Super Dungeon Tactics Game Cover
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
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"Super Dungeon Tactics" is a turn-based strategy game with RPG elements, where players control a party of heroes exploring dungeons, battling enemies, and collecting loot. The game features tile-based movement and combat, character customization, and a variety of heroes with unique abilities. Inspired by classic tabletop games, it offers a blend of nostalgia and modern gameplay mechanics for players to enjoy.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 177 reviews
story16 positive mentions
music6 negative mentions
  • Fun tactical battles with engaging mechanics that allow for strategic decision-making.
  • Charming visuals and character designs, with a cute art style that appeals to fans of the genre.
  • Good variety of characters and classes, along with adjustable difficulty options that cater to different player skill levels.
  • The game suffers from a lack of polish, with a clunky UI and limited options for customization and controls.
  • The narrative is weak and often feels flat, lacking depth and engaging storytelling.
  • Some gameplay mechanics, such as the dice system and mission objectives, can lead to frustrating experiences and a sense of randomness that detracts from strategy.
  • story152 mentions

    The game's story is generally considered weak and forgettable, with many reviewers noting its simplistic and linear nature, often relying on text rather than engaging storytelling. While some appreciate the light-hearted dialogue and charming characters, others find the narrative lacking depth compared to other tactical RPGs. Overall, the story serves more as a backdrop for gameplay rather than a compelling element that drives the experience.

    • “The artwork, graphics, storyline, and characters are nicely done and very charming.”
    • “The dialog and storyline are light-hearted.”
    • “The game is definitely at its best with story missions that have multiple parts where you have to split and reform your teams between them without knowing what might be coming next.”
    • “The story isn't much, and I really didn't read all the dialogs carefully - I don't like JRPG-like presentation, anyway.”
    • “The story is simple and railroady.”
    • “Story is weak, game feels rushed, and little things like walking animations are nonexistent.”
  • gameplay92 mentions

    The gameplay is characterized as a turn-based RPG with unique dice battle mechanics that offer a satisfying tactical experience, though many players feel it lacks polish and depth in certain areas. While the core mechanics are enjoyable and the game can be relaxing, issues such as slow battle pacing, clunky mechanics, and insufficient tutorial guidance detract from the overall experience. Despite these drawbacks, some players appreciate the game's charm and potential for improvement, making it a decent option for casual gamers.

    • “The gameplay is classic turn-based tactics, with fun visuals and some really neat twists.”
    • “The mechanics are good, gameplay is fun, but the battles take too long, and when you fail, you lose all that you gained.”
    • “I really am enjoying the gameplay.”
    • “I'd recommend this game to those who thoroughly enjoy one-dimensional character archetypes with no flaws nor redeeming qualities who want a very simple and tedious SRPG; not because of its mechanical depth, but because of the inordinate amount of time you'll spend doing the same thing over and over.”
    • “However, they failed miserably to build on that twist and it feels like they fired the game designer after the tutorial was finished and failed to develop the gameplay.”
    • “Shallow, shallow, shallow gameplay.”
  • graphics46 mentions

    The graphics of the game are characterized by a charming and cute art style, with well-drawn characters that enhance the overall experience. While some reviews note that the graphics are basic and lack detail, they generally agree that the visuals complement the gameplay and humor effectively. Overall, the game's colorful and engaging graphics contribute positively to its tactical RPG elements, despite some criticisms regarding presentation and interface polish.

    • “The artwork, graphics, storyline, and characters are nicely done and very charming.”
    • “I think this game has a lot of potential: it has interesting and colorful graphics, the world itself is inspiring and the characters are endearing.”
    • “The art style is very pretty and well drawn, and you have a ton of characters that you can name when you get them.”
    • “- graphics are basic and the interface could have used some polishing”
    • “The graphics are not amazing, but the art style agrees with how it is implemented and its humor, in my opinion.”
    • “It's simple, has basic cartoony graphics, and the tactics feel almost puzzle-like at times.”
  • music28 mentions

    The music in the game has received largely negative feedback, with many players describing it as repetitive, forgettable, and poorly timed with in-game events. While some find it relaxing, others criticize its lack of variety and the absence of a volume control option. Overall, the soundtrack fails to enhance the gaming experience, often detracting from the action and immersion.

    • “There are some very challenging levels, and enough difficulty settings to make it way too hard on yourself if you like that kind of struggle, but overall I'd say this game is at its core about chilling out and kapow crash smashing kobolds to a pleasantly relaxing soundtrack.”
    • “The new update has made for faster gameplay, easier camera control, and let me control the music level.”
    • “Though the music does need a volume button.”
    • “This game is a joke made with asset store 3D, has horrible infinite loop music, totally inconsistent art direction, stupid interface, bad and unedited grammar... how dare they charge what they do.”
    • “All of the soundtracks have so far been utterly forgettable, not even the menu theme says epic adventure.”
    • “The soundtrack, while cute in short bursts, becomes monotonous in minutes.”
  • humor18 mentions

    The game is praised for its humor, featuring funny characters and dialogue filled with pop culture references, which many players find entertaining. While the visuals and art style complement the comedic elements, some players feel that the reading sequences can be tedious, detracting from the overall experience. Despite this, the humor remains a strong point, making it a recommendable choice for those who enjoy tactical RPGs with a lighthearted tone.

    • “Funny characters and awesome visuals.”
    • “Dialogue is full of pop culture references and pretty funny.”
    • “Disgaea really went the extra mile to create compelling characters and was legit funny.”
  • grinding10 mentions

    Reviews indicate that the grinding aspect of the game is a mixed bag; while some players find it to be just the right amount of grind without feeling artificially extended, others criticize it for being tedious and repetitive. The game's simplistic mechanics and character archetypes contribute to a sense of monotony, making the grinding experience feel more laborious for some. Overall, the grinding is present but varies in its impact on player enjoyment.

    • “It's not too grindy; rather, it feels just grindy enough to keep me engaged.”
    • “I'd recommend this game to those who thoroughly enjoy one-dimensional character archetypes with no flaws nor redeeming qualities who want a very simple and tedious SRPG; not because of its mechanical depth, but because of the inordinate amount of time you'll spend doing the same thing over and over.”
    • “The UI is tedious and woefully inefficient.”
    • “Some loot grinding is there but not to the point it artificially attempts to lengthen the game by much, unlike other games as of late.”
  • replayability8 mentions

    The game offers high replayability due to the ability to replay stages for better loot, but some players express concerns that access to playable characters becomes limited as the game progresses, potentially diminishing replay value after completing the storyline. Overall, while initial replay opportunities are strong, long-term replayability may be hindered.

    • “Stage/level in the game can be easily replayed anytime for better loot, so it has high replay value.”
    • “Haven't gone through the entire campaign yet, but I can tell you that this game has high replay value.”
    • “I don't see how there would be much replayability after you go through the storyline once.”
    • “Unfortunately, just about the time where playable characters start arriving in twos and threes, the game starts to limit your access to them.”
  • optimization2 mentions

    The optimization of character performance is influenced by the strategic allocation of dice at the start of each turn, which is determined by initiative order, including 'hero' enemy types. This system allows for both minor and occasionally critical advantages in gameplay, enhancing the overall tactical depth.

    • “The dice are allocated to each character at the beginning of the turn, based on initiative order including 'hero' enemy types, and each die provides a small but sometimes extremely significant edge to some aspect of that character's performance.”
  • stability2 mentions

    The game is reported to have stability issues, including clunky performance and random drops in frame rate, which detracts from the overall experience.

    • “Sure, it's a bit clunky and buggy; the FPS tends to plummet randomly, but this is literally the only game I've found of theirs.”
  • emotional2 mentions

    The emotional aspect of the game is largely criticized for inducing feelings of boredom and disengagement, as players find themselves waiting excessively for enemy turns, leading to a sense of detachment from the gameplay experience.

  • character development2 mentions

    The reviews highlight that the art style and character designs are visually appealing, contributing positively to the overall character development experience. However, there is no specific mention of depth or growth in the characters themselves.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
2-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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