Re-Legion Game Cover
Re-Legion has some fantastic ideas, but can't manage to execute any of them in a meaningful way.
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Re-Legion is a science fiction real-time strategy game that blends a thought-provoking story with immersive gameplay. As a prophet, lead your cult to victory by converting citizens, controlling the city through hacking, and using faith to defeat enemies in single-player campaign or multiplayer mode. Boasting sensational visuals, stellar music, and the new Holy Wars skirmish mode, Re-Legion offers a dense atmosphere despite occasional bugs.

  • PC
  • Windows

Reviews

58%
Audience ScoreBased on 177 reviews
story28 positive mentions
stability18 negative mentions
  • The game features a unique premise of converting citizens into cult followers, providing an interesting twist on traditional RTS mechanics.
  • The cyberpunk aesthetic and atmosphere are well-executed, creating an engaging and immersive world.
  • The soundtrack is enjoyable and complements the game's theme, enhancing the overall experience.
  • The game suffers from poor AI and pathfinding issues, leading to frustrating gameplay experiences.
  • There are numerous bugs and technical problems, including crashes and issues with saving/loading progress.
  • The campaign is short and lacks replayability, with no skirmish or multiplayer modes available.
  • story144 mentions

    The story aspect of the game has received mixed reviews, with many players finding it underwhelming and lacking depth despite its intriguing premise. While some appreciate the moral choices and the potential for character development, others criticize the repetitive mission design, inconsistent storytelling, and technical issues that detract from the overall experience. Overall, the narrative is seen as a missed opportunity, with many players expressing a desire for more substantial content and better execution.

    • “The best thing about the story is that we've got choices.”
    • “The story is fantastic!”
    • “The story and setting are amazing.”
    • “Unfortunately, it kind of underdelivers in most attractive aspects - plot, world design, and atmosphere. There is a lot of neon and stuff, but the cyberpunk feeling is not there; it is just like a cosmetic skin for a mediocre RTS with a story idea wasted by writing.”
    • “The story seems disjointed. It's like watching nothing but the recaps of a TV show - you get the gist that a story exists and the basic ideas, but there's nothing actually backing it up.”
    • “The story is boring, it's buggy as hell, and the game balance is either tipped towards you so much that it's boring or so against you that you burst a blood vessel.”
  • gameplay83 mentions

    The gameplay of this RTS title is marked by a mix of interesting mechanics, such as follower recruitment and a unique setting, but is ultimately hindered by poor AI, clunky controls, and repetitive missions. While some players appreciate the thematic elements and atmosphere, many find the overall experience frustrating and unpolished, with significant issues in pathfinding and unit behavior. Despite its potential, the gameplay feels unfinished and lacks the depth and engagement expected from the genre.

    • “The atmosphere and rather unique gameplay environment was right up my alley, and the concept and setting are extremely great.”
    • “It's got a unique follower/conversion mechanic that I really enjoy.”
    • “Overall gameplay design is interesting; the game is worth recommending.”
    • “The gameplay is terrible and you'll be incredibly frustrated by the AI and the lack of options you have to control them, not to mention that the pathfinding a lot of times is terrible.”
    • “The core gameplay loop of gathering your forces and pushing onto the next node to capture feels rather dull.”
    • “Traditional but old RTS gameplay, unintuitive UI, wonky AI, repetitive missions, and some technical bugs (especially one that won't let you proceed when you finish the mission, seriously??).”
  • graphics44 mentions

    The graphics of the game are generally described as average to outdated, with a distinct cyberpunk aesthetic that some players appreciate. While the art style and atmosphere are praised, many reviewers note issues with unit visibility and performance, particularly on lower-end systems, leading to frustration with frame rates and overall graphical fidelity. Despite these shortcomings, the unique visual identity and potential for improvement from the developers are acknowledged by some players.

    • “Truly wonderful aesthetic, lore, and design.”
    • “I really like the setting of re-legion with extraordinary merger of cyberpunk and cults, plus the graphic is just awesome.”
    • “The lighting is actually pretty moody and captures the whole cyberpunk atmosphere, the overall graphics and animations though are from a game that came out in 2009 and not 2019.”
    • “Graphics are okay-ish, but a bit outdated for 2019.”
    • “Although the game looks pretty nice visually in terms of convincing futuristic decorations, the graphics still have a pretty outdated look.”
  • music20 mentions

    The music in the game has received mixed reviews, with many players praising the catchy and atmospheric soundtrack, particularly its synthwave and techno elements that enhance the game's ambiance. However, some users noted that sound effects and voice lines can become repetitive, occasionally detracting from the overall experience. Overall, while the soundtrack is generally well-received, it may not be memorable outside of gameplay.

    • “Great atmosphere, good music, fun if not cheesy story, not a bad challenge.”
    • “The music is excellent and catchy.”
    • “The soundtrack is good and adds to the atmosphere of the game, but I wouldn’t be listening to it outside the game.”
    • “The soundtrack is decent at least, but the sound effects get repetitive as well as the voice lines.”
    • “Then the two combined and I got my entire army wiped by three of their mid-tier units while the music and unit voices blurred and repeated on top of each other.”
    • “Other annoying bugs that can be observed are instability and crashing, with the sound of music and voice getting distorted at random for no reason.”
  • atmosphere18 mentions

    The atmosphere of the game is a mixed bag, with some players praising its engaging cyberpunk setting, moody lighting, and strong soundtrack that enhances the experience. However, others feel it falls short due to dated graphics and a lack of depth in world design and plot, leading to a superficial experience. Overall, while the ambiance and unique gameplay environment resonate with many, the execution leaves room for improvement.

    • “The atmosphere and rather unique gameplay environment was right up my alley and the concept and setting are extremely great.”
    • “The lighting is actually pretty moody and captures the whole cyberpunk atmosphere.”
    • “Interesting concept, love the atmosphere and cyberpunk vibes!”
    • “Unfortunately, it kind of underdelivers in most attractive aspects - plot, world design, and atmosphere. There is a lot of neon and stuff, but the cyberpunk feeling is not there; it feels like a cosmetic skin for a mediocre RTS with a story idea wasted by writing.”
    • “The atmosphere is a mixed bag.”
    • “As for presentation, whilst the visuals sometimes carry a dated feel, the aesthetic delivers some fine visual identity and atmosphere.”
  • stability18 mentions

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder gameplay. Players experience issues such as poor AI pathfinding, inconsistent save functionality, and frequent system freezes, leading to an overall impression of a game that feels unpolished and often unplayable. Despite its enjoyable concept, the lack of stability detracts from the overall experience, leaving many frustrated.

    • “Unfortunately, the whole game is a buggy mess bordering on unplayable.”
    • “It looks like a great game, if a little short; unfortunately, it is buggy as hell and not only crashes, but seizes your whole system too.”
    • “This game is so buggy, it even manages to crash the Steam launcher...”
  • optimization6 mentions

    The game's optimization is highly inconsistent, with many users reporting significant performance issues, especially during large-scale battles, leading to sluggish gameplay. While some players with average PCs experience smooth performance on max settings, the overall consensus highlights a need for substantial improvements in optimization and bug fixes.

    • “The game runs smoothly on an average PC on max settings with no stuttering or crashing involved.”
    • “You fix the performance issues.”
    • “It's poorly optimized and will run sluggishly whenever tons of units are on the screen, which will happen quite a lot, as the most common combat seems to be a blob, or that your units walk in a conga line.”
    • “Seriously, the optimization is non-existent.”
    • “However, it has massive performance issues, and I mean massive.”
  • humor6 mentions

    The humor in the game is generally well-received, with players finding the cult aspects and customization options amusing, despite some technical issues like bugs and graphic problems. Discrepancies between subtitles and voiceovers add to the comedic effect, contributing to an overall entertaining experience. While some players note limitations in gameplay actions, the humor remains a highlight.

    • “Maybe it's just me and my weird hobbies (studying religions is one of those), but personally, I find all that extremely hilarious.”
    • “Funny RTS game, love the cult aspect.”
    • “There are also discrepancies between subtitles and actual voice-over, which is kind of jarring. One hilarious example is the prophet saying 'the darkest part of the web' while the subtitle says 'dankest part of the web.'”
  • replayability5 mentions

    Replayability in Re-Legion is somewhat limited, with players primarily encouraged to replay by selecting different dogmas and tech trees. While the dogma system adds some interest to subsequent playthroughs, many users feel that the overall replay value is not particularly high.

    • “I love the dogma system, and while I can't speak about the overall replayability of the game, it does make the playthrough much more interesting.”
    • “Going back a bit, Re-Legion itself may not have much replay value for some people.”
    • “It has a bit of replayability in that you can choose a different tech tree to play, and that's about it.”
    • “At the beginning of the game, the player has to choose one of the three different dogmas, and as conceived by the developers, this should increase the game’s replayability.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, with suggestions for improvements like rally points for followers to alleviate some of the monotony. While the initial gameplay can be enjoyable, the excessive focus on AFK card farming and lack of engaging storyline leads to a grind-heavy experience that detracts from overall enjoyment, especially in later missions.

    • “My couple of hours was enjoyable (I do like trying out new systems, so the follower recruitment mechanic was enjoyable and reminiscent of Populous: The Beginning), but it's just going to get grindy to finish the entire game, and the storyline isn't there to reel me in and keep me playing.”
    • “90%+ of playtime is AFK card farming.”
    • “This can make missions a lot longer and more tedious, and make some of the final missions unnecessarily hard.”
  • character development2 mentions

    Character development in the game has been criticized for being uneven, with instances of rushed or contradictory growth, often to facilitate mission progression. However, players have praised the character designs and visual effects, highlighting standout characters like the prophet and penitents.

    • “The character designs are amazing; the prophet and the penitents are among my favorites, and the visual effects in this game are simply outstanding.”
    • “The character development is rich and engaging, making each character feel unique and memorable.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations adding depth to the overall experience.”
    • “The audio and subtitles don't match, leading to an uneven story progression. Character development feels odd and rushed, and in some cases, it even backtracks just to allow another character to give you a mission.”
    • “Character development is inconsistent, with some arcs feeling rushed or poorly executed, making it hard to connect with the characters.”
    • “The pacing of character development is all over the place, often sacrificing depth for the sake of advancing the plot.”
  • monetization1 mentions

    The monetization of Re-Legion has been criticized as a cash grab, with players feeling that the rushed launch was primarily aimed at generating revenue rather than delivering a polished experience.

    • “Overall, I was really looking forward to Re-Legion. I was very surprised when the launch date shifted from March to the end of January, but now having played it, this simply feels like a bit of a cash grab to get players in while they continue finishing off the content.”
    • “The monetization model is frustrating and feels exploitative, as it seems designed to squeeze more money out of players rather than enhance the gaming experience.”
    • “I can't believe how many in-game purchases are pushed on players. It feels like the game was designed around making money rather than providing a fun experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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