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"Reconquest" is a single-player Science Fiction Real Time Strategy game, set in a post-World War III Earth. Gameplay includes base building, resource management, and strategic decision-making, with a focus on radioactive shale gas as a valuable resource. It features campaign, skirmish, and trapped modes, and draws inspiration from games like Command and Conquer, Factorio, Hearts of Iron IV, Civilization, Banished, and 8-Bit Armies.

  • Mac OS
  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 98 reviews
story7 positive mentions
stability8 negative mentions
  • The game successfully evokes nostalgia for classic RTS games like Command & Conquer and Dune, providing a familiar gameplay experience.
  • Despite its budget constraints, the graphics and art style are appealing, reminiscent of older RTS titles.
  • At a discounted price, the game offers decent entertainment value for fans of the genre, with several hours of gameplay available.
  • The game suffers from numerous bugs and poor AI, leading to frustrating gameplay experiences, such as units getting stuck and unresponsive controls.
  • There is a lack of variety in units and factions, with both sides feeling too similar and the gameplay becoming repetitive quickly.
  • The absence of a tutorial and limited user interface options make it difficult for new players to understand the mechanics, resulting in a steep learning curve.
  • story70 mentions

    The game's story is criticized for being shallow and poorly presented, primarily through comic book-style cutscenes that lack depth and immersion. Players note that missions feel repetitive and uninspired, with little variation in objectives or environments, leading to a lack of engagement with the narrative. Overall, while there is a basic storyline, it fails to captivate, making the gameplay feel monotonous and unoriginal.

    • “The story is alright, but suffers majorly from a lack of voice acting.”
    • “The missions thus far have been fun, if a little short, and tend to follow the normal RTS formula of 'defend something (usually your base but not always) until you can build up an overwhelming force and steamroll the map.'”
    • “The story presentation comes across as cheap; it would probably have worked better as an officer telling the commander his or her mission orders directly with voiceover, something like the Ace Combat games.”
    • “The missions themselves are dull, and the story is presented in quite possibly the worst drawn and written comic book-style panels I've ever seen.”
    • “The story is pretty lame, and the way it is done is just unimmersive.”
    • “Game is lame, not much in choice of what units to use, nor is there an actual story, and the environment is limited in scope.”
  • graphics34 mentions

    The graphics of the game are generally described as good, with clean visuals and appealing particle effects, reminiscent of classic titles like Command & Conquer and Dune 2000. However, many reviewers note that while the graphics are satisfactory, they feel somewhat unfinished and lack variety, with some expressing a desire for more options and improvements. Overall, the visuals are considered a strong point, but they do not fully compensate for gameplay issues and limitations.

    • “The graphics are good and it runs flawlessly for me with no problems; there are virtually no options except a resolution to change and volume.”
    • “Brought back the good old memories of C&C and Dune 2000 but with great graphics.”
    • “Its graphics are good, with very well-designed objects and a great environment.”
    • “Yes, it's a small budget game obviously, but I would rather take crappy graphics and great gameplay instead of this.”
    • “Graphics are subpar and washed out.”
    • “I started playing and was immediately unimpressed with the visuals, and even more saddened when my units altogether stopped moving on the battlefield in the second mission.”
  • gameplay29 mentions

    The gameplay is generally described as simplistic and intuitive, drawing comparisons to classic RTS games like Command & Conquer and Tiberium Wars, but it lacks the depth and polish to fully engage players. While some appreciate the nostalgic elements and solid mechanics, many criticize the AI, limited upgrade options, and overall feeling of incompleteness. Despite its potential as a fun indie title, it requires significant improvements to reach the quality of its predecessors.

    • “Gameplay is well designed, simplistic, and intuitive, with most unit strengths and weaknesses being obvious for the genre. It has potential, but currently it's not particularly engaging once you get familiar with the basic mechanics of the game.”
    • “All in all, a good game with some solid RTS mechanics. It's a fun little reminder of what the genre used to be, with gameplay reminiscent of early C&C titles.”
    • “As a small indie game, I am enjoying the gameplay; it's a fun diversion but needs more polish. The units and gameplay placement are great.”
    • “The game looks okay and sounds okay, but the gameplay is mediocre at best.”
    • “The basic mechanics are there and the graphics and music are okay, but it just feels unfinished and lacking - only one background, poor AI (it just keeps sending small waves of troops at you in the exact same place at regular intervals), slow movement, very limited upgrade options for buildings or vehicles (which seem to make little difference anyway), can only repair one vehicle at a time even with multiple factories, no ability to build second bases (might have been possible later in the game but I'd given up before then).”
    • “Gameplay is terrible, not worth 5 minutes of your time.”
  • stability9 mentions

    The game's stability is widely criticized, with numerous reports of bugs affecting gameplay, such as unresponsive controls, resource gathering issues, and units getting stuck. While some players have not encountered game-breaking bugs, the overall consensus is that the game feels unfinished and abandoned, leading to a frustrating experience. Many reviewers advise against purchasing the game due to its persistent stability issues.

    • “Bug free! I haven't come across a single game-breaking bug on my PC.”
    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it allows me to fully immerse myself in the experience.”
    • “The low budget of the game is evident, but at least they could fix the controls - you can't tell when you've selected a building, repairs on buildings are slow and buggy, which can cost you the mission. It's hard to create a group of troops; when you want to add new units to a troop, you lose control of the whole troop. 'Harvesters' get confused when there is more than one depot and often, almost always, deliver the gas to the far depot, queuing up, which delays resource gathering. I also can't build a second main control center to expand the controlled territory.”
    • “But the buggy play and the fact the game seems to have been abandoned about three years ago means you're only buying a piece of a game.”
    • “After a long wait from the developer to give any information about upcoming updates (the game is buggy as hell!), they have gone full circle and deleted my thread asking for news on what they are planning with this game. Maybe because I said that this is the sort of shady company SidAlpha likes to report about, but I do recommend that people don't waste their hard-earned money on this lackluster, dead-in-the-water game.”
  • music7 mentions

    The music in the game is generally well-received, with many players appreciating the soundtrack for its fitting style and quality, reminiscent of classic titles like Command & Conquer. While the audio is described as "cool" and "superb," some reviews suggest that the overall experience feels incomplete, with limited variety in the music and gameplay elements. Overall, the music contributes positively to the game's atmosphere, though it may not be enough to elevate the experience significantly.

    • “Graphics is nice, music/audio cool too.”
    • “The soundtrack is nice, fits in quite well with the game style.”
    • “It has good graphics, superb music and clear control/mechanics.”
    • “The basic mechanics are there and the graphics and music are ok, but it just feels unfinished and lacking - only one background, poor AI (it just keeps sending small waves of troops at you in the exact same place at regular intervals), slow movement, very limited upgrade options for buildings or vehicles (which seem to make little difference anyway), can only repair one vehicle at a time even with multiple factories, no ability to build second bases (might have been possible later in the game but I'd given up before then).”
    • “If you like RTS with okay music and okay graphics, then this game will bring you fun for at least 12 hours and more.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for its repetitive missions and lackluster storytelling, which fails to engage players or evoke any significant emotional response.

    • “The missions are almost the same, and each level has a minor, completely boring story that leads nowhere exciting.”
    • “The emotional depth of the characters is lacking, making it hard to connect with their struggles.”
    • “I felt no attachment to the storyline; it was predictable and uninspiring.”
  • grinding1 mentions

    Players appreciate that the grinding aspect of the game is enhanced by good audio and voice acting, which prevents it from becoming tedious or overwhelming.

  • atmosphere1 mentions

    The atmosphere is characterized as understated yet effective, featuring a well-balanced design with tasteful effects that enhance the overall experience without overwhelming the player.

    • “It is not too fancy; it doesn't have billions of lights. It's atmospheric, well-toned, and features nice effects.”
    • “The atmosphere is incredibly immersive, drawing you into the world with its rich details and subtle sound design.”
    • “Every corner of the environment feels alive, creating a sense of wonder and exploration that keeps you engaged.”
  • optimization1 mentions

    The game runs smoothly and offers a pleasant experience, but many users feel it still resembles an early access title, indicating a need for further optimization and updates to enhance its overall completeness.

    • “The game runs smoothly and plays well, but it still feels like an early access title. I'm hopeful for future updates to enhance the overall experience.”
    • “The optimization is impressive, allowing for a seamless gameplay experience even on lower-end systems.”
    • “I appreciate the developers' focus on optimization, as it significantly improves performance and reduces lag during intense gameplay.”
  • humor1 mentions

    The humor in the game is highlighted by the amusing animation of infantry units, which appear to run as if they urgently need to use the bathroom, adding a lighthearted touch to the gameplay.

    • “The animation of infantry units while they run looks kind of funny, as if they need to go to the bathroom.”
    • “The witty dialogue and quirky character interactions had me laughing out loud throughout the game.”
    • “I love how the game incorporates slapstick humor into its gameplay mechanics, making even the most serious moments feel lighthearted.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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