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QUALIA 3: Multi Agent

QUALIA 3: Multi Agent Game Cover
30%Game Brain Score
music
gameplay, graphics
38% User Score Based on 32 reviews

Platforms

PCWindows
QUALIA 3: Multi Agent Game Cover

About

"Qualia 3: Multi Agent" is a first-person puzzle game that challenges players to control and switch between multiple entities to solve complex puzzles. Players must use each agent's unique abilities and perspective to navigate through levels and unlock doors, portals, and new areas. The game features a unique and engaging gameplay mechanics that requires strategic thinking and quick reflexes.

QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot
QUALIA 3: Multi Agent screenshot

38%
Audience ScoreBased on 32 reviews
music4 positive mentions
graphics3 negative mentions

  • The game features a unique concept that combines strategy and physics, offering a different challenge compared to traditional shooters.
  • The soundtrack is enjoyable and adds to the overall atmosphere of the game.
  • With some time invested, players can find the game fun and rewarding as they learn to master its mechanics.
  • The game suffers from slow progression and requires excessive grinding to unlock upgrades, which can be frustrating.
  • Gameplay can feel tedious and unresponsive, making it difficult to enjoy the experience fully.
  • The lack of clear tutorials and confusing controls can lead to a steep learning curve, discouraging new players.
  • gameplay
    15 mentions Positive Neutral Negative

    Qualia's gameplay features unique mechanics and visuals, but many players find it unsatisfying and unresponsive, likening the experience to playing in a viscous environment. While it incorporates some elements from shoot'em'ups, the lack of a proper tutorial and limited mechanics lead to a frustrating experience. Overall, the game struggles with progression and engagement, leaving players disappointed despite its intriguing premise.

    • “Qualia has unique gameplay mechanics, visuals, and a cool soundtrack.”
    • “If you are not fixed to the standard move and shoot shoot'em'ups but want to try something a bit different, while still having some of the mechanics, I can highly recommend this game.”
    • “- Character evolution morphs gameplay style.”
    • “The game doesn't seem to have a proper tutorial (considering the 'net' mechanic), and I forgot to mention that if an enemy gets too close or shoots, it hurts you.”
    • “The lack of any kind of gameplay really gets to you.”
    • “Gameplay itself is like playing in a fishtank filled with viscous oil - slow, unresponsive, and yawnsome.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its chill and catchy qualities, contributing positively to the overall experience with a fun soundtrack. However, some players find it repetitive and note that the lack of music controls detracts from the enjoyment. Overall, while the music complements the unique gameplay and visuals, it could benefit from more variety and better integration.

    • “The game has a great soundtrack but playing it is still confusing.”
    • “Qualia has unique gameplay mechanics, visuals, and a cool soundtrack.”
    • “- The dance beats style music is very catchy.”
    • “The music was chill and the idea of creating my own creature was neat, but it could have been a lot better than it was.”
    • “Controls, music, gameplay... everything is messed up.”
    • “I didn't see a music control, and yes, no mouse control, but the joystick works very well.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in Qualia are described as somewhat generic but practical, avoiding excessive effects that detract from gameplay. While the visuals are intriguing and fit well with the soundtrack, they are limited to a fixed 1024x768 resolution, which may affect the overall experience. Overall, the graphics are considered decent but not groundbreaking, with some users noting a resemblance to other games.

    • “Qualia has unique gameplay mechanics, visuals, and a cool soundtrack.”
    • “It's cheaper and the graphics are better.”
    • “The presentation is rendered in a 1024x768 window or full screen in the same non-customizable resolution, making windowed play optimal solely for crisper 1024x768 visuals.”
    • “While the description and graphics are definitely intriguing, the actual gameplay was dreadful.”
    • “Graphics are okay, a bit generic, but practical, as they do not overfill with effects that are not directly linked to the game mechanics, unlike many other games.”
  • story
    2 mentions Positive Neutral Negative

    The story is criticized for lacking depth and engagement, with reviewers noting it offers no replay value or compelling hooks, resulting in a dull experience.

    • “This has no replay value, no story, no real hooks and is just a boring snoozefest of blue and green biocreatures.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that the game involves significant grinding to obtain decent weapons, suggesting that investing time in repetitive tasks is necessary to progress and complete the game.

    • “On the downside, this game requires a lot of grinding to get to the decent weapons.”
    • “With enough grinding and a few more trophies, you could probably afford that weapon and go on to complete the game.”
  • replayability
    2 mentions Positive Neutral Negative

    The game is criticized for its lack of replayability, with reviewers noting the absence of a compelling story or engaging elements, leading to a monotonous experience. However, some players suggest that the fun factor may provide some incentive for repeated play, despite uncertainty about the game's overall length and replay value.

    • “This has no replay value, no story, no real hooks, and is just a boring snoozefest of blue and green biocreatures.”
    • “I'm recommending this one based on fun factor, though I have not played this long enough to know the length or replayability of the game.”

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