- January 19, 2018
- Anisirene
Radical Dungeon Sweeper
Platforms
About
"Radical Dungeon Sweeper" is a rogue-like dungeon crawler where you play as a "Sweeper," tasked with ridding dungeons of monsters using an array of weapons and abilities. With permadeath and randomized levels, each run presents a new challenge as you battle through procedurally generated dungeons, collecting loot and growing in power. The game features pixel art graphics, creating a nostalgic feel reminiscent of classic RPGs.







- Engaging gameplay with lots of replay value and different characters that encourage varied strategies.
- Charming art style and fun mechanics that blend Minesweeper with RPG elements.
- Addictive and casual, making it easy to jump in and out of the game for quick sessions.
- Lacks a clear progression system or meaningful objectives, leading to repetitive gameplay.
- Frequent crashes and bugs that can disrupt the experience.
- Some players find the humor and themes off-putting, particularly the game's bizarre quest elements.
gameplay
19 mentions Positive Neutral NegativeThe gameplay is engaging and features a unique blend of minesweeper mechanics and dungeon crawling, offering multiple play styles through different characters. While the mechanics are fun and visually appealing, they are criticized for being somewhat shallow and lacking depth, with some players expressing frustration over certain mechanics like the timer and slow animations. Overall, the game is praised for its interesting gameplay and artistic style, despite some bugs and a lack of a clear win condition.
“Nice graphics and interesting gameplay that keeps you trying again and again.”
“Different mechanics for the different heroes make each one a slightly different experience and encourage different playstyles.”
“Nicely realized minesweeper/dungeon crawler combination, with quirky cartoon visual style and clever game mechanics.”
“I absolutely hate the 'timer' mechanic with the dark spirit attacking you.”
“There are a couple of bugs (empty cells still disappear when you exit to menu; sometimes after a new start, effects of enemy destruction continue to hang on the field; it can freeze once a week etc.), but not fatal for gameplay.”
“I will say that I hate the mechanic where you can only play a character once after you unlock him.”