- April 18, 2017
- Yosemite Entertainment
Police Quest: SWAT 2
Platforms
About
"Police Quest: SWAT 2" is a tactical simulation game that allows players to build and control either a SWAT team or a terrorist organization. The game features 15 missions for both SWAT and terrorists, with various units and equipment such as K-9 units, snipers, and explosives at your disposal. Players can undergo actual SWAT training and engage in realistic tactical combat, utilizing weapons like MP5 submachine guns and flashbangs. You can also create your own missions and challenges.





- Police Quest: SWAT 2 offers a nostalgic experience with engaging tactical gameplay that has stood the test of time since its original release in 1998.
- The game features two distinct campaigns, allowing players to either command a SWAT team or take on the role of a terrorist organization, providing a unique twist to the gameplay.
- Despite its outdated graphics and controls, many players find the game to be surprisingly entertaining and rewarding once they learn the mechanics.
- The game suffers from significant performance issues on modern systems, including frequent crashes and low frame rates, making it difficult to play.
- The user interface is clunky and unintuitive, which can lead to frustration, especially for new players who may struggle to understand the controls without a tutorial.
- Many players have reported that the game is unplayable or requires extensive troubleshooting to get it to run, detracting from the overall enjoyment.
story
31 mentions Positive Neutral NegativeThe story of "Police Quest SWAT 2" revolves around commanding a SWAT team through a series of 30 missions that tackle various high-stakes scenarios, such as domestic violence and hostage situations. Players can also experience a second campaign from the perspective of the antagonists, although the missions vary significantly in difficulty and design quality. While the game offers some nostalgic elements and independent storylines, it suffers from technical issues and a lack of variety in mission execution.
“As is obvious from the title, you command a SWAT team through a 15 missions long campaign full of domestic violence situations, bank robberies, hostage takings, and psychopaths on a rampage.”
“In total, there are 30 missions, 15 for each respective campaign, and each storyline is independent of the other, though some scenarios are similar.”
“The scenarios are never the same when you play each mission, which adds to the gameplay and avoids repetition.”
“In a neat twist, there is a second campaign with 15 more missions that lets you play as the bad guys, but the missions in this second campaign are either so ridiculously easy or so ridiculously frustrating that it feels downright broken at times.”
“Many of the missions can be completed in under a minute or two just by taking your squad and immediately running off to the edge of the map (bad guys escaped = win!), others are so cryptic that you'll almost certainly need to look at a walkthrough.”
“Several missions are also scripted in a way that allows for little variety in the way the mission itself is played.”