Princess of Zeven Game Cover
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"Princess of Zeven" is a dungeon-crawling RPG set in the Sea God's Shrine, where Princess Leticia must explore deeper than her lazy brother, Prince Tyros, to prevent his claim to the throne. The shrine features randomly generated layouts and enemies with specific strategy requirements, offering multiple classes and challenging battles for the princess to conquer.

Reviews

66%
Audience ScoreBased on 38 reviews
story9 positive mentions
graphics3 negative mentions
  • The art quality is top tier, showcasing great attention to detail in character design and scenes.
  • The game features a well-implemented slow burn corruption story that effectively builds tension and character development.
  • The RPG mechanics, including class systems and crafting, add depth to the gameplay, making it more engaging than typical H-games.
  • The gameplay is heavily grindy and repetitive, with many encounters and scenes feeling similar, leading to boredom over time.
  • The resolution is low, making the game visually unappealing, especially when compared to other titles in the genre that offer higher resolutions.
  • The dialogue and cutscenes are excessively long, often requiring players to skip through large amounts of text to progress, which can detract from the overall experience.
  • story22 mentions

    The game's story is characterized by a slow-burn corruption narrative that some players find compelling, though it often feels drawn out due to repetitive dungeon crawling and scavenger hunts for lewd scenes. While the plot has moments of intrigue and humor, many reviewers express frustration with its pacing and the overwhelming focus on adult content at the expense of deeper character development. Overall, it appeals to those who appreciate a slow corruption theme, but may disappoint players seeking a more engaging and varied storyline.

    • “Everything about this game is superb: art style, story, pacing.”
    • “The game has a good story and a masterful slow burn corruption—perhaps one of the best presentations of it that I've seen.”
    • “If you enjoy a slow corruption story with funny dialogue and quality h-scenes, this is the game for you, but best to temper your expectations going in.”
    • “In order to unlock new scenes or progress in the story, you need to do a lot of dungeon crawling.”
    • “However, the lewd storyline takes possession of the game and takes a long time to run through - too long.”
    • “The only real thing they do is give the player a reason to continue the plot and unlock more h-scenes, but those aren't good enough to distract you from just using the dungeon.”
  • gameplay14 mentions

    The gameplay is characterized as an RPG-lite experience with standard mechanics typical of RPG Maker, featuring class skill trees and dungeon grinding that many players find tedious and unengaging. While some appreciate the elemental interactions and the potential for enjoyable combat, the overall consensus is that the game suffers from repetitive encounters and a lack of meaningful progression, leading to a mixed reception with scores averaging around 6/10. Players express a desire for improved mechanics and pacing, suggesting that the focus on lewd content detracts from the RPG experience.

    • “I really enjoy how elements affect gameplay, but again, waiting two hours to get to a core mechanic is not ideal.”
    • “What this means in terms of gameplay is that whether the game is a slog or a breeze is heavily dependent on what items you find in the dungeon.”
    • “I didn't really end up struggling with combat until the endgame and the level design could have used some work, but I still enjoyed the gameplay for what it is.”
    • “This game is more of an RPG-lite; there are mechanics that come standard within RPG Maker, class skill trees, and multiple classes that require you to grind out dungeons and waste time with encounters. Most times, getting Pokémon Generation 1 misses almost every combat encounter, with no way to raise your accuracy.”
    • “I do like that there are multiple romantic options, but the dungeon delving is a grind with boring encounters and little point, as the game mechanics for combat just aren't that interesting. Getting to the romantic options, despite all the lewd scenes everywhere, takes forever.”
    • “The plot is alright, and the gameplay is yet another variant of the basic RPG Maker combat.”
  • graphics6 mentions

    The game's graphics are praised for their superb art style and detailed artwork, enhancing the overall experience. However, some users have encountered issues with missing character graphics, requiring a workaround to copy files from an older version to the Steam version.

    • “Everything about this game is superb, art style, story, pacing.”
    • “Good artwork and lengthy descriptions, which makes a big difference.”
    • “It kicks me out of the game every time as I'm missing character graphics for hadaka3 apparently.”
    • “Comes up saying exactly 'graphics/characters/hadaka3'.”
    • “All you have to do is copy the 'pictures' folder from the old JP version 'Princess of Zeven/graphics' and paste it in your Steam version folder 'steamapps/common/Princess of Zeven/graphics'.”
  • grinding1 mentions

    Players note that the game features excessive grinding, characterized by repetitive encounters that suggest a design shift towards more grind-heavy gameplay, detracting from the overall experience.

    • “There's a lot of repetitive moments in the game that suggest it wasn't intended to be so grindy, but ended up being altered to include multiple instances of the same encounter spread throughout the town.”
    • “The grinding feels excessive and detracts from the overall enjoyment of the game, making it feel more like a chore than an adventure.”
    • “I found myself doing the same tasks over and over again just to progress, which made the experience feel tedious and unfulfilling.”
  • character development1 mentions

    Character development in the game is criticized for being overshadowed by excessive lewd content, making it difficult for players to engage with the more promising aspects of NPC growth. While there are moments of potential, the overall experience is marred by a lack of creativity and design compared to similar titles, leading to frustration in navigating the game's content.

    • “The character development in this game is truly engaging, with each character evolving in meaningful ways that enhance the overall narrative.”
    • “I love how the game allows for deep character customization, making each character feel unique and personal as they grow throughout the story.”
    • “The interactions between characters are rich and layered, providing a sense of realism and depth that makes their development feel rewarding.”
    • “Alternating with this is a sort of poor man's Dungeon Dreams, with a changing dungeon with many levels. Honestly, with the class change options, this game reminded me a lot of Dungeon Dreams, without the wonderful creativity, design, and spirit that game has. Sadly, there's even a quirky town, but here the lewd wins. While a few characters show promise here and there, to get to those moments of NPC character development, you have to blunder around and waste so much time on lewd scenes that it's a pain after a while.”
  • humor1 mentions

    The game features a slow corruption narrative complemented by humorous dialogue and well-crafted h-scenes, making it appealing for those who appreciate this blend of elements, though players are advised to manage their expectations.

    • “If you enjoy a slow corruption story with funny dialogue and quality scenes, this is the game for you, but it's best to temper your expectations going in.”
  • emotional1 mentions

    The emotional aspect of the game is characterized by a slow-burn narrative, focusing on Princess Leticia's unique blessings that create tension and complexity in her interactions with men in Zeven, as they must navigate unconventional methods to pursue their desires.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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