and soothing sound design, making it perfect for casual play.
- The game is easy to learn and accessible, allowing players to enjoy a laid-back gameplay experience without high stakes or pressure.
- Players appreciate the potential for creativity and optimization in tile placement, as well as the ability to continue building after completing levels for higher scores.
- The game lacks depth and challenge, with many players feeling that it becomes repetitive and easy to complete within a short time frame.
- There is a notable absence of updates or new content since launch, leading some to feel that the game is abandoned and uninteresting.
- A tutorial or clearer instructions would enhance the initial experience, as some players found the mechanics confusing at first.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity and relaxing nature, appealing to players who enjoy straightforward mechanics. However, many users noted the lack of a tutorial and scoring system, which can lead to confusion and a lack of differentiation between levels. While some new mechanics are in development, the current experience feels limited and could benefit from clearer guidance.
“Simple gameplay, which I love.”
“Cute graphics, simple but super relaxing gameplay!”
“Gameplay: 9/10”
“A tutorial of some sort would be nice; yes, the mechanics are simple, but the complete lack of explanation of the game's mechanics and the brain-dead-simple UI combine to create a confusing first few minutes.”
“The issue at the moment is that there's no real scoring mechanic to go up against; you complete a level and you can move on to the next one, but there's nothing to differentiate each level outside the colors.”
“It doesn't seem to have any mechanic that goes with that change.”