Raiders of Ruin
- December 2, 2022
- RaidersOfRuin
"Raiders of Ruin" is a turn-based strategy game where players lead a group of five champions on a quest to claim the Underworld throne. The game features over 4
Reviews
- Raiders of Ruin offers deep and complex battle mechanics with a wide variety of classes and strategies, making each encounter feel unique and rewarding.
- The game features well-designed boss fights that challenge players to rethink their strategies and class combinations, providing a satisfying sense of accomplishment upon victory.
- The original soundtrack and engaging character design enhance the overall experience, creating a nostalgic yet fresh atmosphere that appeals to fans of classic RPGs.
- There is a lack of visual customization for characters, which can disrupt immersion when changing classes.
- Midgame trash fights feel pointless due to low rewards, making them less engaging compared to the more challenging boss battles.
- Some players may find the need to frequently adjust party composition tedious, especially when facing particularly tough bosses.
- gameplay9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The gameplay is heavily centered on intricate battle mechanics, offering a lengthy experience filled with diverse challenges and party composition strategies. While the focus is primarily on combat, the game encourages players to adapt their tactics for well-designed boss fights, resulting in a balanced and engaging gameplay loop that allows for extensive exploration of different builds.
“Although the game focuses almost exclusively on battle, it’s very long, has lots to do, and a wide variety of mechanics and gimmicks to keep you on your toes.”
“The game has great balance and a very fun gameplay loop.”
“Despite the gameplay being nearly all battling, it doesn’t have a dedicated battle theme.”
“Since the adventuring is minimal, this game focuses on deep and complex battle mechanics.”
“Party composition is the other biggest component of gameplay, as tailoring your party to suit your opponent is actively encouraged.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game is custom-made and effectively enhances the gameplay experience, becoming more intense as players progress. While not overly complex, the catchy soundtrack is enjoyable and adds to the overall atmosphere, contributing positively to the exploration and combat elements. Players consistently praise the music as a standout feature, even those who typically do not favor turn-based games.
“The soundtrack is fully custom and put to good use.”
“These songs get more intense and oppressive the deeper you go, adding to the sense of scale.”
“While the music isn’t especially complex, it’s catchy and effective in its use.”
“The music is pleasurable to listen to, and I adore the character design, especially for the rogue.”
“Really enjoyed exploring the best team to bring with me to each fight and the original music was a bonus!”
- story5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The story of "Raiders of Ruin" begins with a simple premise of adventurers seeking to dethrone Erethann, the arbiter of the underworld, but it gradually develops as players progress through the game. As the narrative unfolds, it reveals moral complexities and challenges the notion of blindly following orders, primarily conveyed through dialogues with significant bosses and optional god encounters.
“There isn’t much of a story to start out, but the plot develops gradually and comes into focus as you get closer to your goal.”
“As you delve further into these forbidden lands, it becomes clear that your quest isn’t exactly noble and that blindly following orders may not be the best choice.”
“The story is mostly conveyed through dialogue from significant bosses; those of each chapter or gods you can optionally challenge.”
- graphics3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics in "Raiders of Ruin" feature a diverse art style influenced by various sources, including familiar enemy designs from ækashics librarium. While the artwork lacks a unified aesthetic, it cohesively contributes to the game's charm, with retro visuals that complement its challenging gameplay.
“The artwork comes from a variety of sources; notably, the enemies are from ækashics librarium, so they've appeared in a couple of other games I've played.”
“While the art style isn't unified, it comes together well enough with no serious complaints.”
“Raiders of Ruin is a work of love whose charming retro graphics belie a well-crafted challenge.”
“The artwork comes from a variety of sources; notably, the enemies are from ækashics librarium, so they've turned up in a couple of other games I've played.”
“While the art style isn’t unified, it comes together well enough with no serious complaints.”
“Raiders of Ruin is a work of love whose benign retro graphics belie a well-crafted challenge.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers note that each locale in the game contributes a distinct atmosphere, enhancing the overall experience and immersion.
“Each locale has its own unique atmosphere that enhances the overall experience.”
“The game's atmosphere is immersive, drawing players into its richly crafted world.”
“Every environment feels alive, contributing to a captivating and engaging atmosphere.”
“The atmosphere feels flat and uninspired, lacking any real sense of immersion.”
“Despite the potential for a rich environment, the atmosphere is disappointingly bland.”
“The game fails to create a compelling atmosphere, making exploration feel tedious and uninviting.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players have mixed feelings about grinding, with some finding it tedious and frustrating, especially when needing to overhaul their party for challenging bosses, while others appreciate the challenge it presents.
“Personally, I found it a little tedious having to upend my entire party for a single boss that proved too much, but I’m sure there are those for whom this scratches an itch.”
“The grinding feels endless and often becomes a chore rather than an enjoyable part of the game.”
“I spent hours grinding for resources, only to realize it was all for a minor upgrade that didn't feel worth the effort.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
While the reviews highlight the enjoyable music and appealing character design, they do not provide specific insights into the depth or progression of character development within the game.