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Portobugia Game Cover

About

Portobugia is a single player survival city builder game. It was developed by Fox13440 and was released on August 19, 2024. It received positive reviews from players.

/!\ Game is now on Steam: Here. The steam version has more updates!  Portobugia is a survival game where you manage a port, and you must supply a city with goods and food.  Boats come into your port and ask you to unload. But, be careful, boats can be infected! Once you accepted a boat, don’t forget to supply the city. If you like survival and management game, you will like this game To help you …

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86%
Audience ScoreBased on 58 reviews
gameplay4 positive mentions
music3 negative mentions

  • The game combines elements of various genres like puzzle, RTS, and city management in a surprisingly enjoyable way.
  • It offers a relaxing gameplay experience with interesting scenarios and a charming art style.
  • The developers are responsive to feedback and actively work on improving the game, which enhances the overall experience.
  • The game can be very repetitive, with a steep learning curve and poorly explained mechanics that can lead to frustration.
  • There are significant issues with bugs and balance, including random elements that can disrupt gameplay and lead to unfair outcomes.
  • The tutorial is inadequate, making it difficult for players to understand core mechanics and how to effectively manage resources.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is generally enjoyable, featuring easy-to-understand mechanics and a solid loop that includes building upgrades and managing resources, reminiscent of titles like "Papers, Please" and "Anno." However, some players find the inspection mechanics repetitive and poorly explained, leading to a need for constant focus to avoid mission failures. While the game is still in early access and has room for improvement, many appreciate the relaxing nature and potential for future content updates.

    • “It's a solid gameplay loop, lots of collectibles, worthwhile upgrades, and interesting challenges in each scenario (and a sandbox mode for messing around).”
    • “Great little game with mechanics reminding me of 'Papers, Please' and 'Anno' where you have to build your upgrades and buildings in order to progress and create new chains of production.”
    • “Easy to understand mechanics and a relaxing way to play.”
    • “Mechanics are poorly explained and the inspections get very repetitive very fast.”
    • “That's mean you have to focus on your gameplay because 1 day in-game passes like 1 second in real time!”
    • “So any inattention on your gameplay can cost you the mission!”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it suitable for a relaxing experience, many feel it clashes with the game's overall theme, often describing it as more fitting for a horror setting, which can induce anxiety. There are suggestions for alternative styles, such as blues or ambient music, that could enhance the game's atmosphere.

    • “It's a good game to chill and listen to music.”
    • “The music doesn't really fit the rest of the theme of the game.”
    • “The music fits neither of those themes, and is more horror music, as I felt my anxiety increasing and shoulders hunching when I had the music on.”
    • “I could imagine a lot here, like somewhat sad blues music or something completely ambient-like.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth, with players feeling that the captains and ships lack meaningful narratives, making them feel random and disconnected. Additionally, mission design is seen as flawed, where gameplay decisions can significantly impact success, leading to frustration. Players express a desire for more engaging story content in future updates.

    • “Simple, good, fun, can't wait for new story update, waiting for new update.”
    • “The biggest issue is the lack of story for the captains and ships; they feel completely random.”
    • “The mission design is pretty bad at times.”
    • “Any inattention in your gameplay can cost you the mission!”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are characterized by a charming and quirky art style, featuring uniquely designed boats, buildings, and a detailed tech-tree that reflect a Russian imperial aesthetic. Reviewers appreciate the meticulous craftsmanship evident in every pop-up window, contributing to the game's overall appeal.

    • “Very nice little game and nice art style.”
    • “Love the Russian imperial aesthetic.”
    • “Look at the weird little boats, the weird little buildings, the weird little tech tree, the weird little scenarios, and the lovingly crafted weird little artwork for every single pop-up window.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game offers significant replayability, as the challenge of surviving in the town encourages multiple playthroughs.

    • “On the question of replayability, yes, it's expected to restart as you'll feel the challenge of survival in the town.”
    • “The game offers a variety of choices that make each playthrough feel unique and engaging.”
    • “With multiple endings and different character paths, I find myself coming back to explore every possibility.”
    • “On the question of replayability, well... yes, it's expected to restart as you'll feel the challenge of survival in the town.”
    • “Once you've completed the game, there's little incentive to go back. The story doesn't change, and the gameplay feels repetitive.”
    • “After finishing the main storyline, I found myself with no real reason to replay. The lack of different endings or choices made it feel stale.”
  • humor
    3 mentions Positive Neutral Negative

    Users find the humor in the game primarily through its amusing drawings, which contribute to the overall comedic experience.

    • “I think the drawings are funny!”
    • “The humor in this game is absolutely delightful and keeps me laughing throughout!”
    • “The witty dialogue and hilarious situations make every moment enjoyable!”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is praised for its unique setting in a post-WWI, pre-WWII harbor, which effectively creates an immersive experience. However, some players noted that the lack of a collision detection system for ships detracts from the overall realism.

    • “I'm true and honest that the scenario (harbour) and time (after WW1, pre WW2) were a good choice, that drips atmosphere and is refreshingly new.”
    • “When it comes to atmosphere, there could be a collision detection system for ships, because they're driving through each other at the moment.”
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20h Median play time
16h Average play time
6-25h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Portobugia is a survival city builder game.

Portobugia is available on PC, Mac OS and Windows.

On average players spend around 16 hours playing Portobugia.

Portobugia was released on August 19, 2024.

Portobugia was developed by Fox13440.

Portobugia has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Portobugia is a single player game.

Similar games include Endzone: A World Apart, Flotsam, Patron, Surviving the Aftermath, Tavern Master and others.