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Perfection. is a single player casual puzzle game. It was developed by Greg Lobanov and was released on August 28, 2013. It received negative reviews from players.

Perfection is a relaxing puzzle game with an infinite number of randomly generated levels, where players cut shapes to fit into outlines. The game features a forgiving design with no time limit and unlimited undos, allowing for experimentation and challenge-taking. Its synthesized soundtrack, composed by Omni-Psyence, adds to the peaceful atmosphere and is available for free on Bandcamp.

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37%
Audience ScoreBased on 56 reviews
optimization2 positive mentions
graphics3 negative mentions

  • Perfection is a simple and soothing puzzle game that provides a relaxing experience, making it great for short breaks.
  • The game features an infinite number of randomly generated puzzles, ensuring a unique experience each time.
  • It's a delightful game for those who enjoy precision and spatial logic, offering a zen-like atmosphere.
  • The gameplay can feel repetitive and lacks a sense of progression or goals, making it boring after a short time.
  • The audio-visual package is considered poor by some, with complaints about the music being too loud and the graphics lacking depth.
  • Many players feel the game is better suited for mobile devices rather than PC, and some have experienced technical issues that hinder gameplay.
  • music
    11 mentions Positive Neutral Negative

    The music in "Perfection" is described as soothing and fitting for a puzzle game, with a minimalistic electronic style that some players found enjoyable for relaxation. However, the lack of volume control and the repetitive nature of the tracks led to mixed feelings, with some reviewers rating it as merely decent and noting that it doesn't compensate for the game's shortcomings. Overall, the music is seen as a positive aspect, but not without its flaws.

    • “The one thing I loved was the soothing music, excellent choice for a puzzle game.”
    • “Great game to just sit down, listen to some music and relax!!!”
    • “The music's pretty nice.”
    • “You can listen to mindless electronic music for free on Spotify, so we can disregard that aspect of the game immediately.”
    • “But sadly there's no volume control and the music is too loud.”
    • “The music isn’t bad, it’s fairly decent but it doesn’t make up for this game's lack of content or structure.”
  • graphics
    4 mentions Positive Neutral Negative

    The game's graphics are described as aesthetically pleasing and minimalistic, contributing to a zen-like atmosphere. However, some players experienced frustration, particularly those with incompatible hardware, which detracted from their overall enjoyment. Despite the appealing design, the graphics alone did not guarantee a satisfying experience for all users.

    • “Add to that stunning graphics and you have an amazing game.”
    • “For a game seemingly aiming to create a zen-like relaxation with no penalties and a clean, uncluttered graphical design, I found myself getting shockingly annoyed with each passing moment I spent with the game (so much so that I had to turn it off after only 20 minutes or so).”
    • “Its presentation is aesthetically pleasing from a minimalistic standpoint, and its sound design is suitably atmospheric, but I found it impossible to glean any bit of satisfaction or enjoyment from the game no matter how hard I tried.”
    • “Apparently I'm out of luck because my GPU isn't compatible (standard integrated Intel HD graphics video card).”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect to be tedious and frustrating, as it often involves a finicky process where the game inconsistently accepts shapes, leading to a laborious experience of having to meticulously refine details.

    • “It's also tediously finicky in this instance, occasionally accepting a shape that's far from the outline you're aiming for, and other times requiring you to finely chip away at it bit by bit until it matches up.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again, which quickly becomes boring and frustrating.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is characterized by its repetitive nature, with users noting that while the core mechanics show potential, there is a lack of cohesive framing to enhance the overall experience.

    • “The core gameplay has some potential but lacks any framing to tie the experience together.”
    • “Tldr: repetitive gameplay.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has significantly improved, allowing for smooth performance and providing players with a clear assessment of their progress before advancing to the next puzzle.

    • “Now runs smoothly.”
    • “It is basically a way of gauging your performance before moving on to the next puzzle.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is praised for its minimalistic aesthetic and suitable sound design, creating a pleasing environment. However, some players feel that despite these qualities, the overall experience lacks satisfaction and enjoyment.

    • “It's presentation is aesthetically pleasing from a minimalistic standpoint, and its sound design is suitably atmospheric.”
    • “Fantastically simple and atmospheric.”
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Perfection. is a casual puzzle game.

Perfection. is available on PC, Mac OS and Windows.

Perfection. was released on August 28, 2013.

Perfection. was developed by Greg Lobanov.

Perfection. has received negative reviews from players. Most players liked this game for its optimization but disliked it for its music.

Perfection. is a single player game.

Similar games include LYNE, Mini Metro, hocus, Tiny Bridge: Ratventure, Scalak and others.