Portarius
- April 26, 2018
- Dmitry Poznukhov
"Portarius" is a physics-based puzzle game featuring portal transportation. Players navigate through three distinct chapters, each with unique challenges and atmospheres, to reach the Earth's core. The game includes a global leaderboard, stunning 2D graphics, and a memorable soundtrack. Realistic physics and competive elements enhance the gameplay experience.
Reviews
- The game features clever maps and mechanics that are enjoyable and provide a fun puzzle experience.
- The art style and music are cute and chill, contributing to a relaxing gameplay atmosphere.
- The developers are responsive to feedback and have shown commitment to improving the game with updates.
- The game is very short, with many players completing it in under two hours.
- There are significant issues with physics and gameplay, making it frustrating and sometimes unplayable.
- Levels unlock in a random order, which can lead to confusion and hinder progress.
- gameplay4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Gameplay reviews highlight a mix of opinions; while some appreciate the clever maps and enjoyable mechanics, others criticize the physics and overall execution, particularly on Linux. The game's aesthetic elements, such as music and art, are generally well-received, contributing to a charming experience.
“The music and art were cute and chill, as was the gameplay.”
“It has clever maps and mechanics that were delightful.”
“The idea of this game is nice, but the physics and gameplay are quite bad (at least on Linux).”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is described as cute and chill, complementing the overall gameplay experience. While some players appreciate the style, others may not find it appealing due to personal preferences.
“The music and art were cute and chill, as was the gameplay.”
“The in-game music isn't exactly my thing, but that's more of a personal preference.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the grinding aspect of the game, feeling that it requires excessive precision and effort to progress, leading to doubts about whether the investment of time is justified.
“Early on, I already reached a level where I figured out what I was supposed to do, but the execution requires grinding to hit exactly the right pixels at precisely the right moments to progress. Frankly, I'm not convinced it's worth the effort.”
“The grinding in this game feels endless and tedious, making it hard to stay engaged with the story.”
“I find the grinding mechanics to be overly repetitive, which detracts from the overall enjoyment of the game.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the game has been criticized for its lack of depth and background, leaving players wanting more in terms of narrative development.
“The only drawback is that it's lacking in story and background.”
“The narrative feels disjointed and fails to engage the player.”
“Character development is shallow, making it hard to care about the story.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are generally well-received, with a pleasing visual style that enhances the gaming experience, despite the presence of challenging levels.
“The overall graphics style is really nice, adding to the immersive experience of the game.”
“The visuals are stunning, with detailed environments that enhance gameplay.”
“The graphics are beautifully designed, making every scene a visual treat.”