- August 19, 2021
- Mothware
PSYCRON
Platforms
About
"PSYCRON is a single-player Science Fiction Platformer Metroidvania game, set on the abandoned research vessel CEREMOS. With a good soundtrack, players must explore four distinct areas, acquire upgrades for traversal and combat, and defeat dynamic bosses to uncover the fate of the crew and escape. Every upgrade changes how you approach both combat and exploration, making thorough exploration essential to escape."
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- Short and sweet gameplay that delivers a fun Metroidvania experience in about 2-3 hours.
- Well-designed bosses that provide a satisfying challenge without being overly frustrating.
- Great atmosphere and music that enhance the overall experience, making it enjoyable to explore.
- The game is quite short, which may leave some players wanting more content.
- Some players experienced technical issues, such as performance drops or sound problems.
- The writing and humor can feel cringe-worthy or self-aware, detracting from the overall immersion.
music
27 mentions Positive Neutral NegativeThe music in the game has received overwhelmingly positive feedback, with many reviewers praising its energetic and engaging soundtrack that enhances the overall experience. While some noted that certain tracks could be improved for better immersion, the majority found the music to be a standout feature, contributing to the game's fun and vibrant atmosphere. Overall, the soundtrack is described as a mix of genres, including dance and chiptune, making it a highlight for players.
“The music is excellent and, yeah I just really like the game as a whole.”
“The boss fights are a blast, and the soundtrack slaps (even the bonus cut track) and I find myself listening to it quite often.”
“The movement and upgrades in the game feel very fluid and super fun to use; environments and levels are well designed and immersive; and the music is absolutely fantastic!”
“It was so-so on the immersion front; some music tracks could have been better.”
“I thought to myself, 'When did I get into a club?' It really sounded like dance music, which doesn't seem to fit the game's tone that well, but it was kind of nice to have something more upbeat and energetic playing.”
“The soundtrack is a banger!”