- July 18, 2019
- Sharkbomb Studios
- 31h median play time
Nowhere Prophet
Nowhere Prophet is a unique and thoughtful single-player deckbuilding card game set in a fascinating Indofuturistic world. It features compelling convoy management with hints of The Oregon Trail, and a highly innovative 'living card' mechanic.
Platforms
About
"Nowhere Prophet is a single-player card combat game set in a procedurally generated, post-apocalyptic world. Assemble a convoy, manage resources, and battle enemies to survive and search for hope among the ruins. With over 300 cards, multiple classes, and an Indian-inspired soundtrack, each playthrough offers a unique challenge."











- Unique art style and compelling atmosphere that immerses players in a post-apocalyptic world.
- Engaging tactical gameplay that requires strategic thinking and resource management.
- Variety of cards and factions that encourage different playstyles and strategies.
- Difficulty spikes can feel unfair, with the AI often having better cards and strategies than the player.
- Permadeath of cards can lead to frustrating gameplay, as losing key followers permanently impacts deckbuilding.
- Long run times can make it tedious, especially if a run ends abruptly due to bad luck or overwhelming opponents.
- gameplay607 mentions Positive Neutral Negative
The gameplay of "Nowhere Prophet" is characterized by its unique blend of deck-building and tactical combat, featuring mechanics such as card permadeath and a "wound" system that adds strategic depth but can also lead to frustration due to its punishing nature. While many players appreciate the engaging art style and the complexity of the mechanics, some criticize the balance and the reliance on RNG, which can detract from the overall experience. Overall, the game offers a challenging and varied gameplay loop that rewards strategic thinking, though it may not appeal to everyone due to its steep learning curve and occasional clunkiness.
“The core gameplay loop of deck-building, resource management, and combat remains engaging throughout, with increasing difficulty keeping players challenged.”
“The mechanics feel fresh, the different convoys and leaders all encourage you to play different engaging play styles, and the theme is gorgeous through and through.”
“Great game, interesting mechanics, good art, but sometimes a little too far on the frustrating side regarding some of the starting decks, occasional unpredictability and 'there was nothing I could do, dude' from opponents.”
“The gameplay, which I had hoped would offer challenging and engaging survival mechanics, instead felt repetitive and tedious.”
“Simply put: the game uses punishing mechanics that aren't fun, and too many runs feel hopeless.”
“A number of reviews criticize the follower card death mechanic (a card that's been destroyed in battle first takes a wound and is then removed from your deck permanently) for being unfair, for feeling random and out of the player's control, for just being a huge feels-bad moment when your heavy hitter that you rely on gets got and you feel like your run is over.”
Nowhere Prophet Review – Going Somewhere Good
Nowhere Prophet is a single player, deckbuilding roguelike that manages to balance each of its systems to create interesting, engaging and unique stories. While it isn't without faults, its complexity and intrigue make it something you'll keep coming back to.
80%Nowhere Prophet Review
Nowhere Prophet is a unique and thoughtful single-player deckbuilding card game set in a fascinating Indofuturistic world. It features compelling convoy management with hints of The Oregon Trail, and a highly innovative 'living card' mechanic.
95%Nowhere Prophet (Switch) Review
Smart, intricate card game design makes this hard-as-nails roguelike one worth wading through.
80%