Projector Face Game Cover
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Projector Face is a point-and-click adventure game featuring a voiceless protagonist who communicates through projected movies. Players must repair old films, interact with objects, and solve puzzles in this odd town. With hand-drawn characters and environments, the game offers an immersive and unique experience.

  • PC
  • Windows

Reviews

88%
Audience ScoreBased on 52 reviews
story10 positive mentions
replayability2 negative mentions
  • The game features a unique and touching story that resonates emotionally with players.
  • The art style is charming and reminiscent of silent films, enhancing the overall atmosphere.
  • Puzzles are logical and engaging, providing a satisfying challenge without being overly difficult.
  • The game is very short, typically taking less than an hour to complete, which may leave players wanting more.
  • There are issues with pixel hunting, as some items can be difficult to see, leading to frustration.
  • The game lacks options for language settings and basic features like volume control, which detracts from the user experience.
  • story26 mentions

    The game's story is praised for its emotional depth and unique presentation, drawing inspiration from silent films with intertitles that enhance the narrative experience. Players appreciate the blend of humor and sadness, though some find the puzzles challenging and the overall length short, typically around 90 minutes. The charming and poignant storyline, combined with an engaging art style, makes it a memorable experience for those who enjoy adventure games.

    • “The story and the art stuck with me.”
    • “The story is touching and bittersweet, and the gameplay is very well orchestrated.”
    • “The charming story is told solely through actions and silent film title cards.”
    • “However, because I didn't understand the other language, I knew that as I was playing there was a story that I was actually missing.”
    • “It's not like the whole game is in the other language; the options screen is in English, but I just feel that knowing I was missing story ruined my enjoyment of what is otherwise an adorable little game.”
    • “The story of the game is very simple: Projector Face wants to make friends with kids, but apparently, a projector can't speak, so it's not going to be easy for him to accomplish his little dream.”
  • graphics10 mentions

    The game's graphics feature a charming hand-drawn art style that many players find impressive and fitting for its theme, enhancing the overall experience. However, some users note that the animations are lacking and the graphics only occupy half the screen, which detracts from the visual impact. Overall, while the artwork is praised, the execution in terms of animation and screen usage leaves room for improvement.

    • “The cartoonish art style of the game makes the characters even more likable.”
    • “Loved the artwork and the silent film theme going on.”
    • “The artwork in the game is fully hand-drawn and is insanely impressive.”
    • “Graphics are fine, but they take only half the screen, leaving an impression of being cheated somehow.”
  • music7 mentions

    The music in the game is generally praised for its cheerful and relaxing qualities, effectively enhancing the overall atmosphere and mood, reminiscent of a theatrical experience. However, some players found the volume levels intrusive, leading to a need for adjustments. While the soundtracks align well with the game's aesthetic, the sound design outside of the music received mixed feedback.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The black-and-white menu was like a stage with spotlights focusing on your mouse cursor as you scroll through it, and the background music was very cheerful and relaxing as well, all of which made me feel like I was sitting in a theatre waiting for a movie to begin.”
    • “The soundtracks fit the game perfectly as if they're connected to the mood of the projector face.”
    • “I had to quit the game again after a couple of minutes to try and reduce the music volume.”
    • “And while the art style is perfectly fine, the animations are severely lacking, as is the sound design outside the old-timey soundtrack.”
    • “The black-and-white menu was like a stage with spotlights focusing on your mouse cursor as you scroll through it, and the background music was very cheerful and relaxing as well, all of which made me feel like I was sitting in a theater waiting for a movie to begin.”
  • gameplay4 mentions

    The gameplay is characterized by a straightforward click-and-play mechanic that enhances the storytelling experience, making it accessible and enjoyable. Players engage in classic item-gathering and puzzle-solving, which is well-integrated with the touching narrative. Overall, the gameplay is praised for its orchestration and ease of use.

    • “Click-and-play gameplay makes this storytelling game easy to enjoy.”
    • “Gameplay is your classic 'gather items and use them on objects in the game world or on other items in your inventory.'”
    • “The story is touching and bittersweet, and the gameplay is very well orchestrated.”
    • “Gameplay is your classic 'gather items and use them on objects in the game world or on other items in your inventory'.”
    • “The gameplay feels repetitive and lacks innovation, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by a quirky and slightly sinister charm, enhanced by hand-drawn backgrounds and animations that create a cohesive visual experience. Players appreciate the clever and emotional storyline, though some find the ending unsatisfying. Overall, it offers a unique and engaging atmosphere that complements its point-and-click adventure style.

    • “I loved the atmospheric feeling of a slightly sinister yet clever, tricky, and cute/sad storyline, although I cannot tell you much about it without spoilers.”
    • “An atmospheric little point-and-click adventure with an original protagonist, to say the least.”
    • “Backgrounds, characters, and animations are completely hand-drawn and are very consistent with the overall atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking any real depth or engagement.”
    • “Despite the beautiful art style, the overall atmosphere fails to evoke any strong emotions.”
    • “The game’s atmosphere is marred by repetitive sound design that detracts from the immersive experience.”
  • emotional3 mentions

    The game is praised for its emotional depth, featuring a touching and bittersweet story that resonates with players. The immersive presentation, including a theatrical menu and cheerful background music, enhances the overall emotional experience, making players feel engaged and reflective.

    • “An emotional little story.”
    • “The black-and-white menu was like a stage with spotlights focusing on your mouse cursor as you scroll through it, and the background music was very cheerful and relaxing as well, all of which made me feel like I was sitting in a theater waiting for a movie to begin.”
    • “The story is touching and bittersweet, and the gameplay is very well orchestrated.”
  • replayability2 mentions

    The game offers moderate replayability, primarily through the challenge of obtaining achievements, such as completing it without mistakes, and the opportunity to explore its vibrant world again. Players may also be motivated to replay for hidden achievements or to enhance their memory skills.

    • “The 5th achievement is obtained when you finish the game without making a single mistake, which adds some form of replayability: if you want the 5th achievement, you'll get to test your memory after finishing the game once (or you can use a guide, of course).”
    • “There is some replayability if you want to get the hidden achievement or just to enjoy the colorful world in the game again.”
  • humor1 mentions

    Players find the humor in the game to be genuinely laugh-out-loud funny, a rarity in gaming, with clever foreshadowing that adds to the comedic experience. The use of videos projected within the game enhances the humor, making it a standout feature.

    • “The videos the projector displays made me laugh out loud (literally out loud, which is very uncommon for game jokes as they usually only make me smile). With the third movie, I found it quite funny to get some foreshadowing of what the twist would be from the last frame visible during the assembly.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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