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Placid Plastic Deck - A Quiet Quest Game Cover

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Placid Plastic Deck - A Quiet Quest is a single player role playing game with a comedy theme. It was developed by Turbolento Games / Fantastico Studio and was released on August 6, 2025. It received positive reviews from players.

Get a taste of Placid Plastic Deck – A Quiet Quest, a story-driven adventure featuring multiple-choice dialogue, deckbuilding card battles, and peculiar characters! A friendship to mend, and a cast of opponents to beat, each with a unique deck. But you're in luck… yours, in the end, is all ducks! - A blend of 2D and 3D graphics - Themed decks and boards, each with its own personality - Mu…

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87%
Audience ScoreBased on 120 reviews
story22 positive mentions
grinding3 negative mentions

  • Fun, charming card-based game with an engaging and well-written story and unique duck-themed characters.
  • Gameplay is a nice blend of strategy and luck, easy to learn but offers depth, with creative puzzles and varied challenges.
  • Cozy, relaxing atmosphere with good art style and soundtrack, delivering a short but memorable experience for casual and card game fans alike.
  • Game is very short with limited card battles and customization options, leading to a feeling of missed potential and lack of replayability.
  • Difficulty spikes and some battles feel heavily luck-dependent or require optimal starting hands, causing frustration.
  • Excessive downtime and minigames with fetch quests detract from the core card gameplay; pacing and save system have usability issues.
  • story
    63 mentions Positive Neutral Negative

    The story is generally praised for being cute, charming, and well-written with engaging characters and humorous moments, though it is often noted to be short and sometimes interrupted by repetitive or less enjoyable missions. While many enjoy its whimsical and heartfelt narrative alongside creative storytelling elements, some find it lacking in depth or overly simplistic, with pacing issues and difficulty spikes affecting the overall experience. Overall, it offers a pleasant, quick story-driven experience best suited for players seeking a light, fun adventure.

    • “The card game itself is quite interesting and fun to play but the game really shines by going out of the way with creative puzzles and use of storytelling only ever possible on gaming.”
    • “(Where decks are said to be real spirits from the plane of imagination made manifest by your wishes) it is a story about going on an adventure of redemption with your goofy talking duck deck and helping out people along the way to earn the tournament prize of getting any deck that has ever existed as a prize from the imagination scape for winning to bring your childhood friend's deck back to life.”
    • “Absolutely fantastic story too, full of many secrets and choices you can do to make a change for your/zoi's quest's trajectory in an entirely different direction than you would expect!”
    • “Half-baked and I'd hesitate to even tag it as a deckbuilder - it's a short narrative story disguised as a card battler without enough depth to be engaging in either story or gameplay.”
    • “While I am not a professional writer, it is fair for me to point out that this story genuinely just didn't interest me at any point, and I desperately wished I could have skipped it or expedited it.”
    • “And finally, sometimes it isn’t clear where you are meant to go next to continue the story.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay combines a charming narrative with balanced, fresh card mechanics reminiscent of Inscryption, offering a unique and engaging experience despite some criticisms about limited deck customization and occasional bugs. While not as deep as some card games, it successfully blends story, varied mechanics, and atmosphere to keep matches feeling fresh and enjoyable. Fans of card battles and narrative-driven gameplay will find it appealing, though some desire more expansion and refinement in certain mechanics.

    • “A nice story, a friendly atmosphere, balanced card gameplay, and good presentation all come together nicely.”
    • “The story was cute and fun to be a part of, the card battling was fresh and cutesy, and there was surprisingly complex gameplay involved in the mechanics despite being simplified.”
    • “The character variety keeps every match feeling fresh, and every new mechanic is an exciting head turner.”
    • “Not intuitive and the teaching mechanics are horrible.”
    • “Bugged in two battles where I could not click anything, felt like modding the deck should have been way more of an important mechanic but only got two cards for it, got soft locked in the tournament and had to get insane RNG to win the first battle. I tried the rest until I ran out of cards to draw in the last battle and even when dealing over 7 overkill damage, the card draw damage prevented a win.”
    • “It introduced a story-based mechanic to customize your deck but only gave you like 3-4 instances to use its limited altering ability.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is widely praised for being charming, clever, and consistently funny, often eliciting genuine laughter and enhancing the overall experience. It blends well with the story and gameplay, making even challenging moments enjoyable, with a unique and lighthearted tone that resonates strongly with players.

    • “I was laughing out loud so often, my face hurt.”
    • “It is Inscryption card combat with Golf Story or Undertale humor.”
    • “This had no business being so funny plus the card game is actually pretty good.”
  • music
    9 mentions Positive Neutral Negative

    The music is widely praised for its relaxing, fitting, and memorable soundtrack that perfectly complements the game's calm and friendly atmosphere. It significantly enhances the overall experience, with many players wishing for more content to enjoy the music longer. The soundtrack's chill vibes and uniqueness contribute greatly to the game's charm.

    • “The soundtrack is amazing and all the characters are unique.”
    • “The art style is clean and expressive, and the soundtrack fits perfectly with the calm, friendly vibe of the world.”
    • “And despite doing that all back to back, a day later I still find myself missing the ducks, with music from the game still going through my head.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers some replayability through multiple endings, secrets, and achievement hunting, but its short length and limited replay modes, especially in the final tournament, reduce overall replay value. While enjoyable, it may not sustain long-term replay for all players unless additional content is added.

    • “There are multiple endings and lots of secrets to find, providing a good amount of replayability for achievement hunting.”
    • “Just under 6 hours to 100% completion, definitely room for replayability if you didn't get everything on your first pass.”
    • “Great game with some replayability.”
    • “No replayable mode or letting us use other decks when it's clearly built in is kinda sad.”
    • “Game is too short, final tournament traps you with a huge difficulty spike including inability to modify cards, unless you choose the 'story mode' insta-win option when you create the save file for the first time or enable it in settings. Not all NPC fights are replayable. Foundations is there but I wouldn't buy unless it's under $5 unless they add more content.”
    • “I beat it in 4.4 hours and there is not really any replay value to it.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere stands out for its cozy, friendly, and calm vibe, distinct from similar card-battling titles like Inscryption. While not groundbreaking, it offers a pleasant, balanced experience with bright colors and a relaxed tone that many players find enjoyable throughout the 6-10 hour playtime.

    • “The atmosphere is probably what stands out the most.”
    • “A nice story, a friendly atmosphere, balanced card gameplay, and good presentation all come together nicely.”
    • “It's nothing particularly special but... it's a nice 6-10 hour game where you can enjoy a cozy atmosphere and inscryption-style deckbuilding minus the overbearing meta-narrative.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics feature a clean, expressive art style that complements the game's calm and friendly atmosphere. While not the most technically advanced, the visuals are charming and contribute significantly to the relaxing and heartfelt experience.

    • “The art style is clean and expressive, and the soundtrack fits perfectly with the calm, friendly vibe of the world.”
    • “Both graphics and music contribute a lot to the relaxing experience.”
    • “Cute story with pretty artstyle.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is relatively short but can become tedious, especially with excessive NPC interactions and difficulty spikes. The availability of a story mode helps reduce grind frustration, though some players desire a middle difficulty option for a better balance.

    • “As a busy person, I don't want to go around grinding for XP or money ad nauseam.”
    • “Some sections of the game are entirely composed of talking to every NPC until you find the one you need, which grows tedious.”
    • “I switched to story mode three-quarters of the way in because I was tired of grinding my teeth against concrete. Normal mode may be for some people, but it's not for me. I'm glad story mode existed to help me through the tougher parts, but I wish a middle difficulty existed that better balanced things and allowed for card remoding when mod mistakes are made.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a cute and heartwarming emotional experience centered on friendship, including unusual bonds with eldritch horrors. It evokes nostalgia similar to the first Evoland, blending charming lore and mechanics that create a passionate, exploratory atmosphere.

    • “This is a cute and heartwarming RPG about friendship, eldritch horrors, and friendship with eldritch horrors.”
    • “For those of you old enough to have played the Evoland series, this really feels like the first Evoland, a passionate wade around a pool full of ideas, touching upon fun lore, fun mechanics, just to test out what works and what doesn't.”
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7h Median play time
39h Average play time
4-107h Spent by most gamers
*Based on 3 analyzed playthroughs
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Placid Plastic Deck - A Quiet Quest is a role playing game with comedy theme.

Placid Plastic Deck - A Quiet Quest is available on Windows.

On average players spend around 39 hours playing Placid Plastic Deck - A Quiet Quest.

Placid Plastic Deck - A Quiet Quest was released on August 6, 2025.

Placid Plastic Deck - A Quiet Quest was developed by Turbolento Games / Fantastico Studio.

Placid Plastic Deck - A Quiet Quest has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Placid Plastic Deck - A Quiet Quest is a single player game.

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