Red Tape
- February 14, 2023
- DreadXP
- 2h median play time
Explore 9 levels of corporate hell as you fight to clear your name with the Devil and restore balance between Heaven and Hell.
Reviews
- The game features a unique and charming art style that enhances the overall experience.
- The writing is entertaining and filled with humor, making the narrative enjoyable.
- It's a short and fun adventure that effectively satirizes corporate culture in a creative way.
- The gameplay primarily consists of repetitive fetch quests, which can become tedious.
- The final platforming section is frustrating and feels out of place compared to the rest of the game.
- The game is quite short, leading some players to feel it lacks depth for its price.
- story34 mentions
- 44 % positive mentions
- 53 % neutral mentions
- 3 % negative mentions
The story of the game is characterized by its quirky and humorous narrative, set in a creatively imagined office in hell, where players engage in fetch quests and interact with amusing characters. While the plot is not deeply complex, it offers a charming and entertaining experience, enhanced by a unique art style and clever writing. Overall, players appreciate the lighthearted themes and enjoyable storytelling, despite some criticisms regarding the game's depth and replay value.
“The world is so creative and the whole story is a lot of fun to watch unfold.”
“Great game with good humor; the riddles/tasks are not that hard and allow for good progression while delivering a unique story that everyone who has worked in an office can immediately recognize!”
“The art style is amazing and it has a unique storyline that keeps it interesting.”
“In the story's final stretch, presentation takes a hit, as it seems that the developers had run out of steam.”
“Obviously, the story is not super deep and it's not meant to be taken very seriously, but it does have some thought-provoking themes, even if they are played for a joke when it comes to the overall experience.”
“The game would benefit from more optional objectives; there are very few things that are not directly tied into the story.”
- graphics26 mentions
- 65 % positive mentions
- 31 % neutral mentions
- 4 % negative mentions
The graphics of "Red Tape" are widely praised for their unique and charming art style, described as beautiful and reminiscent of paper cut-out aesthetics. Reviewers appreciate the game's cohesive visual design and clever use of humor, noting that the visuals significantly enhance the overall experience despite some criticisms of the writing and gameplay. Overall, the game's artistic presentation stands out as a highlight, making it a visually engaging adventure.
“In short, Red Tape is an amusing, quirky little play with an original plot and pleasing aesthetics.”
“The art style is amazing and it has a unique storyline that keeps it interesting.”
“Red Tape is a fun adventure game-walking simulator hybrid with very creative and comical writing - remixing historical and mythological characters in satirical ways for great effect - and an erratic but beautiful art style.”
“I was going to give this a passing grade (like a C-) for cute graphics and concept in spite of boring writing and predictable fetch/deliver quests.”
“Puzzle solving is pretty light but the art style is pretty unique with the paper cut-out look to characters.”
“As with many self-aware walking sims, the game is very much full of silly artwork and just the overall random world design.”
- humor23 mentions
- 96 % positive mentions
- 0 % neutral mentions
- 4 % negative mentions
The humor in the game is described as a mix of darkly comedic and quirky elements, appealing to fans of similar titles. While some players found it charming and funny, particularly in its exploration of corporate absurdity, others felt it fell short of being genuinely hilarious, with some dialogue starting off stale. Overall, the game is noted for its creative visuals and unique humor, though opinions vary on its comedic effectiveness.
“It's the kind of darkly humorous, bonkers game that fans of Jazzpunk, The Procession to Calvary, and Smile for Me will probably like. I personally loved those games - and I had a good time with Red Tape.”
“It was a relaxing, funny, and overall joy to explore this corporate version of hell.”
“A very short and sweet game that's full of charm and humor.”
“The only good thing about this game is its visuals; it's not funny enough to be a good comedy, nor substantial enough to be anything else but a mediocre comedy about bureaucracy and corporations.”
- gameplay13 mentions
- 15 % positive mentions
- 69 % neutral mentions
- 15 % negative mentions
The gameplay is largely criticized for its simplicity and lack of depth, primarily revolving around fetch quests and linear progression with minimal puzzles or engaging mechanics. While some players appreciated the narrative and artistic elements, many noted that the gameplay feels more like a walking simulator, offering little in terms of interactive challenges. Overall, the experience is more about the story and characters than the gameplay itself, which may appeal to those who prioritize narrative over mechanics.
“Aside from one sequence that almost made me quit the game - no spoilers but it relies on a totally different kind of gameplay - a really fun little experience.”
“The writing and characters were decent enough that the simple gameplay loop did not detract from my enjoyment of the game at all.”
“If you want to have some chuckles and don't mind the 'walking sim' type of gameplay, then this game is for you.”
“There are no puzzles, no interesting gameplay, it's just 'go get this thing and deliver it to this person.'”
“Watching the trailer, I expected something similar to Broken Reality, but this game is mostly a narrative experience, very much a silly walking simulator - there is a little bit of platforming gameplay (about 3 minutes in total), but the exploration is mostly tied to linear progression.”
“Taking the price of the game into consideration, I think it's a fun and creative experience, personally I really enjoyed the characters, just don't expect a lot of gameplay, it's very much a fetch quest for 90 minutes with some silly tasks.”
- music5 mentions
- 20 % positive mentions
- 80 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its engaging and fitting tracks, particularly a standout song in the finale that enhances the overall experience. While the soundtrack complements the game's unique visual style, some players noted that the volume levels for both music and dialogue could be improved for better clarity. Overall, the music contributes significantly to the game's fun and immersive atmosphere.
“This game is really funny, but is elevated to goat status by the song that plays in the finale.”
“The paper-cutout style for characters mixed with the PS1-esque pixel art for the environments fit perfectly together, as does the strangely discordant soundtrack.”
“The music in this section is fast-paced and adds stress, so I found myself totally out of my element.”
“The strangely discordant soundtrack does not fit well with the paper-cutout style for characters and the PS1-esque pixel art for the environments.”
“The music in this section is fast-paced and adds stress, making me feel totally out of my element.”
“It felt like the volume on the dialogue and the music were a bit too low even at 100%; it should be 10-20% louder.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, including lag on certain floors and screen glitches when using portals, indicating that the game experiences frequent bugs that disrupt gameplay.
“I wish it wasn't so weirdly buggy at times, like the lag on the 2nd floor and the screen going white when trying to go through the portal on the 6th floor.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is praised for its distinctive and quirky qualities, enhanced by a unique cut-out art direction that contributes to an engaging and memorable experience.
“I really liked the strange atmosphere and the unique cut-out art direction.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
While the story is enjoyable, many users feel that the game lacks significant replay value, limiting the incentive to play it multiple times.
“The story is fun, but there is pretty much no replay value.”
“Once you finish the game, there's little incentive to play it again.”
“The lack of different endings or choices makes replaying feel pointless.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game is enjoyable and performs well on the Steam Deck with some control adjustments; however, players have noted significant performance issues in the second level.
“Enjoyable to the end, but the second level has horrendous performance.”
“The game plays quite well on Steam Deck with some tweaks to the controls, but optimization issues are evident.”