- June 28, 2024
- SoyKhaler
Parkour Labs
Platforms
About
¡Welcome to the Ultimate Parkour Game! Welcome to Parkour Labs, a vaporwave-inspired parkour game. In this game you can surf the waves of nostalgia and retro aesthetics, sliding down ramps and performing smooth turns. Explore colorful and surreal landscapes inspired by the culture, music and art of the 80s and 90s. Collect glitch effects and other artifacts to unlock new levels and secrets. Expe…




- The game features a unique vaporwave aesthetic with cool graphics and a nice soundtrack, creating an enjoyable atmosphere.
- Level design is well-handled with a progressive difficulty curve that challenges players and tests their skills.
- Despite some issues, the game has potential for speedrunning and offers a fun experience for those who enjoy parkour and platforming challenges.
- The game lacks essential settings such as audio controls, a timer, and leaderboards, which diminishes replayability and competitive aspects.
- Gameplay mechanics, particularly the double jump, can feel inconsistent and frustrating, especially with a steep difficulty spike around level 10.
- There is minimal guidance or tutorial for players, making it difficult to understand mechanics and navigate the game effectively.
gameplay
14 mentions Positive Neutral NegativeGameplay is a mixed bag, with some players experiencing frustrating lag and a lack of narrative elements, which detracts from the overall experience. However, the mechanics are praised for their precision and potential for speedrunning, with future updates promising built-in speedrun features and leaderboards. Despite its challenges, the game's unique style and atmosphere appeal to genre enthusiasts looking to hone their skills.
“The gameplay mechanics feel perfect, and it is a great candidate for speedrunning.”
“Despite the lack of a record system and the raised difficulty, the unique gameplay style, nostalgic atmosphere, and surreal landscapes make this game a worthy addition to the collection of any lover of the genre who wishes to test their skills.”
“We need leaderboards (friends/global), we need a timer, we need mechanics that gamify the loop of each level, and give you a reason to rerun levels and find better lines.”
“This makes the gameplay overall terrible; there are sudden noticeable issues or lag when I'm trying to fluently jump through the course. This makes it extremely frustrating and arbitrarily difficult.”
“There's zero backstory, cut-scenes, or dialogue involved; you sort of just start playing, and the game relies entirely on the mechanics to carry it.”
“Build-up is necessary for people to learn the mechanics, and that's just not here.”