Synth Riders
- October 31, 2019
- Kluge Interactive
- 9h median play time
Standing out in a growing field of beat based games, Synth Riders leans into the more dance like aspect of the genre.
Synth Riders is a freestyle dance rhythm game where players catch notes, ride rails, and dodge obstacles to the beat of music. With 74 free songs and 67 optional paid DLC tracks from various artists, players can burn calories and have fun while dancing. The game also features customizable player experiences, including cross-platform multiplayer and a custom song editor.
Reviews
- Synth Riders offers a unique and engaging full-body workout experience, encouraging players to dance and move rather than just using their arms.
- The game features a fantastic soundtrack with a variety of genres, particularly excelling in synthwave and electro-swing, making it enjoyable for music lovers.
- Custom song support is easy to use, allowing players to expand their music library and keep the game fresh with community-created content.
- The game can feel less challenging than Beat Saber, with some players finding the difficulty scaling inconsistent across songs.
- There are fewer community-created custom songs available compared to Beat Saber, which may limit replayability for some players.
- Some players experience issues with hit detection and visibility, particularly with the moving backgrounds and certain song patterns.
- music873 mentions
- 32 % positive mentions
- 67 % neutral mentions
- 1 % negative mentions
The music in Synth Riders is widely praised for its engaging synthwave and electronic tracks, which many players find enjoyable and well-mapped to the gameplay. While the base game offers a decent selection of songs, players often recommend utilizing the extensive custom song support to enhance their experience, as the community continually adds new tracks. However, some users express disappointment with the limited variety in the base soundtrack and the cost of additional DLC, suggesting that the overall music selection could be improved.
“I love synthwave music in general, and some absolute bangers are available.”
“The game just feels natural and allows you to groove with the music while playing.”
“Synth riders not only has absolutely amazing music, it also provides for great workouts - without the rage-quit-inducing frustration I sometimes get from Beat Saber.”
“Bought it based on positive reviews, but the music selection is awful.”
“The base songs that came with the game I also did not like.”
“The music selection fits the game so well and just feels great.”
- gameplay122 mentions
- 29 % positive mentions
- 66 % neutral mentions
- 6 % negative mentions
The gameplay of this rhythm game is often compared to Beat Saber, with many users noting its unique mechanics that encourage full-body movement and a more fluid, dance-like experience. While some players appreciate the intuitive controls and variety of play styles, others find the gameplay less precise and lacking in depth compared to its competitor. Overall, it offers a fun and engaging experience, particularly for those who enjoy a more relaxed and expressive rhythm game.
“The gameplay is fantastic, requiring full-body movement without absurd motions required; the best charts will flow in and out of each pattern and let you feel like a professional as soon as you get the hang of knowing where the chart-maker wants your hands to be.”
“It's so easy to get lost in the music and gameplay!”
“The gameplay is simple to understand and a challenge to master at the higher difficulties.”
“Honestly, if you plan to buy this game and are expecting a similar experience to Beat Saber, just don't. The two are nothing alike; this game is way worse than Beat Saber, even more now that Beat Saber had multiple updates to its mechanics.”
“The gameplay is very simple and dull.”
“The gameplay doesn't hold up when it is set to normal or easy.”
- graphics86 mentions
- 52 % positive mentions
- 44 % neutral mentions
- 3 % negative mentions
The graphics of the game have received mixed reviews, with many praising the vibrant retro-futuristic and synthwave aesthetics that create an immersive atmosphere. While some players find the visuals stunning and well-suited for VR, others feel they lack polish compared to competitors like Beat Saber and Audica. Overall, the game's art style and customization options are appreciated, though there are calls for further improvements in graphical fidelity.
“Dancing, music, and amazing graphics, what else can you ask for?”
“The visuals are outstanding and the supplied music packs are, in my opinion, so much better than Beat Saber!”
“The music, visuals, and sound effects perfectly tie together in an 80's retro-future theme.”
“First, I do not feel the graphics improved much at all from the Pico version.”
“The graphics aren't great for a PC; however, it is still a good game.”
“That said, the visuals are pretty weak compared to Audica or Beat Saber.”
- story30 mentions
- 17 % positive mentions
- 73 % neutral mentions
- 10 % negative mentions
The reviews indicate a strong desire for a dedicated story or campaign mode in the game, as players express disappointment over the lack of narrative content and find the menu system confusing. While the gameplay itself is enjoyable, the absence of a structured story detracts from the overall experience, leaving users wishing for more depth and engagement beyond the song selection.
“It just makes me think... 'man, I wish one of these rhythm games had a cool campaign/story mode.'”
“- no story mode, no nothing... just a very weird menu with songs and DLC.”
“However, playing them... that is another story altogether.”
“- story mode”
- replayability10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Overall, the game offers significant replayability through a variety of features, including an extensive library of songs, custom content, and multiple modifiers that enhance gameplay. While some users noted limited replay value in certain aspects, the inclusion of different difficulty levels and modes, along with procedural elements, contributes to a diverse and engaging experience. The combination of these factors ensures that players can find new ways to enjoy the game repeatedly.
“Though tracks have good replayability through modifiers like making the notes come at you from all sides instead of one static line, and many other ways to mix things up.”
“With an extensive set of songs available for free as well as multiple tight DLCs, the game boasts plenty of replayability.”
“There's lots of replayability to it with all of the different songs (there are custom songs too!) and modifiers that you can enable.”
“It's not good enough for an exercise routine and has very limited replayability.”
“It certainly has quite the 'wow' effect when you play it for the first time or show it to your friends and family, though I didn't find much replay value in that.”
“The spin mode being entirely procedural and not authorable at all renders it mainly just a gimmick, albeit one that can help for replayability, compared to how Beat Saber handles its 180/360 maps (which have rotation specifically authored in).”
- optimization9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Overall, the game's optimization is a mixed bag; while some users experience smooth performance on decent hardware, others report significant issues like dropped frames and stuttering, particularly with custom maps and certain settings. The lack of updates for the Steam version and the game's tendency to struggle with performance when overloaded with custom content highlight a pressing need for better optimization. Additionally, lengthy load times when using numerous custom songs suggest that improvements in caching could enhance the user experience.
“I'm running the game on a Quest 3 through wireless PCVR off a 5-year-old PC with a 2070 Super, and performance is buttery smooth if not for the occasional brief freezing caused by my poor Wi-Fi.”
“- Lots of configuration options for colors and effects, so you can make the game as immersive or as optimized for competitive play as you like.”
“- It takes a long time to start the game when you have a lot of custom songs; some optimization and caching would go a long way.”
“Steam version is being ignored by the developers and is not receiving updates or fixes for performance issues, only releasing DLCs.”
“Even with a top-notch PC, you'll eventually run into horrible performance issues.”
“It takes a long time to start the game when you have a lot of custom songs; some optimization or caching would go a long way.”
- emotional5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users feel that while the game offers a better workout, it lacks emotional impact due to its mechanics, which involve merely touching markers rather than engaging in more visceral actions like smashing blocks. The gameplay is described as less intense and more akin to a cheerleading experience than a musical one, though the inclusion of dynamic elements adds some interest. Overall, the game is praised for its options and music, but it may not evoke strong emotional responses.
“It has interesting dynamics - you have the standard orbs you have to touch color-coded to each hand, but then you also have 'green' orbs that you can hit with either hand - the catch is you have to keep touching them with that hand until the chain breaks.”
“:D great game, great options (boxing/touching mode) and great music!”
- atmosphere5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by its vibrant retro wave aesthetics, immersive electronic landscapes, and a strong emphasis on rhythm and movement, creating an exhilarating experience that encourages fluid body movement. Players appreciate the active community and dedicated developers, which further enhance the overall ambiance.
“The maps make you dance, the atmosphere makes you dance, and the music makes you dance.”
“Retro wave aesthetics and immersive atmosphere with a super active community and devs that really care.”
“Very immersive and exhilarating tron/retro atmosphere.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized for being misleading, particularly due to its advertising that suggests a broader experience than what is available without additional purchases. Players have found the DLC advertisements to be excessive and feel that essential content is locked behind paywalls, detracting from the overall enjoyment of the game.
“Now I will admit I usually do better research before buying a game, so part of this is on me, but I also think the advertising is a little misleading.”
“The DLC ads are just obnoxious.”
“I initially bought this game (and returned it) for its advertisement of electric swing titles that all seemed to require a DLC to obtain.”
- stability3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Overall, users report a stable experience with the game, noting that it runs smoothly without any significant hitches or glitches. The performance remains consistent even when settings are adjusted, contributing to a positive gameplay experience.
“Runs great for me; I haven't experienced any weird hitches or glitches so far.”
“It is much easier than, say, Beat Saber and way easier than Audica. The game runs great, and you can turn up the settings if you like with no FPS dips.”
“The Oculus headset is incredibly advanced, but the stability issues are frustrating, especially with the integration into Facebook requiring an account.”
“The Valve Index controllers have some unique features, but the headset itself is quite buggy, which limits the overall experience.”
“With VR not being standardized yet, the more niche hardware you choose, the more you risk encountering stability problems and lack of future-proofing.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its catchy song choices, like "Kick Start My Heart" and "Staying Alive," which elicit laughter from players and spectators alike. Despite being an early access title, the game presents a polished comedic experience that enhances its overall enjoyment.
“The songs 'Kickstart My Heart' and 'Staying Alive' had everyone in the household laughing, including the dancer with the headset on.”
“I bet some songs are just there to make you look funny.”
“It feels more polished than most other VR music games out there, which is pretty funny considering it's an early access title.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players highlight the grinding aspect as a significant part of the experience, often comparing it to the dedication seen in competitive games like osu, where they invest considerable effort into mastering challenging songs for better scores.
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I spent hours farming for resources, but it just felt like a chore rather than fun gameplay.”
“The amount of grinding required to progress is overwhelming and takes away from the enjoyment of the game.”
Critic Reviews
Synth Riders VR Review (Oculus Quest 2)
Standing out in a growing field of beat based games, Synth Riders leans into the more dance like aspect of the genre.
88%Synth Riders 80s Mixtape Side A Review
Synth Riders is nothing out of the ordinary and the latest DLC only adds some more tunes to the already diverse music library of the game.
72%