- September 16, 2024
- tayl1r
- 228h median play time
Witching Stone
Platforms
About
Witching Stone is a single player tactical puzzle game with a anime theme. It was developed by tayl1r and was released on September 16, 2024. It received very positive reviews from players.
"Witching Stone" is a unique blend of puzzle, roguelite, and deckbuilding gameplay, where you draw paths on a stone board to cast spells against enemies. Your objective is to battle deeper into procedurally generated dungeons, upgrading your spellbook with new spells, enchantments, and abilities. Watch out for enemies that retaliate with damage, harmful status effects, and alterations to the stone grid. The game features persistent upgrades and rewards strategic planning to build the perfect spell book.









- Witching Stone offers a unique blend of roguelite deckbuilding and spatial puzzle mechanics, providing a fresh and engaging gameplay experience that rewards strategic planning and experimentation.
- The game's charming visuals and immersive soundtrack create a delightful atmosphere, enhancing the overall enjoyment and making each run feel rewarding and satisfying.
- With a variety of characters, spells, and modifiers, the game boasts high replayability, allowing players to explore different strategies and combinations, making each playthrough feel distinct.
- The game's methodical pace and complexity can lead to longer turns, which may frustrate players who prefer faster-paced gameplay or more immediate action.
- Some mechanics and spell interactions are not clearly explained, leading to potential confusion and frustration, especially for new players trying to grasp the game's depth.
- The randomness of the board and enemy effects can sometimes feel punishing, making it difficult to recover from unfavorable situations, which may detract from the overall enjoyment for some players.
- gameplay43 mentions Positive Neutral Negative
"Witching Stone" offers a unique blend of roguelite deckbuilding and spatial puzzle mechanics, encouraging strategic planning and adaptability. While the gameplay loop is engaging and features a charming art style, some players may find the randomness and complexity of the mechanics challenging. Overall, it provides a rich experience with depth and replayability, appealing to those who enjoy thoughtful gameplay.
“Witching Stone, developed and published by Alexander Taylor, is an inventive blend of roguelite deckbuilding and spatial puzzle mechanics that delivers a fresh take on both genres.”
“What makes the game stand out is how it transforms what might seem like a basic match-based mechanic into a thoughtful, strategic system that rewards planning, experimentation, and adaptability.”
“Although Witching Stone combines puzzle-solving, strategic planning, and roguelike elements, it truly delivers a rich experience for gamers who love deep, strategic gameplay.”
“For those who prefer fast-paced or reactive gameplay, this methodical pace may feel like a slowdown.”
“The core gameplay of finding sequences of certain icons to cast the corresponding spells is a neat idea, but in reality, it isn't that fun and most of the RPG/roguelite elements are poorly implemented.”
“A problem I didn't first expect when I started this game was the way the randomness of the core gameplay works out.”
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Frequently Asked Questions
Witching Stone is a tactical puzzle game with anime theme.
Witching Stone is available on PC, Web Browser, Steam Deck and Windows.
On average players spend around 157 hours playing Witching Stone.
Witching Stone was released on September 16, 2024.
Witching Stone was developed by tayl1r.
Witching Stone has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.
Witching Stone is a single player game.
Similar games include SpellRogue, Wildfrost, Vault of the Void, StarVaders, Dicefolk and others.





