- March 28, 2016
- Gridlock Interactive
Polyology
60%Game Brain Score
music
gameplay, story
93% User Score 15 reviews
Platforms
About
A colourful block pushing puzzle game with unique mechanics, a plethora of lovingly crafted levels and delightful soundtrack.
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Audience ScoreBased on 15 reviews
music3 positive mentions
gameplay2 negative mentions
- The game features a variety of well-balanced and challenging puzzles that keep players engaged without being overly difficult.
- It has a smooth difficulty curve and introduces unique mechanics that enhance the traditional sokoban gameplay.
- The developer provides excellent support and has added features like trading cards based on player requests, showcasing their commitment to the game.
- Some players feel that the game lacks originality, as there are many similar puzzle games that do the bite-sized format better.
- The arcade mode can introduce frustrating random elements that detract from the overall experience.
- While the game is enjoyable, some reviewers noted that it may not stand out visually compared to other titles in the genre.
gameplay
3 mentions Positive Neutral NegativeThe gameplay is well-crafted with responsive controls and a smooth difficulty curve, featuring unique puzzle mechanics and a solid soundtrack. However, some players feel it lacks distinctiveness compared to other bite-sized puzzle games, suggesting a need for more innovative elements to stand out. The options menu is comprehensive, allowing for customization in resolution and key bindings.
“Has a very fine options menu including resolution options and rebindable keys, feels overall well made, plays very well, everything feels perfectly responsive, sweet soundtrack, has neat mechanics ideas for puzzles, smooth difficulty curve.”
“This used to qualify due to the slight matching block mechanic required for progression, but ultimately there are too many games that do the bite-sized puzzle thing better. I would rather see this removed permanently to declutter.”
“I am trying to keep the ones that have an art direction, a story, a twist on the mechanics, or something else to help them stand out.”