- May 16, 2019
- Tunermaxx Media GmbH
Rainbow Reactor
Platforms
About
Rainbow Reactor is a rhythm-based puzzle game where players match colors to progress through levels. Using various tools and abilities, players must clear each stage by solving puzzles in sync with the beat. With vibrant visuals and catchy music, Rainbow Reactor offers a unique and engaging experience for fans of rhythm and puzzle games.











- The throwing mechanics are highly praised for their accuracy and responsiveness, making the gameplay feel satisfying and physical.
- The game features beautiful graphics and a vibrant environment, enhancing the overall experience and making it visually appealing.
- Rainbow Reactor offers a fun and addictive twist on the match-3 genre, incorporating color mixing and a competitive high score system that keeps players engaged.
- Some players find the game lacks content and levels, leading to a feeling of frustration and a desire for more variety in gameplay.
- The ricochet mechanics can be overly punishing, causing balls to bounce far away when throws are slightly off, which can detract from the enjoyment.
- There are occasional technical issues, such as controller tracking problems and a lack of clear instructions, which can hinder the overall experience.
gameplay
42 mentions Positive Neutral NegativeThe gameplay of Rainbow Reactor centers around a well-implemented throwing mechanic that is both intuitive and satisfying, particularly in VR. While most players find the throwing mechanics accurate and enjoyable, some report occasional inconsistencies, especially with certain controllers. Overall, the game offers a challenging and engaging experience, enhanced by its unique concept and the ability to adapt to different play styles.
“The throwing mechanic is very well implemented and consistent, making it a very satisfactory experience.”
“In combination with the throwing mechanics, which work great on my OG Vive, Rainbow Reactor is a brilliant new game idea - challenging, action-packed, and only possible in VR.”
“I was a bit worried that the throwing mechanics might not be accurate enough, but I was pleasantly surprised that the balls went where I threw them, and when I missed, I felt like it was my own fault.”
“The throwing mechanics seemed to fail at times too.”
“Since the core gameplay consists of throwing balls, this is an important issue for me and leaves something to be desired.”
“That being said, the throw mechanics are very well done; it's quite probable my misses were my fault rather than the game's fault... still, it's easier to blame the game because I knew where I wanted to throw the ball.”