- January 19, 2018
- Anisirene
Radical Dungeon Sweeper
Platforms
About
"Radical Dungeon Sweeper" is a rogue-like dungeon crawler where you play as a "Sweeper," tasked with ridding dungeons of monsters using an array of weapons and abilities. With permadeath and randomized levels, each run presents a new challenge as you battle through procedurally generated dungeons, collecting loot and growing in power. The game features pixel art graphics, creating a nostalgic feel reminiscent of classic RPGs.







- Engaging gameplay with a unique blend of Minesweeper and RPG elements, providing high replay value.
- Charming art style and interesting character mechanics that encourage different playstyles.
- Addictive and fun, making it a great casual game for players looking to unwind.
- Frequent crashes and bugs can lead to frustrating gameplay experiences, especially if progress is lost.
- Lack of clear objectives or progression systems, which may leave players feeling unsatisfied after runs.
- Some mechanics, like the inability to click on certain safe spaces, feel off and detract from the overall experience.
- gameplay21 mentions Positive Neutral Negative
The gameplay is engaging and features a unique blend of minesweeper mechanics and dungeon crawling, offering multiple playstyles through different characters. While the mechanics are fun and visually appealing, they are often criticized for being shallow and hindered by tedious animations and a frustrating timer mechanic. Overall, the game provides a solid experience with some bugs and a lack of depth, but it stands out as a creative take on the genre.
“Nice graphics and interesting gameplay that keeps you trying again and again.”
“Different mechanics for the different heroes make each one a slightly different experience and encourage different playstyles.”
“Nicely realized minesweeper/dungeon crawler combination, with quirky cartoon visual style and clever game mechanics.”
“I absolutely hate the 'timer' mechanic with the dark spirit attacking you.”
“There are a couple of bugs (empty cells still disappear when you exit to menu; sometimes after a new start, effects of enemy destruction continue to hang on the field; it can freeze once a week etc.), but not fatal for gameplay.”
“I will say that I hate the mechanic where you can only play a character once after you unlock him.”