Reversion 1 - The Escape
- March 18, 2020
- 3finteractive
- 2h median play time
You wake up in a hospital guarded by armed soldiers. Memories gone, you’re told it’s 2035, and Buenos Aires has fallen to a paramilitary organization. Now, you must use your puzzle-solving skills to escape and uncover the truth of what happened to your city. And who you really are. Guide the protagonist, Christian, through the hospital grounds on a search for answers. What really happened 20 year…
Reviews
- The game has a nostalgic feel reminiscent of classic point-and-click adventures.
- The art style is charming and well-done, contributing to the overall atmosphere.
- It's free to play, making it accessible for anyone interested in trying it out.
- The voice acting is poor and lacks emotion, detracting from the experience.
- The puzzles can be illogical and frustrating, often requiring hints to progress.
- The game is very short, with many players completing it in under an hour.
- story182 mentions
- 31 % positive mentions
- 58 % neutral mentions
- 11 % negative mentions
The story aspect of the game has received mixed reviews, with some players finding it intriguing and promising, particularly as it sets up for future chapters, while others criticize it for being short, vague, and poorly executed. Many noted issues with voice acting and dialogue quality, which detracted from the overall experience. Overall, while there are hints of a compelling narrative, the execution leaves much to be desired, leading to a lack of engagement for some players.
“The story has a fantastic blend of characters and puzzles that was a pleasure to tear into.”
“The story is intriguing, not much information is given as you play as a guy suffering from amnesia.”
“With some good puzzles and an interesting cliff-hanger story, it is a game worth playing.”
“The worldbuilding and story are barely touched, so they can't pull the experience together.”
“The story was generic and boring.”
“The voice acting is awful, humor isn't funny, story is just okay, and the characters, including the protagonist, are plain.”
- graphics60 mentions
- 43 % positive mentions
- 52 % neutral mentions
- 5 % negative mentions
The graphics of the game receive mixed reviews, with many praising the hand-drawn, cartoony art style reminiscent of classic point-and-click games, while others criticize the animation quality and character designs as lacking. Overall, the visuals are described as decent to good, contributing positively to the game's atmosphere, though some players find them simplistic or glitchy. Despite the varying opinions, the artwork is generally appreciated, especially considering the game's free-to-play nature.
“It features a hand-drawn graphic art style, like games from the golden age of the genre.”
“The artwork itself is gorgeous, presenting an immersive feeling of post-apocalyptic adventure.”
“Graphics are cool, the game has its own style of characters and art.”
“The graphics are simple and remind me of late 2000s flash animation style.”
“I know it's free but both the graphics and the English voice acting are very amateurish.”
“The artwork is pretty bland, even for a two-dimensional game, and I got tired of looking at it after a while.”
- gameplay42 mentions
- 26 % positive mentions
- 52 % neutral mentions
- 21 % negative mentions
The gameplay has received mixed reviews, with many players finding the point-and-click mechanics to be basic and at times tedious, particularly due to poor puzzle design and linear progression. While some appreciate the humor and hand-drawn art style, others criticize the voice acting and overall execution, leading to a perception of the game as shallow and occasionally frustrating. Despite these issues, a few players enjoyed the challenge and found the gameplay entertaining, especially given its free-to-play nature.
“The standard adventure gameplay mechanic flows nicely.”
“Love it! Can't wait for more great mechanics, amazingly cartoon graphics, and I actually was challenged unlike many other point-and-clicks, and I mean it's free!”
“Although it was no Monkey Island, for a simple cheap point-and-click, I thought the graphics were decent, the story was compelling (I am curious to find out more), and the gameplay was fun.”
“The point and click mechanics and the art style leave much to be desired.”
“Poor puzzle mechanics, obsolete gameplay.”
“The game is too slow; one can get bored after the first couple of minutes, and the gameplay, inventory handling, and plot didn't help at all.”
- music30 mentions
- 23 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The music in the game receives mixed reviews, with some players appreciating the pleasant and atmospheric scores, particularly the tango-inspired tracks that enhance the setting. However, others criticize the repetitive and sometimes overwhelming background music, which can detract from immersion and character interactions. Overall, while the soundtrack has its charm and fits certain moods well, it is often described as simplistic and lacking variety.
“The musical scores are very pleasant to hear with sombre scores when doing some investigations, and the title screen has an upbeat tempo.”
“It has its flaws here and there, but it makes up for it in charm and the music; that jazzy soundtrack is one simple song in every room, but the mixture of the ambiance and the adding or subtracting of instruments in different rooms makes it wonderful.”
“Pretty nice point and click game, nice music and art.”
“Developer is using a really annoying background music; it is not befitting the mood/atmosphere.”
“The music was so boring and repetitive I had to manually turn it off.”
“Terrible music was dull and on a loop; it took me an hour to beat it considering there was a timer on hints and nothing made any sense whatsoever.”
- humor30 mentions
- 93 % positive mentions
- -3 % neutral mentions
- 10 % negative mentions
The humor in the game is generally well-received, with many players appreciating its lighthearted and comedic moments, such as clever puns and amusing dialogue. While some found the humor hit-or-miss, with criticisms of voice acting and certain jokes, others highlighted the game's ability to evoke laughter and provide a relaxing experience. Overall, it strikes a balance between being entertaining and accessible, making it enjoyable for a wide audience.
“I love how in the bathroom stall they just put whatever joke was so bad that it was funny there, and I loved the dialogue from the soldiers when you tell them there is a fire and they say 'again'.”
“This is a really funny and relaxing game, that even though it's a free game, was really good and a lot of effort was put into this game, and I can't wait to play chapter 2.”
“10/10, I died laughing.”
“The humor in this game falls flat and fails to deliver any genuine laughs.”
“I found the jokes to be forced and lacking in creativity.”
“The attempts at humor feel outdated and miss the mark completely.”
- stability11 mentions
- 27 % positive mentions
- -18 % neutral mentions
- 91 % negative mentions
Overall, the game's stability is mixed, with users reporting minor glitches such as animation issues and character positioning errors, but no major game-breaking bugs. While some players experienced frustrating bugs that affected gameplay, others found the game largely functional and enjoyable, with a coherent story and appealing aesthetics.
“Simple, free, and so far bug-free (at least here)”
“The game runs smoothly without any crashes or glitches.”
“I've experienced consistent performance, making for a stable gaming experience.”
“There are some glitches though.”
“Was buggy for me... didn't pop up although I beat the game in less than 4 hours, twice.”
“The game is aesthetically pleasing for the most part, if you can ignore the glitches where your character ends up floating above someone's head if you double-click to get the options instead of holding the left click.”
- atmosphere6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is described as a mix of old-school point-and-click elements with a post-apocalyptic setting, but opinions vary significantly. While some players appreciate the music and graphics as contributing positively to the atmosphere, others find the background music annoying and feel that the overall ambiance is lacking depth due to unidimensional characters and fragmented storytelling.
“Oldschool point-and-click, with a post-apocalyptic atmosphere.”
“Some pleasant music and graphics create a captivating atmosphere.”
“Music: while loud at times, it was pretty atmospheric and fit the story well.”
“Some might be able to put up with that, but I'm too much of a fan of beauty and atmosphere in games, so I had to stop after 30 minutes.”
“The developer is using really annoying background music; it is not befitting the mood or atmosphere.”
“Unfortunately, the effort put into those two pros doesn't compensate for the lack of atmosphere (fragmenting the game into very short pieces doesn't help either), and the backstory, as well as the characters, are very unidimensional.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the slow movement and repetitive dialogue when interacting with characters. While the story and voice acting have their merits, the overall experience is marred by the laborious nature of gameplay, making it feel unrewarding.
“This tends to get rather tedious, to a far greater extent than most such games, but fortunately the game is short enough to make such bearable.”
“Bearing in mind how ugly-looking and painfully slow the walking is, this just makes doing simple things like looking at stuff a painstaking, tedious affair.”
“Overall it's a tedious and unrewarding game.”
- replayability4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game has been criticized for its lack of replayability, with users noting that there is little incentive to play again beyond achieving certain accomplishments.
“No replay value aside from the achievements.”
“No replay value.”
“No replay value.”
- emotional3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The emotional aspect of the game is criticized for its boring storyline and poorly acted voice performances, which detract from the overall experience and evoke feelings of frustration rather than engagement.
“Boring storyline, voices are terribly acted.”
“Boring story.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is free to play, likely as a promotional strategy for its sequel, and offers a short adventure experience along with collectible achievements.
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
“I appreciate that the game is free, but the constant push for in-game purchases really detracts from the overall experience.”
“While the game is enjoyable, the reliance on microtransactions to unlock content feels exploitative and frustrating.”