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Hook

Hook Game Cover
97%Game Brain Score
gameplay, music
replayability, story
97% User Score Based on 3,713 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhoneWindows PhoneiPadMobile PlatformiPhoneWindows
Hook Game Cover

About

Hook is a single player casual puzzle game. It was developed by Maciej Targoni and was released on July 5, 2015. It received overwhelmingly positive reviews from players.

Hook is a minimal, relaxing, puzzle game.

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97%
Audience ScoreBased on 3,713 reviews
gameplay149 positive mentions
replayability17 negative mentions

  • Beautiful and minimalist design that enhances the gameplay experience.
  • Gradually increasing difficulty that keeps the puzzles engaging and satisfying.
  • Great value for the price, providing about an hour of enjoyable gameplay.
  • Very short game with only 50 levels, leaving players wanting more.
  • Some early levels are too easy, making the initial experience less engaging.
  • Lack of options such as volume control and a menu can be frustrating for players.
  • gameplay
    488 mentions Positive Neutral Negative

    The gameplay of "Hook" is characterized by its simple yet engaging mechanics that are introduced progressively across 50 levels, allowing players to learn through experimentation rather than explicit tutorials. While the game offers a relaxing atmosphere and a satisfying challenge, many players noted that it is relatively short, typically lasting around one to two hours, and some expressed a desire for more complex mechanics or additional levels to enhance replayability. Overall, the game is praised for its minimalist design and effective teaching of mechanics, making it a worthwhile experience for puzzle enthusiasts.

    • “The absolutely unique mechanics are introduced to you so smoothly that, when all is complete, you should feel like a genius!”
    • “The mechanics are introduced very smoothly and add a nice amount of depth to the game.”
    • “The gameplay itself starts easy enough with pressing a solid circle to retract a line, but ramps up and adds new concepts nice and slowly, allowing you to find out what each new part does until you have a screen full of lines, dots, hooks and corners.”
    • “The first half of the levels aren’t really puzzles in the sense that they don’t require a lot of figuring out and are rather straightforward, but new mechanics ramp up the difficulty so that by level 50 they require some decent thought.”
    • “The gameplay itself is very straightforward once you get the hang of what you are even supposed to be doing.”
    • “The early levels only serve to introduce the game mechanics by being obvious and safe.”
  • music
    355 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and relaxing qualities, enhancing the overall atmosphere and gameplay experience. Many players appreciate the minimalist and ambient soundtrack, which complements the puzzle-solving mechanics without being intrusive. However, some users express frustration over the lack of options to mute or adjust the music, leading them to prefer listening to their own music while playing.

    • “Very chill little puzzle game with relaxing music, minimalistic art, and puzzles that are challenging but not too hard.”
    • “The game is incredibly relaxing, allowing you to solve each level in your own time, with no pressure and with calming background music.”
    • “The music is soothing, the graphics are clean and simple, and the brain-teasing is aplenty.”
    • “I sincerely hope that in the new update there will be the option to turn off the music!”
    • “Furthermore, there are no options to turn off the music, change screen resolution, etc. Overall, it's a lazily-made game.”
    • “The music became repetitive after a few minutes and since I couldn't find a way to mute the music alone, I muted the whole game and put some of my own music on.”
  • graphics
    187 mentions Positive Neutral Negative

    The graphics of the game are characterized by a clean, minimalist aesthetic that enhances the overall user experience, making it visually appealing and easy to navigate. Reviewers appreciate the simplicity and elegance of the visuals, which complement the puzzle mechanics and create a relaxing atmosphere, although some note that the graphics could benefit from additional polish and options for higher resolutions. Overall, the minimalist design effectively supports the gameplay, providing a soothing backdrop for puzzle-solving.

    • “Tasteful graphics design.”
    • “Overall the simple, clean graphics and relaxing music made this a very enjoyable game.”
    • “The minimalist art style and sounds create a wonderful atmosphere of concentration and relaxation.”
    • “The ambient music is bland, and the graphics are way too simplistic - it's not always apparent what is blocked by what at a first glance, because later levels are just a mess of lines.”
    • “The graphics are a little basic and aren't as easy on the eyes compared to other minimalistic puzzle games, but if you're the sort of person spending pennies on a quick puzzle, I don't think that it's likely to bother you.”
    • “The art style is dull but it doesn't matter because of the time span of the game; there are zero options anywhere, if you don't like the loud music then you're going into your volume mixer, and the first half of the game is way too easy.”
  • replayability
    49 mentions Positive Neutral Negative

    Overall, the game exhibits very low replayability, with many players noting that once the 50 levels are completed, there is little incentive to return. While some suggest that adding user-generated content or additional challenges could enhance replay value, the current experience is often described as short and lacking in replayable elements. Despite its enjoyable gameplay, most reviewers agree that it does not warrant repeated playthroughs.

    • “Has a good replay value as well.”
    • “Being able to design and share your own puzzles would really skyrocket the replayability.”
    • “If you space out your play sessions, it probably has pretty good replayability.”
    • “A nice little puzzler, but sadly not much replayability once you've completed the 50 levels.”
    • “This game has 50 levels and no replay value, and to be honest, if it was longer I would have gotten bored with it.”
    • “The music is very soothing and relaxing but the game lacks replayability; maybe if the creator would add user levels it could keep me playing once in a while, after beating it I don't see the purpose of having it in my library anymore.”
  • atmosphere
    45 mentions Positive Neutral Negative

    The atmosphere of the game is consistently described as calming and relaxing, enhanced by soothing sound effects and minimalist visuals that create a zen-like environment. Players appreciate the intuitive controls and the absence of frustration, allowing for a meditative experience while solving puzzles. Overall, the game's aesthetic and audio design contribute significantly to a pleasant and engaging atmosphere, making it suitable for those seeking a tranquil gaming experience.

    • “The atmosphere of the game is calm throughout, and it's a nice way to spend an hour.”
    • “The minimalist art style and sounds create a wonderful atmosphere of concentration and relaxation.”
    • “The music, while being a loop, creates a calm atmosphere that fosters a very positive environment for solving the puzzles.”
    • “The atmosphere of the game is calm throughout and it's a nice way to spend an hour.”
    • “There is a somewhat zen atmosphere to it, but for relaxing I'd recommend taking a stroll instead.”
    • “I love the aesthetic and atmosphere of this game, but the gameplay itself is lacking for me.”
  • story
    32 mentions Positive Neutral Negative

    The reviews indicate a mixed reception regarding the story aspect of the game, with many users noting a lack of narrative or plot. Some appreciate the absence of a story, finding it allows for a more focused gameplay experience, while others express a desire for a more engaging storyline to enhance replayability. Overall, the game is characterized as minimalistic, with some players suggesting that a story could have added depth, but it remains enjoyable even without one.

    • “Spoiler alert as I'm going to talk about the plot now, it starts out very rough in the year 1624, fighting for your freedom from the oppressive government, the disdain.”
    • “His storyline blurs your thoughts on fear and courage very artistically.”
    • “I hear this argument with another puzzle game, Portal, and my argument against that is that the story is what makes the game replayable.”
    • “No story, just solving decent looking puzzles in an awesome way!”
    • “However, Hook has no story.”
    • “For me, it's the kind of thing that makes you contemplate deep issues, even though there's no story or references.”
  • grinding
    23 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience. While the puzzles are generally enjoyable and not overly frustrating, many users report that they become tedious and repetitive, particularly in the later levels, leading to a sense of monotony. The lack of increasing challenge and the simplicity of the puzzles contribute to a feeling of grinding, which detracts from the overall enjoyment for some players.

    • “Puzzles are fun but not tedious.”
    • “A very well done, minimalist puzzle game that's rather challenging and not too tedious or too long either.”
    • “The problem is that the levels don't really get harder or more interesting but rather longer and more tedious to complete.”
    • “About 10 of the 50 levels are sort of interesting, however the other 40 are either too simple or too tedious.”
    • “Tl;dr the reason two-thirds of people quit before they complete this game, even though it is only an hour long, is because the last half of this game is needlessly tedious just because there are no colors besides grey and the white background.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is highlighted as a key attraction, with players enjoying its clever and convoluted puzzle designs that elicit laughter. Many appreciate the game's affordability and find it engaging, though some wish it were longer to extend the fun. Overall, the combination of humor and brain-teasing mechanics creates an entertaining experience.

    • “A funny little puzzle game that needs to be longer.”
    • “Keeps you on your observational toes, and had me laughing at some of the convoluted designs the developer came up with.”
    • “What's funny about this game is that what attracted me to purchase it was the fact that I didn't immediately figure out what the puzzle mechanics were when I watched the trailer.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is not prominently highlighted in the reviews, as the focus is primarily on the puzzle mechanics and challenges. Players describe the game as simple yet engaging, with increasing difficulty through various obstacles, but there is little mention of emotional impact or narrative depth.

  • stability
    3 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with users reporting no bugs or glitches and a smooth introduction to game mechanics. The positive feedback highlights the game's reliability and enjoyable experience.

    • “There are no bugs or glitches, and each game mechanic is introduced to the player for them to find out.”
    • “But I'm giving it a positive since it's a neat idea, has no apparent bugs or glitches, and is cheap.”
    • “Feels good, so no spotty glitches or anything.”
  • monetization
    3 mentions Positive Neutral Negative

    Users express frustration with the monetization strategy, likening it to misleading mobile ads that promise engaging gameplay but often lead to disappointing experiences.

    • “The monetization strategy feels like a cash grab, with constant prompts to spend money on in-game items.”
    • “It's frustrating how much of the game is locked behind paywalls, making it nearly impossible to progress without spending real money.”
    • “The game is riddled with ads and microtransactions, which completely disrupts the gameplay experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game suffers from inadequate optimization, particularly on PC, with users noting a lack of customization options that could enhance performance.

    • “Lack of options and poor PC optimization.”
    • “The game suffers from significant performance issues due to inadequate optimization.”
    • “Optimization is severely lacking, leading to frustrating gameplay experiences.”
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2h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 31 analyzed playthroughs
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Frequently Asked Questions

Hook is a casual puzzle game.

Hook is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 2 hours playing Hook.

Hook was released on July 5, 2015.

Hook was developed by Maciej Targoni.

Hook has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Hook is a single player game.

Similar games include Hook, klocki, LYNE, Zenge, Hexcells and others.