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Project "Fire" is a single player role playing game with fantasy and science fiction themes. It was developed by ElvenNeko and was released on October 1, 2016. It received mostly positive reviews from players.

Welcome to "Project Fire" - free adventure\role-playing game! This game is for the people who love good stories, fantasy, sci-fi, steampunk universes, and tactical combat in jrpg style. And yes, it's free for everyone, and let no one be left behind!

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66%
Audience ScoreBased on 47 reviews
story17 positive mentions
graphics3 negative mentions

  • Free to play and offers a substantial amount of gameplay content including many side quests and optional content.
  • Enjoyable and intriguing storyline with a dark, twisted theme and original character portrayals, appealing to fans of old-school RPGs.
  • Custom art assets, decent music, and memorable cutscenes that enhance the game's atmosphere despite technical limitations.
  • Extremely difficult and unbalanced early gameplay with overpowering enemies and frequent unavoidable encounters leading to frustration.
  • Multiple technical issues including low-resolution graphics with no fullscreen or graphical options, bugs, audio problems, and poor performance causing lag and freezes.
  • Incomplete and rushed feel with poor enemy scaling, lack of a final boss fight, too much reading, missable achievements, and numerous typos and grammar errors diminishing immersion.
  • story
    32 mentions Positive Neutral Negative

    The story is generally enjoyable and features a dark, somewhat edgy RPG narrative with multiple quests and branching choices, enriched by movie-like cutscenes and music. However, it suffers from inconsistent worldbuilding, noticeable typos, grammatical errors, and some narrative shortcomings such as an unfinished ending and story elements that feel disconnected. Despite these flaws, many players appreciate the engaging plot and optional content, seeing strong potential if bugs and writing issues are addressed.

    • “You'll see a lot of movie-like cutscenes to describe whatever happened to the story, accompanied by music that helps to increase the hype.”
    • “It tries to explore the aspects of the whole party members little by little while still trying to advance the story.”
    • “It has an enjoyable story and a lot of optional content.”
    • “This RPG Maker asset flip is fairly generic but makes some modest attempt at a fan-fiction plot involving chaos mage Alex and Pathfinder Maya (the developer's imaginary anime girlfriend), chasing a dangerous enemy across a world where magic has replaced technology, and tries to be "edgy" by making you do "bad things" to achieve your goals.”
    • “Some species are introduced into the story as if it's a common occurrence, and I couldn't grasp the worldbuilding because there isn't any clear relation between them.”
    • “The last boss you actually face has nothing to do with the story.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay offers a mix of dungeon-delving and town-exploring with challenging monsters and engaging mechanics reminiscent of classic RPGs. Despite some criticisms of low-quality art and cutscenes, the gameplay itself is considered fun, high-quality, and provides good value, especially for a free game.

    • “[b]project "fire"[/b]'s gameplay is divided into two sections: dungeon-delving and town-exploring.”
    • “For a free game, it came out quite high-quality - it has its own art, rich content, good gameplay, licensed quality music, and not standard music and assets, which are often found even in paid RPG Maker games.”
    • “The gameplay was fun, the monsters are challenging, and the story was good enough for me to recommend it to anyone.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-and-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
    • “Well done, I didn't need to leave the very first scene of gameplay before dying, 5 times in a row.”
    • “"Project 'Fire'" gameplay is divided into two sections: dungeon-delving and town-exploring.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is praised for its quality, originality, and fitting variety, including metal battle themes and classical town scores that enhance the atmosphere. However, users note issues with audio balance, repetitive loops, occasional sound inconsistencies, and the lack of sound option controls to adjust or mute the music. Overall, the soundtrack significantly contributes to the game's immersive experience despite some technical limitations.

    • “You'll see a lot of movie-like cutscenes to describe whatever happened to the story, accompanied by music that helps to increase the hype.”
    • “For a free game, it came out quite high-quality - it has its own art, and a rich environment, and good gameplay, and licensed quality music, not standard music and assets, which are often found even in paid RPG Maker games.”
    • “I really like the style of the game and the music scores (battle scenes are some genre of metal, peppered with some classical music in the towns) — a really nice touch.”
    • “Even if the music wasn't horribly stupid and repetitive, why aren't there sound options so it can be turned off?”
    • “Sometimes, the victory music (the one that usually plays when you win a battle) is replaced by environmental sound effects while you are in the sewers.”
    • “The music was so loud....”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are generally criticized for their poor quality, limited resolution support, and lack of customization options, which detracts from the experience on modern PCs. However, the game's art style and story visuals receive some appreciation despite the overall graphical shortcomings.

    • “Good points - loved the art style and the story arc.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “Poor graphic arts.”
    • “Custom graphics and animations.”
  • grinding
    5 mentions Positive Neutral Negative

    The game features minimal grinding, which some users appreciate for keeping the experience engaging, though a bit more grinding could enhance progression. Achievements that require grinding are generally considered not worthwhile, and extended grinding may demand additional playtime or resources.

    • “Worth a little grinding to get to the first town.”
    • “I like that it does not focus on grinding, though I feel that a bit of grinding would be helpful.”
    • “Not so much grinding (XP and money).”
  • stability
    3 mentions Positive Neutral Negative

    The game currently suffers from stability issues, including frequent freezes in specific areas, crashes during certain events, and glitches with NPC behavior. Despite these problems, players appreciate the game's rich story and potential, hoping for future bug fixes to improve stability.

    • “Every time I move into the town park where the fountain is, everything in my game freezes up, which is a problem.”
    • “I really hope you fix the CTDs during the balloon's first flight and the glitchy guard in the manor. He tends to stop moving and doors open by themselves.”
    • “Other than those glitches, a very rich story with lots of things to do. This game has the most potential of any game I've played; I look forward to you fixing the bugs.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in this story-driven RPG is well-received, blending classic old-school vibes with a modern artistic style and a light, enjoyable comedic touch reminiscent of games like Final Fantasy VI.

    • “I love these types of story-driven, funny old-school RPGs and played this one a fair amount before my computer broke.”
    • “It kind of reminds me of Final Fantasy VI in some ways, but with a modern, artistic styling and some humor injected.”
  • replayability
    1 mentions Positive Neutral Negative

    The game lacks replayability, as player choices have minimal impact on the gameplay or ending, resulting in little incentive to play again.

    • “There really is no replayability in this game; the few choices you make don't seem to have much impact on the game or the ending.”
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Frequently Asked Questions

Project "Fire" is a role playing game with fantasy and science fiction themes.

Project "Fire" is available on PC and Windows.

Project "Fire" was released on October 1, 2016.

Project "Fire" was developed by ElvenNeko.

Project "Fire" has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Project "Fire" is a single player game.

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