- August 15, 2024
- Noah Lewin
Red Silhouette
Platforms
About
In "Red Silhouette," players step into the shoes of Eevi, a mall security guard in a desolate future. Fight off monsters and navigate different mall sectors with a limited inventory, while uncovering non-euclidean passages inspired by the cryptic Red Silhouette. This atmospheric third-person action game delves into the darker side of humanity's cyclical nature and our obsession with materialism.
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- The game features a unique and impressive art style, with well-designed enemy sprites and a captivating 2.5D environment.
- Level design is creative and engaging, with maze-like structures that change as the story progresses, providing a fresh experience each time.
- The developer is responsive to feedback and actively works on improving the game, showing a commitment to quality and player experience.
- The plot and storytelling are weak, often leaving players confused due to a lack of context and poorly executed dialogue.
- Platforming mechanics are janky, with issues like jump input delay and inconsistent climbing animations that can lead to frustrating gameplay.
- The game suffers from technical issues related to the Godot engine, including high GPU load and performance drops, which detract from the overall experience.
- story23 mentions Positive Neutral Negative
The game's story is described as confusing and average, with a bizarre setting that lacks coherent storytelling, particularly through dialogues. Players often feel lost due to insufficient background information, and significant plot twists, such as the revelation of a character's relationship, are poorly integrated. Overall, while the changing levels add intrigue, the plot's execution detracts from the overall experience.
“The world is bizarre with a weird story.”
“In cinema levels, there's an aurora plot twist, but there's nowhere (or maybe I missed it?) in the previous game that mentioned that Aurora is the sister of the main character.”
“Yes, this game has a nice setting and ideas built on.”
“The game's storytelling through dialogues is quite bad, as often players don't have any background about it even after reading info in the store.”
“In the cinema levels, there's an aurora plot twist, but there's nowhere (or maybe I missed it?) in the previous game that mentioned that Aurora is the sister of the main character.”
“Also, the plot's final just injures the whole game experience.”