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Project "Fire" Game Cover

About

Welcome to "Project Fire" - free adventure\role-playing game! This game is for the people who love good stories, fantasy, sci-fi, steampunk universes, and tactical combat in jrpg style. And yes, it's free for everyone, and let no one be left behind!

Project "Fire" screenshot
Project "Fire" screenshot
Project "Fire" screenshot
Project "Fire" screenshot
Project "Fire" screenshot
Project "Fire" screenshot

65%
Audience ScoreBased on 46 reviews
story17 positive mentions
grinding4 negative mentions

  • The game offers a lot of optional content and multiple ways to solve quests, enhancing replayability.
  • Despite its rough start, the story is enjoyable and features interesting character dialogue and lore.
  • It's a free game that provides decent gameplay value, with a nostalgic RPG feel reminiscent of classic titles.
  • The game suffers from poor enemy scaling, making the early game excessively difficult and frustrating for new players.
  • There are numerous bugs, including issues with audio, cutscenes, and quest progression that hinder the overall experience.
  • The graphics and art quality are inconsistent, with some cutscenes and visuals feeling low quality or unfinished.
  • story
    31 mentions Positive Neutral Negative

    The story is generally well-received, featuring engaging cutscenes and a mix of straightforward and optional quests that enhance the narrative experience. While some players appreciate the character development and art style, others note issues with worldbuilding, typos, and a lack of resolution in the plot. Overall, the game offers a rich story with potential, but it is marred by technical flaws and inconsistencies that detract from the experience.

    • “You'll see a lot of movie-like cutscenes to describe whatever happened to the story, accompanied by music that helps to increase the hype.”
    • “It has an enjoyable story and a lot of optional content.”
    • “The gameplay was fun, the monsters are challenging, and the story was good enough for me to recommend it to anyone.”
    • “Some species will be introduced into the story as if it's a common occurrence, and I couldn't seem to grasp what the worldbuilding is because there isn't any sort of relation between them.”
    • “The last boss you actually face has nothing to do with the story.”
    • “I have mixed feelings about project 'fire'; it could be pretty good with more work as I have encountered a few things that are not very good to have, like poor enemy scaling, quest bugs, grammar and spelling errors, etc.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and originality, featuring a mix of genres like metal and classical that enhance the gameplay experience. However, some players have noted issues with volume control and looping, as well as the absence of sound options to customize the audio experience. Overall, while the music contributes positively to the atmosphere, technical shortcomings detract from its enjoyment.

    • “You'll see a lot of movie-like cutscenes to describe whatever happened to the story, accompanied by music that helps to increase the hype.”
    • “For a free game, it came out quite high-quality - it has its own art, a rich environment, good gameplay, and licensed quality music, which is not standard and often found even in paid RPG Maker games.”
    • “I really like the style of the game and the music scores (battle scenes are some genre of metal, peppered with some classical music in the towns) are really a nice touch.”
    • “Even if the music wasn't horribly stupid and repetitive, why aren't there sound options so it can be turned off?”
    • “Sometimes, the victory music (the one that usually plays when you win a battle) is replaced by environmental sound effects while you are in the sewers.”
    • “You cannot lower the music audio; you cannot adjust the aspect ratio; you cannot rebind keys.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of "Project Fire" is generally well-received, featuring a mix of dungeon-delving and town-exploring that offers significant value for a free game. Players appreciate the challenging monsters and engaging story, although some criticize the low-quality art and cutscenes. Overall, it provides a fun experience reminiscent of classic RPGs.

    • “For a free game, it came out quite high-quality - it has its own art, a rich environment, good gameplay, and licensed quality music, which are often not found even in paid RPG Maker games.”
    • “The gameplay was fun; the monsters are challenging and the story was good enough for me to recommend it to anyone.”
    • “Well done, I didn't need to leave the very first scene of gameplay before dying, 5 times in a row.”
    • “It's a free game and offers a lot of gameplay value.”
    • “Project 'Fire's gameplay is divided into two sections: dungeon-delving and town-exploring.”
  • grinding
    5 mentions Positive Neutral Negative

    Players generally find the grinding in the game to be minimal, with some appreciating the lack of focus on it, while others feel that a bit of grinding could enhance the experience. Overall, the consensus suggests that while some grinding is necessary, it is not overly burdensome.

    • “You'll need a second life for grinding.”
    • “I like that it does not focus on grinding, though I feel that a bit of grinding would be helpful.”
    • “Not so much grinding (XP and money).”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some players appreciating the art style and its contribution to the story, while others criticized the overall quality, describing the graphic arts as poor despite the presence of custom graphics and animations.

    • “The visuals are stunning, with a unique art style that enhances the overall experience.”
    • “I loved the custom graphics and animations; they really brought the game to life.”
    • “The graphics are a highlight, perfectly complementing the engaging story arc.”
    • “The graphics are poorly executed and lack detail.”
    • “The custom graphics and animations feel outdated and uninspired.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in this story-driven RPG is appreciated for its nostalgic charm, reminiscent of classic titles like Final Fantasy VI, while also incorporating modern artistic elements. Players find the comedic aspects to enhance the overall experience, making it an enjoyable blend of old-school and contemporary styles.

    • “I love these types of story-driven, funny old-school RPGs and played this one a fair amount before my computer broke.”
    • “It kind of reminds me of Final Fantasy VI in some ways, but with a modern, artistic styling and some humor injected.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is notably problematic, with frequent freezes occurring in specific areas, such as the town park, and issues like crashes during key events and glitches with NPC behavior. While players appreciate the rich story and potential of the game, these technical issues detract significantly from the overall experience.

    • “Every time I move into the town park where the fountain is, everything in my game freezes up, which is a problem.”
    • “I really hope you fix the crashes during the balloon's first flight and the glitchy guard in the manor that you have to burglarize in the first town. He tends to stop moving, and doors open by themselves. Other than those glitches, it's a very rich story with lots of things to do.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has limited replayability, as players feel that the choices made throughout do not significantly affect the gameplay or the ending, resulting in a lack of incentive to play again.

    • “There really is no replayability to this game; the few choices you make don't seem to have that much of an impact on the game or the ending.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices means that replaying the game feels more like a chore than an enjoyable experience.”

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