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Princess&Blade Game Cover

About

Princess&Blade is a single player role playing game. It was developed by XP Liu and was released on January 26, 2025. It received positive reviews from players.

Princess&Blade is a single-player Role Playing game with a 10-hour playthrough, developed by an indie game developer. Embark on an adventure with a beautiful princess chosen by a mysterious blade that grows stronger as she changes into sexier clothing, impacting her attributes and fighting styles in the process.

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82%
Audience ScoreBased on 146 reviews
gameplay12 positive mentions
stability6 negative mentions

  • The game features stunning visuals and a detailed character customization system, allowing players to create unique characters with various outfits.
  • The combat mechanics, while simple, can be enjoyable and provide a fun hack-and-slash experience, especially with the variety of weapons and abilities available.
  • The game has a quirky sense of humor and offers a decent amount of content for its price, making it a fun time-waster for players looking for casual gameplay.
  • The combat can feel clunky and unresponsive, with issues such as poor hit detection and repetitive enemy encounters that detract from the overall experience.
  • Many players report bugs and performance issues, including frame rate drops and collision problems, which can make the game frustrating to play.
  • The game lacks depth in its gameplay and story, with some reviewers feeling it is unfinished and in need of more content and polish to be truly enjoyable.
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay is characterized by solid RPG mechanics, a variety of fighting styles, and a decent upgrade system, though it suffers from stiffness and a lack of depth. While the level design and character customization options are praised, the absence of controller support and some collision issues detract from the overall experience. Recent updates have improved fluidity and introduced new challenges, but the core combat remains simple and casual, appealing primarily to those who enjoy the aesthetic and lighthearted nature of the game.

    • “The level design is solid, gameplay is definitely playable, the clothes collecting and upgrade system is pretty good, the character creator is great.”
    • “Surprisingly simple yet enjoyable gameplay.”
    • “The main gameplay is combat, which is still very simple and casual, but altogether it now plays more fluid than before and meanwhile there are some different level designs and additional enemy types; giving the game some good change.”
    • “It doesn't have controller support, which is not good for a game like this, and the gameplay is too stiff and lacks depth.”
    • “I didn't like the bad gameplay, collision problems with clothes, bad animation of the blows; I don't recommend this game.”
    • “The main gameplay is combat, which is still very simple and casual, but altogether it now plays more fluently than before.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the stunning visuals and detailed character customization options, particularly at higher settings. However, some users criticize the graphics for being mediocre or poorly optimized, leading to performance issues, especially on lower-end systems. Overall, while there are impressive elements, the game's early access status and technical shortcomings leave room for improvement.

    • “The visuals of this game are stunning, and the idea of the game is interesting with a good amount of fighting mechanics, upgrades, and personalization options.”
    • “Visuals are fantastic.”
    • “Great game with very attractive and beautiful graphics.”
    • “Cheap Unity game with horrible translation, awful controls, mediocre graphics, and just all around feels like a generic cash grab.”
    • “Last but not least, the graphics look bad.”
    • “As for the graphics, I must admit here that it is simply... simple.”
  • story
    23 mentions Positive Neutral Negative

    The game's story is minimal and simplistic, primarily consisting of mission-based objectives without deep narrative engagement. Players note poor writing and translation, with a focus on combat rather than meaningful storytelling, although some express hope for future improvements and character development in potential sequels. Overall, the narrative lacks depth and coherence, often feeling disconnected from gameplay.

    • “The story is simple and told in the 'Road of Salvation' campaign that consists of a number of missions, each with its own objectives (main and secondary).”
    • “The other is at the beginning, it didn't attract me, but when I unlocked more levels and got more clothes, I began to be surprised; it has a growing plot unexpectedly, and it has several different level modes.”
    • “Much more content and missions will be added too, so there is a lot to look forward to.”
    • “The story and writing is terrible, made worse by the bad translation.”
    • “There is some sort of a basic story in the game (with a Chinese to English Google translation), but it really has no meaning and isn't really tied to actual gameplay.”
    • “The story is simple, and told in the 'Road of Salvation' campaign that consists of a number of missions, each with its own objectives (main and secondary).”
  • optimization
    11 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting poor performance even on high-end systems, leading to frequent frame rate drops. While some users found that enabling FSR Super Resolution improved visual quality and performance, overall, the game is considered unoptimized, requiring further improvements to enhance stability and graphics settings.

    • “The [b]FSR Super Resolution[/b] setting offers the best visual quality, which is, to me, indistinguishable from native resolution, but with better performance.”
    • “Currently, the game is very playable and runs smoothly on my Dell G5 gaming desktop (Win 10, i7-10700KF @3.8��5.1GHz, 16GB RAM, GTX 1660 Super 6GB).”
    • “I just needed a better graphics card, and the performance has been fixed. This game is great.”
    • “The game feels extremely unoptimized, even running on a system well above the recommended specifications.”
    • “Unfortunately, the graphics aren't optimized, so the FPS is quite low on those settings.”
    • “It has not been optimized very well, so expect frame rate drops all over the place.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with players reporting significant bugs, glitches, and performance issues such as lags and freezes, particularly in the open world. While the developer is responsive to feedback and actively works on fixes, many users find the game nearly unplayable in its current state and advise against purchasing it at full price.

    • “However, the difficulty of the final part of the game with the open map is a bit broken. I had to use a trick in order to finish it; they spammed lots of monsters that take a bit too long to die, and the battle is a bit clunky and buggy in this game, which makes the experience not so great.”
    • “However, the overworld/open world has changed, and I love to explain the changes, but it has become so buggy it's nearly unplayable.”
    • “I do not recommend buying this game at full price, as the open world is so buggy that it's virtually unplayable.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally considered unremarkable, with only a few soundtracks that often fail to match the scenery. However, some users note that when the music does fit the atmosphere, it enhances the overall experience.

    • “Music is not bad at all because it fits well with the surrounding atmosphere.”
    • “And another thing about sound is the music.”
    • “The music is unremarkable: a few soundtracks, which often do not even suit the scenery.”
    • “The music is unremarkable: a few soundtracks, which often do not even suit the scenery.”
    • “If there's music, it's okay.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly in combat, which features repetitive animations and can become monotonous without the aid of cheats. Farming for experience and money is necessary, but the overall experience may be hindered by performance issues during special skills.

    • “Combat is okay, but it can be quite grindy, especially if the cheat system were removed.”
    • “Farming areas for experience and money can become repetitive.”
    • “The combat animations are literally just a few movements, tediously similar to each other. You should think twice about using the special skill, as its power is not only a challenge for the orcs, but also for our CPU, which can be heard after the desperate howl of the processor fans.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing, particularly in the hack-and-slash elements. However, some note that the English translation can enhance the comedic experience, while a lack of enemy variety is a minor drawback.

    • “This is a funny hack and slay.”
    • “It's genuinely funny.”
    • “Other than the lack of enemy variety and the translation issues, it can be quite funny.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game is criticized for feeling exploitative, with users perceiving it as a low-quality product designed primarily for profit rather than player experience, characterized by poor translation, controls, and graphics.

    • “This game feels like a cheap Unity project with horrible translation, awful controls, and mediocre graphics. It all comes together to create a generic cash grab experience.”
    • “The monetization strategy is aggressive and feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to find that the game is riddled with paywalls, making it nearly impossible to progress without spending real money.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game highly replayable, as it offers opportunities to earn better loot and experience points (XP) with each playthrough.

    • “Both are highly replayable for better loot and experience points.”
    • “The game offers endless replayability with different strategies and outcomes.”
    • “Each playthrough feels fresh, encouraging you to explore new paths and choices.”
    • “Both are replayable for better loot and XP.”
    • “The game lacks significant changes in each playthrough, making it feel repetitive.”
    • “Once you've completed the main story, there's little incentive to replay.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers praise the game's stunning world and character design, highlighting the visual appeal and creativity in character development. However, there is limited feedback on the depth of character growth or narrative progression.

    • “The character development is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel personal and impactful.”
    • “The depth of character backstories and their growth over time adds a layer of immersion that keeps me engaged.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is enhanced by a fitting musical score that complements the surrounding environment, contributing positively to the overall experience.

    • “The music is not bad at all because it fits perfectly with the surrounding atmosphere.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world with every detail.”
    • “The combination of visuals and sound creates a hauntingly beautiful atmosphere that lingers long after playing.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted through the protagonist's complex journey of revenge, which includes intimate environmental interactions and moments of unexpected arousal, adding depth to her character and enhancing the overall narrative experience.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Princess&Blade is a role playing game.

Princess&Blade is available on PC and Windows.

On average players spend around 10 hours playing Princess&Blade.

Princess&Blade was released on January 26, 2025.

Princess&Blade was developed by XP Liu.

Princess&Blade has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Princess&Blade is a single player game.

Similar games include Bloody Spell, Concubine, Mysteria ��Occult Shadows��, Edge of Eternity, Dungeons of Edera and others.