Pilgrims Game Cover

"Pilgrims is a single-player, cooperative fantasy point-and-click game with an interesting plot, good mechanics, beautiful visuals, and a stellar soundtrack. It encourages playfulness, replayability with 45 achievements, and features hand-crafted animations and sound effects for unique outcomes. Explore the world, meet characters, and help them complete their stories in this replayable and wholesome adventure."

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Play​Station
  • Xbox

Reviews

96%
Audience ScoreBased on 1,393 reviews
humor267 positive mentions
grinding13 negative mentions
  • Beautiful hand-drawn art style that creates a whimsical atmosphere.
  • Engaging gameplay with multiple ways to solve puzzles, enhancing replayability.
  • Charming characters and humorous interactions that provide a lighthearted experience.
  • Very short playtime, typically completed in under an hour, which may leave players wanting more.
  • Limited depth in puzzles, making them feel too easy for seasoned adventure game enthusiasts.
  • Repetitive gameplay when trying to unlock all achievements, as many interactions are similar.
  • humor267 mentions

    The humor in *Pilgrims* is widely praised for its lighthearted and quirky nature, with many players highlighting the game's charming animations, funny character interactions, and clever visual storytelling. Despite its short length, the game offers a variety of humorous outcomes through experimentation, making it enjoyable and replayable. Overall, the combination of cute art style, engaging sound design, and whimsical scenarios contributes to a delightful and entertaining experience.

    • “It combines humor, puzzle-solving, and adventure with a medieval setting and oddball characters.”
    • “The interactions are filled with humor, with characters reacting uniquely to each combination, leading to surprising and often funny outcomes.”
    • “The lighthearted and tongue-in-cheek humor really compliments the short and sweet story of these pilgrims.”
  • graphics259 mentions

    The graphics of the game are widely praised for their charming hand-drawn art style, which evokes a whimsical, storybook aesthetic reminiscent of classic fairy tales. Players appreciate the vibrant visuals and unique animations that enhance the overall experience, although some note that the game is relatively short. Overall, the art direction and accompanying soundtrack create a delightful atmosphere that complements the gameplay.

    • “The hand-drawn graphics are gorgeous, the characters make you smile and the puzzles are nice and not too difficult.”
    • “The charming, hand-drawn art style and whimsical storytelling of the game drew me in immediately.”
    • “The graphics are stunning, with a hand-drawn style that is both whimsical and detailed.”
    • “The artstyle is also kinda lazy and gross.”
    • “It's a sort of okay-ish point and click adventure, the art style is pretty much the only thing that sets it apart.”
    • “Graphics, gameplay, sounds and music are all fine but nothing too special.”
  • story236 mentions

    The game's story is a whimsical, lighthearted narrative that unfolds in about two hours, featuring charming visuals and humorous character interactions without any written dialogue. While the plot is simple and lacks depth, players appreciate the quirky characters and the multiple ways to complete quests, which encourages replayability despite the overall brevity of the experience. The storytelling is primarily visual, reminiscent of a children's storybook, making it accessible and engaging, though some players feel it could benefit from a longer narrative.

    • “The charming, hand-drawn art style and whimsical storytelling of the game drew me in immediately.”
    • “The story is fun and compelling with a lot of really refreshing moments.”
    • “The lighthearted and tongue-in-cheek humor really compliments the short and sweet story of these pilgrims.”
    • “The only downside is the short story.”
    • “While the story may be minimal, the charm of the world and its quirky characters make up for it.”
    • “I really wish they had just made the main story longer with more items instead of reusing the same items multiple times in very similar ways.”
  • music167 mentions

    The music in the game has been widely praised for its distinctive and charming qualities, with many reviewers highlighting the delightful soundtrack composed by Floex, which blends live instruments with organic electronics to create a unique jazz experience. The soundtrack complements the game's whimsical art style and enhances the overall atmosphere, making it a memorable aspect of the gameplay. While some players noted minor issues with transitions and repetitiveness, the general consensus is that the music significantly contributes to the game's appeal and immersive experience.

    • “The soundtrack by Floex (of Machinarium and Samorost 3 fame) combines live instruments with organic electronics, resulting in a unique musical jazz experience.”
    • “The art and music are beautiful, which is no surprise as this is an Amanita Design game!”
    • “The music is light and cheerful, perfectly complementing the game’s playful tone.”
    • “The art direction, of course, was the star of the show, and the music was appropriately goofy, but the simlish-like babbling and guffawing of the characters quickly became quite grating.”
    • “Working out how to complete the deck is good fun, although it can get very repetitive towards the end, and the overlapping music when transitioning between the scenes was annoying.”
    • “The soundtracks are below the standard compared with the previous works.”
  • gameplay138 mentions

    The gameplay of the game is characterized by its unique card-based mechanics that encourage experimentation and multiple solutions to puzzles, enhancing replayability. While many players appreciate the charming art style and engaging interactions, some criticize the gameplay for its lack of depth, simplicity, and short duration, which may not satisfy those seeking a more complex experience. Overall, it offers a light, casual adventure that is accessible to a wide range of players, though it may feel repetitive or shallow to others.

    • “The game's non-linear gameplay encourages exploration and experimentation, with multiple solutions to puzzles.”
    • “The gameplay revolves around a simple yet engaging concept: players navigate through different locations, collecting items and characters that can be utilized in various ways.”
    • “Pilgrims delights with captivating gameplay, charming visuals, and immersive audio.”
    • “The moving mechanics become tedious after multiple playthroughs; the speed to skip text is slow, and characters often have to move from one place to another, which gets tiring after some time.”
    • “Despite the positive aspects I mentioned above, the game has many crippling flaws that simply ruin the experience in my opinion, such as its overly simple, monotone, and repetitive gameplay or its unsatisfying 'try all items you have until it works' type puzzle solving.”
    • “The gameplay relies extremely heavily on trial and error.”
  • replayability91 mentions

    The game's replayability is a mixed bag; while it offers multiple solutions to puzzles and various achievements that encourage exploration, many players feel that the overall experience remains largely unchanged after the first playthrough. Some find value in revisiting the game for completionist goals, but others note that its short length and repetitive elements limit its long-term appeal. Overall, it provides enough incentive for players interested in uncovering all interactions and achievements, but may not satisfy those seeking extensive replay value.

    • “The alternate interactions you can have with each different character add replay value and spice for each new time you play it.”
    • “Incredibly cute design and atmosphere, funny and captivating story, amazing replayability, fun achievements, tasteful music.”
    • “One of the most appealing aspects of the game is its high replayability.”
    • “Despite multiple solutions to puzzles, the overall experience remains largely the same, which may not warrant multiple playthroughs for some players.”
    • “There's almost no replayability, just a few not-so-obvious things to do.”
    • “The game is designed to have some replay value, as there are certainly many missable achievements, although I think that if you have a guide in front of you and you go through all of the motions, you can probably get almost all of them in one go.”
  • atmosphere32 mentions

    The game's atmosphere is widely praised for its charming hand-drawn art style and distinctive soundtrack, which together create a cozy, whimsical environment that enhances the overall experience. Reviewers highlight the relaxing and immersive qualities of the visuals and music, making it a delightful adventure suitable for players of all ages. The combination of cute character designs, humorous storytelling, and a cohesive audio-visual experience contributes to a captivating and joyful atmosphere throughout the game.

    • “Its hand-drawn art style and gentle music create a calming atmosphere, perfect for relaxation.”
    • “Each scene features melodies that immerse players deeper into the folktale atmosphere, providing a cohesive audio-visual experience that captivates from start to finish.”
    • “The art and soundtrack create a great goofy atmosphere which fits perfectly with the little world they've created for this game.”
    • “Warm atmosphere.”
    • “Set in a playful atmosphere for the young at heart, pilgrims caters to a more seasoned audience and elevates itself above some of the more irreverent games in the genre.”
    • “It's perhaps more comparable to 2018's [i]chuchel[/i] in length and scope, but it feels like a return to form in terms of the gameplay and atmosphere.”
  • grinding13 mentions

    Players generally find the grinding aspect of the game to be tedious and time-consuming, particularly when replaying to unlock all achievements and interact with various characters and items. While the initial gameplay is enjoyable, the repetitive nature of moving between locations and the slow text speed can detract from the experience, especially during multiple playthroughs. Overall, while some players appreciate the challenge of grinding for achievements, many agree that it can become monotonous over time.

    • “The moving mechanics become tedious after multiple playthroughs; the speed to skip text is slow, and characters often have to move from one place to another, which gets tiring after some time.”
    • “It's really just a tedious game about using every character and every item on every scene to find every cutscene.”
    • “Although this game is extremely fun and unique, there are a few things that could be improved: the game is very fun on the first run and even on the second and third, but replaying to get those last few achievements can be super tedious and time-consuming, although rewarding at the end.”
  • emotional11 mentions

    The emotional aspect of the game is overwhelmingly positive, with players describing it as a pure, wholesome experience filled with heartwarming moments, whimsical storytelling, and charming art. Reviewers highlight its ability to evoke a range of feelings, from humor to nostalgia, making it a delightful and cozy journey that resonates deeply with players. Overall, it is recommended for its unique charm and emotional depth, embodying the signature style of its independent developer.

    • “Touching, whimsical, and humorous.”
    • “Really cozy and wholesome game, like a cup of tea for the soul.”
    • “Like all of the games from Amanita Design, Pilgrims has a goofy folktale charm that ranges from the heartwarming to the slightly malevolent, then back to heartwarming again before you notice what it's up to.”
  • character development6 mentions

    Character development in the game is visually appealing, with charming character designs and animations that evoke a whimsical atmosphere reminiscent of a fairy tale. However, the narrative depth is limited, as the focus leans more towards gameplay rather than providing a complex story, which may leave some players wanting more in terms of character growth and development. Overall, while the aesthetic elements are delightful, they do not compensate for the lack of rich character narratives.

    • “The character design and animations are delightful; it's like an animated children's book about a fairy tale.”
    • “I enjoyed the whole design, including character design, textures, typography, illustrations, and animations, as well as the sound effects and music, and the way the characters acted in their own way.”
    • “Each environment is rich with detail, from lush landscapes to quirky character designs that are sure to evoke a smile.”
  • stability3 mentions

    Overall, the game features appealing graphics and aesthetics, but players have reported occasional glitches and bugs, particularly when using a controller, which can affect gameplay responsiveness.

    • “The game runs smoothly without any crashes or bugs.”
    • “I haven't encountered any stability issues during my gameplay.”
    • “The performance is consistent, making for a seamless gaming experience.”
    • “The game offers some nice graphics and a superb aesthetic, although there are some ugly glitches here and there.”
    • “Playing with a controller is slightly buggy and slow.”
  • optimization1 mentions

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report occasional frame rate drops and stuttering, particularly on lower-end hardware. Overall, the game's optimization appears to be a work in progress, with potential for improvement in future updates.

  • monetization1 mentions

    The monetization aspect is not directly addressed in the reviews, but the absence of dialogue and the intriguing achievement system contribute positively to the game's charm, suggesting that players are engaged and motivated to explore without feeling pressured by monetization tactics.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-4hSpent by most gamers
*Based on 5 analyzed playthroughs

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