- April 5, 2018
- Old Oak Den
- 16h median play time
Dungeon Faster
Platforms
About
"Dungeon Faster" is a single-player fantasy card game with outstanding gameplay and visually stunning graphics. The objective is to navigate through dungeon rooms, defeat bosses, and collect gems to upgrade your cards. With humoristic elements and good replayability, the game provides hours of entertainment for players. According to the game's description, the goal is to find the door, key, and boss in each room, defeat the boss, and move on to the next dungeon room while collecting tilepowers and loot.
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- Great art style and animations that enhance the gameplay experience.
- Fun and addictive gameplay with a good balance of strategy and luck.
- No intrusive ads or pay-to-win mechanics, making it accessible for all players.
- The game can become repetitive after a while, especially with limited strategies.
- The tutorial is confusing and doesn't adequately explain the game mechanics.
- Progression can feel slow and grindy, requiring a lot of time to upgrade characters and cards.
gameplay
106 mentions Positive Neutral NegativeThe gameplay is generally described as easy to learn yet challenging to master, featuring a mix of card and board game mechanics that keep it engaging. Players appreciate the whimsical art style and the straightforward mechanics, although some express concerns about the randomness and lack of depth in certain aspects. While many find the gameplay addictive and enjoyable, others note issues with progression speed, tutorial clarity, and occasional repetitiveness.
“The gameplay lends itself to quick gaming sessions, while the controls are simple enough to pick up easily.”
“Very polished, genre-bending roguelike with stunning art and clever gameplay mechanics to keep you hooked.”
“Great gameplay, design and it doesn't feel like pay to win so I'm definitely happy to support the developer.”
“I hate the current standard that exists out in game development where games are always-online, idle, and pester you to pay for core mechanics.”
“The random chance weighs in much too heavily; it lacks the basic mechanics and factors other rogue-like card games do.”
“The game does little to actually teach you how to play the game and what the mechanics are.”