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Psionic Sentry : Infinite Game Cover

About Psionic Sentry : Infinite

Psionic Sentry : Infinite is a single player hack and slash game with fantasy and anime themes. It was developed by HowlingRain and was released on February 2, 2025. It received mostly positive reviews from players.

Psionic Sentry : Infinite is a anime girl action shooting game use bows and various random skills to defeat enemies "Counterattack" is a crucial combat tactic where bows transform into scythes to deflect enemy ranged attacks "Counterattack" in this game isn't a highly difficult skill counterattack judgment quite leniently aiming for every player to enjoy the thrill …

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Games Like Psionic Sentry : Infinite

Looking for games like Psionic Sentry : Infinite? Here are top hack and slash recommendations with a fantasy and anime focus, selected from player-similarity data — start with Soulslinger: Envoy of Death, Touhou Dystopian or Neverinth.

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Reviews

78%Audience ScoreBased on 41 reviews
gameplay6 positive mentions
graphics3 negative mentions

  • Gameplay is fun and fast-paced with satisfying combat mechanics, especially parry and counterattack windows.
  • Game features attractive anime-style characters and visually pleasing art and animations.
  • The developer is active and continuously updating the game, showing strong potential for future improvements.
  • The game is very short with limited content, making it easy to complete within a couple of hours.
  • Controls are clunky with no proper controller support or button remapping options, causing input delays and awkward gameplay moments.
  • The game lacks polish with bugs, UI/translation issues, repetitive gameplay, and balance problems that hinder overall experience.
  • gameplay

    17 mentions Positive Neutral Negative
    35% positive mentions, 47% neutral mentions, 18% negative mentions

    The gameplay is generally praised for its satisfying parry mechanics and unique boss fights, showing solid core mechanics despite some clunkiness. However, it is noted as being short, barebones, and in need of more content, polish, and quality-of-life improvements like button remapping and a lock-on system. With further development and added features, the game has strong potential to become a well-rounded rogue-lite experience.

    • “Very satisfying parry window (way better than in 90% games with parry mechanic).”
    • “Every boss fight was unique, even with limited controls and clanky mechanics.”
    • “Properly established roguelite gameplay loop, where you lose all your acquired skills and start over.”
    • “Game needs more levels/enemies and rogue-lite gameplay systems.”
    • “Not a bad game; the bones are definitely there. The game lags and has stuttering issues, and being unable to remap the buttons is kinda cheap—it feels weird attacking with RB and LB. It’s a big open area with not enough to justify it being so big, but all that stuff can be fixed up as the game continues in development. If I had to suggest anything: allow button remapping, either make the enemies stronger or the counter weaker, consider a bladed weapon and not just the bow or have both. The game needs a dedicated lock-on system; half the time as I moved around the camera lost both me and the enemy. Ditch the specific attack shield mechanic or have that be a phase two or higher thing during mini bosses and actual bosses. Add some more variety between the arrow shots or develop a kind of synergy system to fuse or combine attacks into new ones, like the explosive shot and the conductive shot.”
    • “Tldr: this game plays well but it needs more gameplay content.”
  • graphics

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    The graphics feature standout character models and artwork, though backgrounds are unremarkable and the art style is only passable. Additionally, the game offers minimal graphics settings, limited to resolution and fullscreen toggle, and lacks comprehensive controller options.

    • “Backgrounds are hardly worth noting but the in-game characters, enemies, and the model artwork stand out on their own.”
    • “The game does lack options like graphics settings (it only shows resolution and fullscreen toggle), and no real controller options (there is only a mouse sensitivity slider).”
    • “Backgrounds are hardly worth noting but the in-game characters, enemies and the model artwork stand out on their own.”
    • “Art style and setting are passable for now.”
    • “The game lacks options like graphics settings (it only shows resolution and fullscreen toggle), with no real controller options (only a mouse sensitivity slider).”
  • story

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The story is generally considered nonsensical and lacks coherence, though it is acknowledged that the game's appeal lies elsewhere. Users hope the creators will learn from this and improve future products.

    • “The story makes no sense, but no one bought this for the story. I hope Mr. Roy can make a good product based on this learning experience.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, frequently experiencing bugs and clunky performance that hinder smooth gameplay.

    • “Buggy, clunky mess.”
  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is generally pleasant but some users desire a more engaging and heavier sound to enhance their experience.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game's humor to be intentionally bad in an amusing way, making it entertaining precisely because of its awkward or cheesy jokes.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently suffers from lag, stuttering, and a lack of button remapping, impacting the overall experience. Additionally, issues with camera lock-on and combat mechanics hinder smooth gameplay, though these optimization problems appear fixable as the game develops.

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Frequently Asked Questions

Psionic Sentry : Infinite is a hack and slash game with fantasy and anime themes. Common tags for Psionic Sentry : Infinite include 3D, indie, roguelite, female protagonist, third person and others.

Psionic Sentry : Infinite is available on PC and Windows.

Psionic Sentry : Infinite was released on February 2, 2025.

Psionic Sentry : Infinite was developed by HowlingRain.

Psionic Sentry : Infinite has received mostly positive reviews from players. Most players liked Psionic Sentry : Infinite for its gameplay but disliked it for its graphics.

Psionic Sentry : Infinite is a single player game.

Similar games include Soulslinger: Envoy of Death, Touhou Dystopian, Neverinth, Gatekeeper, Tower Hunter: Erza's Trial and others.