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PeriAreion

PeriAreion Game Cover
37%Game Brain Score
humor
graphics, gameplay
37% User Score Based on 51 reviews

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PeriAreion Game Cover

About

PeriAreion is a single player strategy game. It was developed by Explorasaurus Studios and was released on February 19, 2015. It received negative reviews from players.

PeriAreion is a real-time strategy game set on Mars, where players lead an international team to establish the first human colony. The game features base-building, resource management, and survival elements, with the ultimate goal of achieving self-sustainability. Players can choose from three landing sites and must manage risks such as dust storms and hypoxia to ensure their colony's survival.

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37%
Audience ScoreBased on 51 reviews
humor3 positive mentions
story3 negative mentions

  • The game features interesting ideas and concepts related to colonizing Mars, showcasing potential for future development.
  • Voice work and character variety are appreciated, adding some charm to the gameplay experience.
  • The game is free, making it accessible for players who want to explore its unique premise without financial commitment.
  • The game suffers from numerous bugs and technical issues, making it frustrating and often unplayable.
  • Graphics and user interface are outdated and clunky, detracting from the overall experience.
  • Gameplay is overly simplistic and repetitive, lacking depth and engaging mechanics, leading to a tedious experience.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players noting that the low poly visuals and overall aesthetic feel reminiscent of a mobile app, while others appreciate the improvements made in recent updates. Although the graphics are described as decent and sufficient for the gameplay, many users feel they are outdated and detract from the overall experience, with issues like choppiness and lag being highlighted. Overall, while there are some positive aspects, the consensus leans towards the graphics needing significant enhancement to meet modern standards.

    • “The art and graphics are much tighter and the gameplay seems to be a lot smoother.”
    • “The graphics are pretty good as well for being such a small company.”
    • “The movement and visuals in the game seemed to flow very well.”
    • “You're in charge of a bunch of Mars colonists and you must guide them to build a thriving Mars colony by clicking on them then clicking on various jobs for them... yeah, it looks and feels almost like a mobile app, and the low poly graphics aren't helping.”
    • “This game has a lot of potential, but the graphics and gameplay are severely behind the times.”
    • “The developers have seemingly tried to compensate by using rendering methods that appear to do a whole lot in terms of making the game choppy and laggy at times, but when you just look at some of the models and effects from say dust storms and such, it really doesn't justify such a load on the GPU compared with better graphics and smoother gameplay in other similar projects.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, focusing on managing astronauts to collect resources and build a colony, but is marred by numerous bugs and broken mechanics that detract from the experience. While some players find it enjoyable, especially at a discounted price, the overall execution suffers from performance issues and a lack of depth compared to similar titles.

    • “The gameplay is quite simple; you create a team of your astronauts (they are people from different countries, from China to Jamaica).”
    • “From a gameplay perspective, colonizing Mars is a lot different than playing SimCity.”
    • “Gameplay is quite basic as you order astronauts around to collect resources and data from points of interest so that you can build different modules for the colony and get more funding from Earth.”
    • “Incomplete game with a whole lot of broken features and mechanics.”
    • “However, when you combine the gameplay with the bugs, it just becomes too much trouble.”
    • “The gameplay is quite simple; you create a team of astronauts and wait for them to complete tasks.”
  • story
    5 mentions Positive Neutral Negative

    The story aspect of the game presents intriguing ideas and activities, but players often feel frustrated due to a lack of clear explanations and frequent failures during missions. While there are enjoyable elements like base maintenance and upgrades, the overall experience is marred by resource scarcity and insufficient support, leading to a sense of hopelessness in completing objectives.

    • “There's a lot of fun things to do, missions to complete, a base to maintain, and upgrades to be had.”
    • “None of anything in the game is explained well (such as what the character stats mean or how to get missions).”
    • “There are some interesting things to do and see, some interesting ideas here, but after the umpteenth crash, the umpteenth failed mission because of some oversight, or someone ran out of something... I just gave up.”
    • “There are no resources on the map and little support from Earth, which makes every launch a suicide mission.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent freezes, glitches, and a buggy interface that hampers gameplay. Players express frustration over time limits and the inability to effectively manage resources due to these technical issues, alongside poorly designed camera controls that further complicate the experience.

    • “As soon as you pick a crew, it shows you a rotating picture of Mars and freezes up.”
    • “I could live with that, but it's also very buggy.”
    • “I have had nothing but glitches going on since day one. I really liked the game and how it was put together, but it was a challenge because one system would fail right after the other. If there was a storm, my workers couldn't go out and gather resources to fix the problems. Come on with the glitches and poorly done camera operations! There is no free camera to move around the map; you need to use the tab to switch views on all your people. The middle mouse button can turn the camera angle, but it's worthless.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game often arises from absurd situations, such as the player's rover malfunctioning on level ground, leading to the comical demise of workers despite the player's attempts to rescue them. This blend of unexpected outcomes and the player's frustration creates a humorous narrative that resonates with users.

    • “I had the rover out and I had four workers working out of it. Two could rest while two worked, and it worked great until the rover broke down. The funny part is that it said the ground wasn't level, but it was sitting on level ground! Before it broke down, the workers were getting in and out of it. So, two workers died who I couldn't get back to the base, and then the other two died when I finally got the rover fixed. They got stuck on level ground and died. I couldn't do anything about it; I even tried hitting them with the rover.”
    • “The game has a hilarious way of presenting failures. I found myself laughing out loud when my character accidentally set off a chain reaction that led to a massive explosion, all because I miscalculated a jump. The absurdity of the situation made it one of the funniest moments I've ever experienced in a game.”
    • “I love how the dialogue is filled with witty one-liners and puns. Every time I interact with NPCs, I find myself chuckling at their sarcastic remarks. It adds a delightful layer of humor that keeps the gameplay light-hearted and enjoyable.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in the game is enhanced by improved interactions with modules, although players still need to send their colonists into the atmosphere for module-to-module movement, indicating a blend of immersion and logistical challenges.

    • “The developer also improved interacting with modules, which is nice, but I still have to send my colonist out into the atmosphere if I want to move them from one module to another.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is criticized for having low sound levels, which often results in in-game sounds being overshadowed.

    • “Lastly, the sound levels are far too low, and in-game sounds are drowned out by the music.”
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Frequently Asked Questions

PeriAreion is a strategy game.

PeriAreion is available on PC, Mac OS and Windows.

PeriAreion was released on February 19, 2015.

PeriAreion was developed by Explorasaurus Studios.

PeriAreion has received negative reviews from players. Most players liked this game for its humor but disliked it for its graphics.

PeriAreion is a single player game.

Similar games include Sol 0: Mars Colonization, Per Aspera, Take On Mars, Snowtopia: Ski Resort Builder, Castle Story and others.