Poor Stickman
- February 26, 2019
- RewindApp
"Poor Stickman" is a physics-based puzzle game where you must help a trapped stick figure escape. With 50 levels, players must use critical thinking and make the right choices to free the stickman from his constraints. The game features original decor and addictive gameplay, promising a relaxing and enjoyable experience.
Reviews
- The game features addictive gameplay and enjoyable music that never gets boring.
- For its low price, the game offers good graphics and audio quality, making it a fun experience.
- Completing the game can provide a sense of accomplishment, as players feel like geniuses after solving the puzzles.
- The game is very short, with many players completing it in under an hour, leading to feelings of disappointment.
- Some puzzles can be frustratingly difficult, especially at certain levels, and may require specific display settings to solve.
- There are glitches and issues with the game, such as puzzles that solve themselves or being too easy at times.
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is engaging and consistently enjoyable, though players note that it cannot be turned off, which may be a drawback for some. Overall, it adds to the experience without becoming monotonous.
“It's $1, but you can't turn off the in-game music.”
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The graphics are impressively detailed and well-executed, especially considering the game's small file size of just 12 megabytes, which has left users amazed at the quality of both visuals and audio.
“The graphics are stunning and truly immersive.”
“I can't believe how they managed to pack such high-quality graphics and audio into just 12 megabytes!”
“The visual design is breathtaking and adds so much to the overall experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong sense of achievement and validation from the game, feeling intellectually empowered as they successfully complete levels. This emotional boost contributes to a desire for external recognition, particularly from family, highlighting the game's impact on self-esteem and personal fulfillment.
“This game made me feel like an absolute genius. I'm just clicking things and getting 3 stars. I got 3 stars on all 50 levels. I should show this to my parents; they might finally understand that I am not a disappointment.”