Puzzle Galaxies Game Cover
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"Puzzle Galaxies" is a space-themed match-three puzzle game where you must match jewels while defending against enemy ships. With 68 levels, bonus pods, locked safes, and five unique enemy ships, the game offers a challenging and engaging experience. In addition to the main levels, there is an unlimited time mode for players to aim for high scores with minimal moves.

  • Mac OS
  • PC
  • Windows

Reviews

36%
Audience ScoreBased on 61 reviews
music4 positive mentions
gameplay4 negative mentions
  • Puzzle Galaxies features a simple and easy-to-learn gameplay mechanic that is reminiscent of popular match-3 games, making it accessible to a wide audience.
  • The game offers a colorful and visually appealing space-themed environment, complemented by a relaxing soundtrack that enhances the overall experience.
  • With 68 levels to play, the game provides a decent amount of replay value, and the addition of enemy ships adds a unique twist to the traditional jewel-matching formula.
  • The gameplay becomes repetitive quickly, with little variation in mechanics or challenge, leading to boredom after a short period of play.
  • Technical issues such as crashes when changing resolution and a lack of polish, including missing sound effects and visual bugs, detract from the overall experience.
  • The introduction of enemy ships that steal jewels can be more of an annoyance than a challenge, and the difficulty scaling is uneven, making some levels frustratingly easy while others spike unexpectedly.
  • gameplay20 mentions

    The gameplay is criticized for being repetitive and lacking depth, with players noting that it quickly becomes stale due to the limited introduction of new mechanics and a lack of challenge. While the core mechanic of matching jewels is easy to learn, it fails to evolve or provide engaging experiences, leading to frustration rather than enjoyment. Overall, despite some solid mechanics and well-designed AI, the game does not live up to its "groundbreaking" claims.

    • “The mechanics are solid, the AI appears well done and well tested, and the mechanics for what they are appear fully fleshed out.”
    • “The basic gameplay is moderately entertaining, click on jewels to form sets while under a time constraint and with enemies moving the jewels around.”
    • “+ easy to learn gameplay, similar to the match-3 games where you are matching like-minded gems together.”
    • “Until area 3 - stage 3, there's no new mechanics and that's where I decided to quit this game.”
    • “Instead, what you get is a poor attempt at a match-4 twist with bland and repetitive gameplay.”
    • “And as if it needed mentioning, there is no real difficulty scaling, and no new mechanics are ever introduced: swap and wait.”
  • music7 mentions

    The music in the game is generally praised for being relaxing and immersive, enhancing the overall experience with soothing soundtracks and enjoyable compositions. However, some users found the sound effects to be less appealing, leading them to turn them off. Additionally, there are concerns about the default settings, which have music and sound disabled.

    • “The sound effects and music are also enjoyable and add to the immersive experience.”
    • “Nice and relaxing soundtrack.”
    • “And it's got pretty space backgrounds and soothing music.”
    • “The settings also have a weird default value where 'music', 'sound', and 'show tutorial' are disabled by default.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • graphics6 mentions

    The graphics in the game are generally praised for their quality and contribution to the overall experience, with some players noting a strong aesthetic appeal and attention to detail. However, there are criticisms regarding the lack of variety in graphical assets and backgrounds, which detracts from the sense of progression in the levels. Overall, while the graphics are well-received, there is room for improvement in diversity and widescreen support.

    • “The graphics in the game are well done and add to the overall experience.”
    • “Duh, anyways great graphics and I can tell the developer of this game is a Star Trek lover. I rate it 10/10.”
    • “Overall, it's certainly a neat idea and I did enjoy the game, and I liked the graphics.”
    • “Nope and no sir: these are *not* puzzles, and there's barely enough graphical assets to convince you the levels are changing at all.”
  • replayability2 mentions

    The game boasts high replayability with 68 levels and an unlimited time mode, providing players ample opportunities to engage and unwind. Its low cost further enhances its value, making it an appealing choice for those seeking extended gameplay.

    • “With 68 levels of play, the game offers a lot of replay value and is a great way to relax and unwind.”
    • “The low cost of the game makes it a great value, and the unlimited time mode and 68 levels of play offer a lot of replay value.”
  • story1 mentions

    The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • optimization1 mentions

    The game is well-optimized, offering smooth performance and intuitive controls that enhance accessibility for players of all ages.

    • “The game runs smoothly and is easy to control, making it accessible to players of all ages.”
    • “The optimization is top-notch, ensuring a seamless experience even on lower-end devices.”
    • “I appreciate how the developers have fine-tuned the performance, allowing for quick load times and minimal lag.”
  • grinding1 mentions

    Players find the grinding aspect in the final area to be tedious and frustrating, particularly due to the mechanics involving enemies locking crystals in a vault that requires waiting for keys to drop, which can take over a minute. This design choice is seen as unnecessary and detracts from the overall experience.

    • “In the final area, the enemies become more irritating as some of them put your crystals in a vault that you have to open by getting a code from clicking on keys. It doesn't make much sense, and it's quite tedious since you can spend over a minute just waiting for three keys to drop.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged with the story.”
    • “I found myself doing the same tasks over and over just to level up, which quickly became boring and frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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