- August 26, 2024
- Petroglyph
- 10h median play time
9-Bit Armies: A Bit Too Far
Platforms
About
In 9-Bit Armies: A Bit Too Far, players command military forces across diverse battlefields in this retro real-time strategy game, with enhanced features like airborne soldiers, bridge destruction, and superweapons. Team up with others in co-op campaigns or compete in online skirmishes for up to 8 players, and expand your experience with Steam Workshop integration for custom maps, mods, and more. This sequel now includes two-player co-op mode once again.











- The game captures the nostalgic feel of classic Command & Conquer games, particularly Red Alert, with updated graphics and gameplay mechanics.
- The addition of naval combat and the ability to build mega structures adds depth and variety to the gameplay.
- The soundtrack by Frank Klepacki enhances the overall experience, bringing back fond memories for fans of the genre.
- The campaign missions often have tight time limits for achieving gold stars, which can detract from the enjoyment and strategic planning.
- There are only two factions available at launch, leading to a lack of variety and depth in gameplay.
- The AI can feel unbalanced, often overwhelming players with large armies and making it difficult to enjoy a casual gaming experience.
story
298 mentions Positive Neutral NegativeThe story in the game is generally considered weak and generic, lacking depth and memorable characters, with many players feeling it fails to provide a compelling narrative. While some appreciate the campaign's structure and mission variety, the overall plot is often described as underdeveloped, with a reliance on text-based storytelling that can be easily missed during gameplay. Additionally, the presence of timed objectives in missions has been criticized for detracting from the experience, making it feel more like a challenge pack than a cohesive story-driven campaign.
“The campaign pleasantly surprised me with its competent story, fun and varied missions and unique upgrade system that 'levels up' your units based on your performance.”
“The story, while not groundbreaking, is charming and filled with humor.”
“I particularly enjoyed the diverse mission objectives, which kept the gameplay from becoming repetitive.”
“But it starts as if you are already supposed to know the premise and the backstory.”
“This plot throws you in, without explaining anything as if you already know these factions.”
“The story is extremely generic and boring; if you're only interested in playing campaign mode, I'd skip this for now.”