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Project Cabin Game Cover

About

The only thing you know is that you have to escape from this cabin as soon as possible.

Project Cabin screenshot
Project Cabin screenshot
Project Cabin screenshot
Project Cabin screenshot

62%
Audience ScoreBased on 26 reviews
story1 negative mentions

  • Easy and fast to achieve 100% Steam achievements, making it appealing for achievement hunters.
  • The game has a lovely color spectrum and interesting details, creating a peculiar mood.
  • Offers a nostalgic experience reminiscent of old adventure games with hard clues to solve.
  • The game lacks intuitive gameplay, requiring players to consult guides for progression.
  • It is very short and has numerous bugs, leading to frustrating gameplay experiences.
  • The story is underdeveloped, leaving many questions unanswered about the protagonist and the game world.
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is a mix of horror and humor, providing moments that can be both unsettling and amusing. Players appreciate the sound design and find themselves engaged, often feeling a sense of tension that keeps them on edge. Overall, while the horror elements are present, the game leans towards a lighthearted experience that invites laughter.

    • “I enjoyed the atmosphere and the sounds; I couldn't stop watching my bedroom's door.”
    • “Good game so far, a little stuck, but I still like the atmosphere.”
    • “The horror atmosphere is kind of there at one point, but really this game is one of those for having something to laugh at or make fun of.”
    • “Good game so far, a little stuck but I still like the atmosphere.”
  • story
    2 mentions Positive Neutral Negative

    The story is criticized for its lack of clarity and depth, leaving players confused about the protagonist's identity and the overarching narrative. Many interactive elements feel pointless and do not contribute to the plot, leading to frustration and a sense of disconnection from the game's world. Overall, the narrative fails to engage players, raising more questions than it answers.

    • “Bugs driving me crazy; a lot of pointless interactive subjects which don't hold any secrets or have any value for the plot. Knowing absolutely nothing about the protagonist—who is he or she, what happened to him/her, why is the whole village abandoned, where do these creepy snowmen come from, what do they want, are we even alive?”

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