- January 10, 2014
- attic Entertainment Software GmbH
Realms of Arkania 1 - Blade of Destiny Classic
Platforms
About
"Realms of Arkania 1 - Blade of Destiny Classic" is a role-playing game that follows the journey of a party of adventurers in the fantasy world of Aventuria. Players will engage in turn-based combat, explore various landscapes, and interact with characters to uncover the fate of a missing artifact, the Blade of Destiny. This classic game is a faithful recreation of the original, with updated graphics and UI for modern systems.










- Realms of Arkania 1 offers a deep and complex RPG experience that appeals to hardcore fans of the genre, especially those familiar with early RPG mechanics.
- The game features a rich character creation system with multiple classes and attributes, allowing for significant customization and strategic gameplay.
- Despite its age, the game retains a unique charm and atmosphere that can be rewarding for players willing to invest time in understanding its mechanics.
- The game has aged poorly, with clunky controls, a confusing user interface, and repetitive graphics that can make navigation frustrating.
- Many players find the game overly difficult and punishing, with a steep learning curve that can deter newcomers to the genre.
- The English version suffers from poor audio quality and translation issues, detracting from the overall experience.
story
30 mentions Positive Neutral NegativeThe game's story is described as engaging yet flawed, with many players noting unfinished side quests and a lack of clear direction, which can lead to confusion. While some appreciate the storytelling flow and consider it a cult classic, others criticize the outdated graphics and bugs that detract from the experience. Overall, the narrative seems to resonate well with hardcore gamers, despite its simplicity and the challenges it presents.
“5 of 5 great story great game-play.”
“4 of 5 great story average game-play.”
“A nice combat system dragged down by the lack of diagonal attacks, city and dungeon graphics that were already outdated by the time of its original release, a large number of unmarked useless skills and spells, bad music quality in the English version, and some tedious bugs in certain dungeons lower the fun a little (or require looking for mods and other fixes), but the flow of the storytelling is actually the best of this still very fun to play trilogy.”
“You'll be drawn into quest lines that never actually start or go anywhere.”
“You are first plopped in a temple with a full party but without any kind of introduction about your goals or background story or anything else than a random guy's conquests and death in the 5 minutes long but extremely slowly presented introduction slideshow after a totally irrelevant and long-ish credits list.”
“I can't comment to the quality of the story/quests/etc - the game itself is pretty much unplayable.”