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Rack and Slay

Rack and Slay Game Cover
91%Game Brain Score
gameplay, graphics
story, grinding
91% User Score Based on 476 reviews

Platforms

Nintendo SwitchLinuxPCWeb BrowserMac OSSteam DeckWindows
Rack and Slay Game Cover

About

Rack and Slay is a single player tactical role playing game. It was developed by Fabian Fischer and was released on May 27, 2024. It received very positive reviews from players.

Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay! UNIQUE GAMEPLAY: Face physics-based billiards combat challenges tied together by a rogue-like run structure in a dungeon setting! LONG-TERM REPLAYABILITY: Procedural dungeon layou…

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91%
Audience ScoreBased on 476 reviews
gameplay28 positive mentions
story3 negative mentions

  • Unique and fun blend of billiards and roguelike mechanics providing a fresh and addictive gameplay experience.
  • Adjustable difficulty levels and run lengths cater to quick sessions and longer gameplay, making it great for casual and more engaged players.
  • Wide variety of items, enemies, and challenge modes increases replayability and strategic depth.
  • Smooth and satisfying physics with intuitive controls, especially with mouse aiming; runs well on multiple platforms including Steam Deck.
  • Affordable price point offers great value with hours of gameplay and potential for future updates and expansions.
  • Active developer engagement and regular updates improve game experience and add new content.
  • Lack of spin control on the cue ball limits shot creativity and reduces the billiards authenticity.
  • Physics and aiming can feel inconsistent or janky at times, leading to frustrating misses and unpredictability in outcomes.
  • Item upgrades sometimes feel bland or unbalanced with many focusing on gold/health rather than exciting or unique effects, reducing build variety.
  • Game can become repetitive after unlocking most content due to limited enemy and map variety, with runs feeling short to some players.
  • Random elements and RNG can lead to frustrating situations like stuck balls, unavoidable losses, or poor item draws impacting player agency.
  • Some UI/UX issues and controller navigation problems, especially on Steam Deck, impede smooth gameplay experience.
  • gameplay
    76 mentions Positive Neutral Negative

    The gameplay of this game uniquely blends billiards mechanics with roguelike elements, offering a strategic, physics-based dungeon crawler experience that is both engaging and addictive. Players enjoy the tactical challenge of precision shots mixed with combat and survival, supported by a solid variety of items, modifiers, and difficulty settings. While some find the upgrade variety and enemy types limited, the core mechanics remain fresh, well-crafted, and promise strong replayability that appeals to both casual and dedicated players.

    • “Unlike traditional roguelikes, Rack and Slay blends physics-based gameplay with strategic planning, creating a unique fusion that challenges players to think tactically about movement, positioning, and item usage to overcome increasingly difficult encounters.”
    • “The core gameplay loop revolves around pushing enemy balls into holes or traps scattered throughout the dungeon, a mechanic reminiscent of billiards but enhanced with a layer of combat and survival.”
    • “Gameplay is you shoot enemy balls into traps, spikes, bombs, and normal billiard style holes as you crawl through a 5-10+ level dungeon, all while perfecting your preferred style of play with specialized items granting you things like +% shooting power, +% trajectory visibility, extra health, coins, immunity to traps, etc.”
    • “This game attempts to bring roguelike mechanics to billiards, however it just doesn't quite make a satisfying experience.”
    • “*never* do I get an upgrade and go "yay." It's always just "okay." My gameplay never changes with the upgrades, and I honestly can't find the love for it yet.”
    • “Gameplay stays the same throughout the entire run.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics feature a charming, whimsical, and colorful art style that complements the game's quirky and fast-paced gameplay, offering clear visuals that enhance accessibility and strategy. While some find the aesthetics simple or less appealing, most agree they effectively support the game's mechanics and contribute to an inviting, enjoyable dungeon-crawling and billiards roguelite experience. Overall, the visuals are polished, smooth, and well-suited to maintain player engagement.

    • “Visually, Rack and Slay embraces a whimsical and colorful art style that complements its quirky premise.”
    • “The bright environments and charming character designs lend an inviting atmosphere to the dungeon-crawling experience, balancing the intense gameplay with a lighthearted aesthetic.”
    • “The graphics are very nice, and everything performs butter smooth.”
    • “Physics and controls are unpredictable and items/graphics are bland.”
    • “The art style is alright, but you really get no sense of how much the ball will spin around a pocket.”
    • “I'm a 35/f and really wasn't attracted to the art style of rack and slay.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game is generally praised for being catchy, lighthearted, and well-designed, enhancing the overall enjoyment and fitting the art style and gameplay. However, some users find it repetitive or of lower quality, with specific tracks being less favored. Overall, the soundtrack is considered a positive aspect that complements the game's fun and polished experience.

    • “Its fun, lighthearted, family friendly and the soundtrack was really good in my opinion.”
    • “And absolute blast, graphics are good, music is good, gameplay is great, and after 15 hours never ran into a single bug.”
    • “The game and the super nice soundtrack let me play till I cleared all levels.”
    • “The music is mostly trash too, it's like listening to a royalty free jukebox and only a few songs are okay.”
    • “Don't expect too much though - it's a game for a couple of evenings, and the music is repetitive.”
    • “I just wish the main theme (music on the start screen) were actually in-game when playing - it's so catchy.”
  • replayability
    14 mentions Positive Neutral Negative

    The game offers strong replayability through diverse game types, challenge modes, and a balanced mix of randomness and player choice. Customization and incremental difficulty keep each run feeling distinct and engaging, appealing even to those less familiar with the core theme. While not infinite, the variety and depth provide a satisfying, replayable experience that respects players' time.

    • “This depth of customization adds significant replayability, as each run can feel distinct based on the items acquired and the tactics employed.”
    • “Some of the challenge modes are hilariously busted and add so much more depth and replayability to an already excellent game.”
    • “Great replayability, and game mode options that respect your time!”
    • “I feel like just a little more creativity in the upgrades would have given this game a significant increase to replayability.”
    • “Various game types and challenge maps extend the replay value a bit.”
    • “Some replayability is offered via daily runs (challenges), wild runs and a goal-oriented challenge mode.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is praised for its playful and amusing elements, especially through hilariously overpowered builds and challenge modes that add fun variety and depth. Players find the game’s comedic aspects enhance replayability and overall enjoyment.

    • “The challenge modes add good variety to the game, and the different potential upgrades make this the type of game where while you can win with virtually any build with some luck and skill, but there are certainly some insanely broken builds that are hilarious to try out.”
    • “Highly recommended, great humor, replayability, smooth.”
    • “Some of the challenge modes are hilariously busted and add so much more depth and replayability to an already excellent game.”
  • story
    5 mentions Positive Neutral Negative

    The game lacks a plot or storyline, which some users find disappointing and believe makes the experience feel boring and generic. Several users express a desire for additional storytelling elements or an adventure mode to enhance engagement.

    • “No plot or story here, if that's what you're looking for.”
    • “Absolutely boring and generic without any plot or sense, get Pool Panic!”
    • “Wish that there was some additional storytelling and/or that there was a creature list that discussed what each ball did.”
  • stability
    5 mentions Positive Neutral Negative

    The game demonstrates excellent stability, running smoothly without any bugs or glitches, including on platforms like the Steam Deck. Controls are responsive and comparable to familiar titles, enhancing the overall reliable performance.

    • “It was entirely bug-free as well.”
    • “It runs smoothly with no glitches.”
    • “Runs great on the Steam Deck.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without glitches across platforms, including the Steam Deck. Its intuitive controls and unique gameplay blend contribute to a seamless and engaging experience.

    • “It runs smoothly with no glitches.”
    • “The game runs smoothly, with IMO intuitive controls and a unique blend of billiards and roguelike elements that keeps each run fresh and exciting.”
    • “Runs smoothly on Steam Deck.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding is generally seen as a light, manageable aspect of the game—some find it tedious, while others appreciate it as a fun, low-effort way to progress without excessive leveling demands.

    • “Tedious.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere combines bright environments and charming character designs to create an inviting and lighthearted aesthetic that balances the intensity of dungeon-crawling gameplay.

    • “The bright environments and charming character designs lend an inviting atmosphere to the dungeon-crawling experience, balancing the intense gameplay with a lighthearted aesthetic.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is enhanced by bright environments and charming designs, creating an inviting and lighthearted atmosphere that balances the game's intense dungeon-crawling gameplay.

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13h Median play time
17h Average play time
2-48h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Rack and Slay is a tactical role playing game.

Rack and Slay is available on Nintendo Switch, PC, Web Browser, Mac OS and others.

On average players spend around 17 hours playing Rack and Slay.

Rack and Slay was released on May 27, 2024.

Rack and Slay was developed by Fabian Fischer.

Rack and Slay has received very positive reviews from players. Most players liked Rack and Slay for its gameplay but disliked it for its story.

Rack and Slay is a single player game.

Similar games include Slice & Dice, Ziggurat, Trials of Fire, Dicefolk, Monster Slayers and others.