Playing History - The Plague
- October 21, 2015
- Serious Games Interactive
"Playing History: The Plague" is an educational game that transports players to 14th century Florence during the time of the devastating bubonic plague. Witness the impact of historical events as you navigate through a living, breathing world and make decisions that influence the story's outcome. The game's unique learning method encourages players to seek out knowledge and relate to the world in an engaging and interactive way.
Reviews
- The game provides an educational experience about the Black Plague, making it suitable for teaching youth.
- The graphics are cartoonish and cute, and the voice acting is clear, contributing to a light-hearted atmosphere.
- The game includes fun mini-games and simple controls, making it accessible for players of all ages.
- The game suffers from serious optimization issues, including lag, long loading times, and crashes when tabbing out.
- The story is shallow and the gameplay can feel repetitive, with limited replayability and minimal educational value.
- Many players found the graphics unappealing and the overall gameplay boring, leading to a lack of engagement.
- story2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The story is perceived as lacking depth, but it conveys a meaningful moral about resilience and the unpredictability of life, emphasizing the importance of perseverance in the face of adversity.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“The story isn't too deep.”
“The moral of the story is that you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game offers limited replayability, with players noting a lack of substantial content to revisit. However, a few enjoyable mini-games and straightforward objectives provide some incentive for occasional play.
“No real replayability here.”
“Not much replayability, but a couple of fun mini-games and some easy-to-follow goals.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are characterized as cartoonish and blocky, with some users finding them cute, while others describe them as ugly. Overall, opinions on the visual style are mixed, highlighting a divide between appreciation for its charm and criticism for its aesthetic quality.
“Graphics are ugly.”
“Graphics are fairly simple, being cartoonish and blocky yet cute.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is reported to require significant optimization improvements, indicating performance issues that affect the overall experience.
“This game is in need of some serious optimization.”
“The performance issues make it nearly unplayable on lower-end systems.”
“Frequent frame drops and long loading times really hinder the experience.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay has been criticized for being monotonous and lacking excitement, leading to a generally uninspired experience for players.
“Gameplay is boring.”
“The mechanics feel clunky and unresponsive.”
“There is a lack of variety in the missions, making it repetitive.”