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People of Note

People of Note Game Cover
93%Game Brain Score
Most mentioned positive aspects:music, story
Most mentioned negative aspects:grinding, stability
93% User Score Based on 247 reviews

Platforms

Nintendo SwitchXbox Series X|SPCCloudXbox Cloud GamingXboxWindowsNintendo Switch 2
People of Note Game Cover

About

People of Note is a single player tactical role playing game with a fantasy theme. It was developed by Iridium Studios and was released on April 7, 2026. It received very positive reviews from players.

In this turn-based RPG musical, join Cadence as she recruits an ensemble of musicians on her quest for stardom. Experience turn-based combat like never before, where each battle is a musical performance with evolving combat conditions and genre-bending mashup attacks

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93%Audience ScoreBased on 247 reviews
music164 positive mentions
grinding9 negative mentions

  • Exceptional and diverse musical soundtrack that dynamically adapts to combat and locations, enhancing the immersive experience.
  • Innovative turn-based combat that integrates rhythm-based timing mechanics, offering strategic depth and customization akin to classic JRPGs.
  • Charming and lovingly crafted world and characters filled with humor, music puns, and creative visual style, making the game feel like a musical RPG passion project.
  • Story and character development are somewhat lightweight and predictable, with pacing issues and a lack of narrative depth in later stages.
  • Dungeon design and puzzles can feel repetitive, tedious, and sometimes poorly explained, requiring an accessibility option to skip.
  • Quality-of-life issues like lack of fast travel, occasional bugs causing character to become stuck, and inconsistent audio mixing affect the overall experience.
  • music

    544 mentions Positive Neutral Negative

    The music in this JRPG musical is widely praised for its diverse, genre-spanning soundtrack that dynamically blends styles during combat, with catchy songs, polished musical numbers, and clever musical puns enriching the experience. While some find a few songs too literal or the rhythm-based gameplay mechanics less tightly synced with the music, the overall soundtrack and integration of music into the world and combat are seen as standout features that deeply enhance the game's charm and appeal to music and RPG lovers alike.

    • “The combat, the cutscenes, the character, even the story, all about music and its myriad of types and genres.”
    • “The soundtrack is exceptional and covers a wide range of musical styles, with some absolute bangers.”
    • “This game is so beautiful, I'm still in the beginning but the design, mechanics and music are great!”
    • “The cut scenes with song segments were consistently cringe worthy.”
    • “It wears the team's love of music (in all genres), old school RPGs like Final Fantasy 10, puzzles, and maths on its sleeve but the rhythm parts for the attacks could have been a bit better if they went with the BPM of the battle music.”
    • “The lyrics were droll, the backing music was forgettable, and five minutes later I honestly could not tell you what it sounded like other than that it was a very generic K-pop song.”
  • story

    130 mentions Positive Neutral Negative

    The story in this musical RPG is generally considered decent and serviceable, featuring charming characters and heartfelt writing, though it is often described as simple, predictable, or somewhat rushed in places. Most reviewers appreciate the integration of musical numbers and clever puns that enhance the narrative's personality, despite the plot lacking depth or groundbreaking elements. Overall, it offers a likable, light-hearted experience with strong voice acting and emotional moments that complement the game's musical and artistic presentation.

    • “The writing has real heart and humor (some cringe at times), the characters shine even if the story itself isn’t groundbreaking, and the game’s polish was good, with no bugs or stutters in my playthrough.”
    • “The story is told through a musical format, with several cinematic musical cutscenes either opening or concluding each of the game's nine chapters.”
    • “The story was actually pretty amazing, it kept the flow and interest throughout the whole game.”
    • “The story isn't groundbreaking, some puzzles seem a little redundant and the world building's a little messy here and there.”
    • “Its story and characters fall short of what the premise deserves and what the systems suggest is possible.”
    • “The story is incredibly weak, carried only by its clever use of the musical setting and its alluring presentation.”
  • gameplay

    98 mentions Positive Neutral Negative

    The gameplay combines turn-based RPG mechanics with rhythm and musical themes, offering depth through strategic planning, character customization, and genre-switching stanzas, which keeps combat engaging. While praised for its originality, charm, and accessibility options, some find the rhythm elements shallow or poorly executed, and late-game content can feel repetitive or underutilized. Overall, the gameplay is enjoyable and creative, blending musical puns and solid RPG systems, though it may require patience for those expecting a more rhythm-intensive experience.

    • “The turn-based mechanics were what I enjoyed most - honestly there's a certain depth to it and the fact that there's a hint of music theory (time signatures, bars, stanzas) involved made me appreciate it all the more.”
    • “I thought that there's real depth to the mechanics and varying party setups and boss mechanics kept battles engaging throughout.”
    • “The gameplay is a lot of fun with a customizable ability system that gently powers up throughout the game until you can start coming up with high damage combos that feel very satisfying to pull off.”
    • “The game has a lot of heart (and even more musical wordplay and puns), but I found that I started getting tired of the gameplay past the 2/3 mark and ended up lowering the difficulty to make it less grindy. A few of the optional puzzles near the end just didn't work for me.”
    • “- Battle pacing and gameplay; it hits you really fast that battles are more like long repetitive puzzles with no help from BPM and rhythm-oriented features.”
    • “The amount of empty space with nothing going on you have to walk through is insane, the menus are poorly designed, getting a new weapon messes with your builds, etc. The gameplay just doesn't respect your time as a player.”
  • graphics

    31 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, colorful, and unique art style that blends 2D sprites and 3D environments with strong aesthetic appeal. While some note that certain regions’ visuals can feel less distinct over time, overall the artwork is highly polished and contributes significantly to the game's charm and immersive world.

    • “The songs are catchy, the voice acting is amazing, the art style is incredible, the character designs are so beautiful, and the narrative and overall game are just all so gorgeous.”
    • “Graphically the game is also stunning, with tons of color that never feels like an eyesore.”
    • “The visuals are beautiful, the music is top tier, and more people should have this on their radar to play.”
    • “The 3D art style of the environment looks less unique the more regions you run through. The limited amount of regions and art style started blending together at some point to the point the colors are the only thing that made me remember which region is which.”
    • “The 3D art style of the environment looks less unique the more regions you run through. The limited amount of regions and art style started blending together at some point to the point the colors are the only thing that made me remember which region is which.”
  • humor

    25 mentions Positive Neutral Negative

    The humor in the game is widely praised for its heartfelt, clever, and music-themed jokes, including plentiful puns and witty references that appeal especially to musical and JRPG fans. While some moments can be corny or cringe-inducing, most players find the humor charming, well-crafted, and integral to the game's personality and emotional impact. Overall, the comedic writing and character-driven humor add warmth and enjoyment without overstaying their welcome.

    • “The humor, whether situational, character-driven, or music-pun-based, is great (the boys band musical had me laughing loudly enough to get questions from my partner).”
    • “You can really tell there's a lot of love in everything, and there are so many funny music jokes and puns and references; anyone who likes some kind of music of any type should play this for that alone.”
    • “The writing has real heart and humor (some cringe at times), the characters shine even if the story itself isn’t groundbreaking, and the game’s polish was good, with no bugs or stutters in my playthrough.”
  • character development

    12 mentions Positive Neutral Negative

    Character development is praised for its engaging narrative and well-crafted, visually stunning designs that enhance player investment. While some reviews note the story may fall short, overall the writing is seen as sharp and full of personality, complementing the strong character design and world-building.

    • “All the music theory, world-building, character development, and it's the first time I've become truly invested in strategy for a turn-based game.”
    • “However, the game focuses on story and character development and not said ideology.”
    • “The character designs are stunning, the writing is sharp and full of personality, and the environments are absolutely beautiful.”
  • grinding

    9 mentions Positive Neutral Negative

    Grinding in the game is largely optional and player-controlled, avoiding random battles, but some fights and puzzles become tedious and repetitive, especially toward the later stages. While the combat is generally enjoyable, certain segments feel grindy and could benefit from quality-of-life improvements like easier travel and clearer practice mechanics. Overall, grinding is manageable but can detract from the experience without better pacing and streamlined navigation.

    • “I started getting tired of the gameplay past the 2/3 mark and ended up lowering the difficulty to make it less grindy.”
    • “Some fights became really tedious towards the end, which hurt my enjoyment.”
    • “The combat has some real tedious parts that detract from the overall experience.”
  • optimization

    9 mentions Positive Neutral Negative

    The game is very well optimized, running smoothly without demanding many resources. Its strong performances and unique setting complement challenging gameplay elements, creating an engaging and coherent experience.

    • “Very well optimized game, not much resources are required to run it smoothly.”
    • “The game makes excellent use of its unique setting to deliver some challenging puzzles, satisfying combats and story that is carried by the very well selected voice cast and their performances (shout out to both the VA and singers for the characters, they all did an excellent job).”
    • “Solid performances from the cast, a fun battle system, and an engaging story (and world) have me itching to play more!”
  • atmosphere

    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unique and fulfilling vibe, enhanced by soothing music and charming dialogues. A standout feature is the dynamic soundtrack that shifts genres and layers during combat, enriching the overall immersive experience.

    • “The music is soothing, and the dialogues are charming and pleasant, which adds a lot to the overall atmosphere.”
    • “Incredibly unique game, it's got great atmosphere and vibes, and the best part is how songs are dynamic: they change during combat to different genres, and even overlap based on certain effects, tied to combat!”
    • “Atmospheric and fulfilling.”
  • stability

    4 mentions Positive Neutral Negative

    The game generally runs well and looks polished, but some bugs and glitches at release can affect stability, making regular manual saves advisable to avoid losing progress.

    • “The game runs great.”
    • “Polish (bug free) - 10 (looks beautiful and runs well)”
    • “Had I not been manually saving regularly, any of these glitches could have forced me to restart the entire game.”
    • “On release, the game is a bit buggy.”
  • emotional

    4 mentions Positive Neutral Negative

    The game delivers heartfelt and emotionally moving moments, especially enhanced by its musical elements, creating a charming and unique experience. While some feel the story could have had more impact, the emotional weight and touching ending resonate strongly with players.

    • “This is a heartfelt and charming mix of a musical and turn based RPG.”
    • “Just finished the game and it was very worth the price, and I cried at how unique the ending credits were!”
    • “You feel the emotional weight of everything they're trying to achieve, and at the end of the day, that's the most compelling feature.”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

People of Note is a tactical role playing game with fantasy theme.

People of Note is available on Nintendo Switch, Xbox Series X|S, PC, Windows and others.

On average players spend around 20 hours playing People of Note.

People of Note was released on April 7, 2026.

People of Note was developed by Iridium Studios.

People of Note has received very positive reviews from players. Most players liked People of Note for its music but disliked it for its grinding.

People of Note is a single player game.

Similar games include Chained Echoes, Kingdoms of the Dump, Indivisible, Octopath Traveler, Visions of Mana and others.