Skip to main content
Parcel Game Cover

About Parcel

Parcel is a single player and multiplayer puzzle game with a science fiction theme. It was developed by Polar Bunny Ltd and was released on April 22, 2015. It received positive reviews from players.

Parcel is a brain-twisting puzzle game where unique character abilities are used in unison to solve interlocking laser conundrums. Switch between members of your colorful team of postpeople and make your way through over 120 futuristic mind-benders!

Skip Games Like Parcel

Games Like Parcel

Looking for games like Parcel? Here are top puzzle recommendations with a science fiction focus, selected from player-similarity data — start with Tetrobot and Co., Linelight or Path of Giants.

Skip User Reviews

Reviews

85%Audience ScoreBased on 101 reviews
gameplay12 positive mentions
grinding4 negative mentions

  • Clever and challenging puzzle design with tight, intricate levels that reward careful planning and experimentation.
  • Variety of unique characters with different abilities adds depth and complexity beyond classic Sokoban mechanics.
  • Supports cooperative multiplayer and user-generated content via a level editor, providing extended replayability.
  • Lack of an undo move feature causes frustration; the quicksave/quickload workaround is unintuitive and punishing.
  • Some bugs, including achievement-related and collectible count issues, have persisted for years without fixes.
  • Level difficulty progression is uneven, with some levels feeling tedious or disorganized, and the story and UI elements are poorly integrated or unclear.
  • gameplay

    46 mentions Positive Neutral Negative
    26% positive mentions, 67% neutral mentions, 7% negative mentions

    Gameplay in Parcel is centered on thoughtful, sokoban-inspired puzzle mechanics with over 120 levels and progressively introduced character abilities that keep challenges fresh and intellectually engaging. While praised for its solid, unique mechanics and deep design, some players find the difficulty progression uneven and certain mechanics, like teleporting or swapping, frustrating, which may limit appeal to a niche audience seeking methodical problem-solving rather than fast-paced action. Overall, the gameplay is rewarding and well-crafted, though it can feel like a slog for those less invested in complex puzzles.

    • “Rather than relying on action or spectacle, Parcel builds its identity around thoughtful problem-solving, layered mechanics, and gradually escalating complexity.”
    • “As the game progresses through more than 120 handcrafted levels, new mechanics are introduced in a steady and deliberate manner. This incremental layering of mechanics ensures that puzzles remain fresh and intellectually engaging throughout the campaign.”
    • “New characters will be introduced along the way, each with an even more game-changing ability compared to the previous one, increasing manyfold the variety of gameplay every time.”
    • “There’s a fair number of levels and once you unlock all of the characters the puzzles get quite challenging, but they can be frustrating due to the clunky swapping mechanic and lack of in-game hints.”
    • “Most of the puzzlers will show you new mechanics/characters, they use them for a certain number of levels and then they don't combine them at all or combine them in a casual way.”
    • “Notes: the game was fun for a bit, but I personally stopped about halfway through the 4th world (out of 5 worlds) because I really hated the teleporting mechanic.”
  • graphics

    25 mentions Positive Neutral Negative
    32% positive mentions, 56% neutral mentions, 12% negative mentions

    The graphics feature a polished cyberpunk and futuristic aesthetic with vibrant, colorful visuals and sleek designs that enhance the game's atmosphere without overwhelming the player. They are praised for being both visually appealing and fitting for a puzzle game, striking a balance between eye-catching detail and functional clarity. Overall, the graphics contribute significantly to the game's immersive and engaging experience.

    • “The cyberpunk aesthetic is present but restrained, with glowing lasers, sleek delivery suits, and geometric environments that hint at a futuristic society.”
    • “The graphics, animations, atmosphere, all of it; they are a perfect mix.”
    • “The brilliance in the game mechanics, well designed levels, fluid controls, and nice graphics makes for one of the most satisfying and fun puzzle games that I have played in years.”
    • “Music is not good and the game looks better when you set the graphics to low.”
    • “Graphics are shiny, I bet for some it's "too" colorful, and probably nicer and more detailed than a puzzle game would require.”
    • “I wouldn't want to design a level's visuals in it, but hammering out the logic is easy enough and lets you build your own mind bending puzzles, if you feel inspired.”
  • music

    21 mentions Positive Neutral Negative
    24% positive mentions, 52% neutral mentions, 24% negative mentions

    The music in the game is generally considered decent and relaxing but often repetitive and sometimes annoying, especially the title screen and certain sound effects. While it complements the graphics and atmosphere, many players find it uninspired or distracting enough to mute. Overall, the soundtrack is adequate but not a standout feature.

    • “Most stage music is pretty good, especially the final boss music.”
    • “I like the relaxing special place music.”
    • “Graphics don't hurt the eye either and soundtrack is easy going enough.”
    • “The music was uninspired, ended up turning it off.”
    • “Music is bad and sound effects are repetitive.”
    • “Sometimes the title music replaces the stage music, which is annoying.”
  • story

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The story is minimal and often conveyed through optional collectibles like "dataspheres" or exposition cubes, which some players find unengaging or confusing. While the dystopian sci-fi setting and plot show potential intrigue, the narrative remains largely ambiguous and secondary to gameplay. Overall, the story feels unfinished and is open to interpretation, with mixed reception regarding its depth and execution.

    • “There isn't much of a story, but you can understand the environment and atmosphere of the game when you collect 'dataspheres,' which are like diary entries by the digital beings.”
    • “You've got to move some subset of those characters (and perhaps pick up a 'data sphere' (which give you the storyline) along the way) to their own ending positions.”
    • “The story is intriguing. I need to know who is this yellow future postman?”
    • “The story and aesthetics are about a dystopian science lab, but it was unclear how this related to the characters' goals.”
    • “Optionally, you can pick up glowing exposition cubes in puzzle rooms, but they just deliver boring science reports and backstory.”
    • “There isn't much of a story; you can understand the environment through 'dataspheres,' but the narrative is minimal and easily overlooked.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game boasts a visually stunning and immersive atmosphere, blending dark and colorful elements that captivate players. Though the story is minimal, environmental storytelling through collectible "dataspheres" enhances the experience. The atmosphere effectively complements the escalating difficulty, keeping players engaged throughout.

    • “There isn't much of a story, but you can understand the environment and atmosphere of the game when you collect 'dataspheres,' which are like diary entries by the digital beings.”
    • “The graphics, animations, atmosphere, all of it; they are a perfect mix.”
    • “Dark, yet colorful atmosphere allows you to stay as long as you like and after a while the game ramps up the difficulty so that you constantly stay properly challenged.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players find the grinding in Parcel to be tedious and frustrating, as well-designed puzzles are undermined by persistent bugs, uninspired level design, and overly long tutorials, making the overall experience monotonous.

    • “While I can see what the developers of Parcel are going for and the puzzles themselves are reasonably well-designed at a base level, the game is just very tedious to actually play.”
    • “The problem with Parcel is that it doesn't take long to realize that the game is very tedious.”
    • “Well-designed puzzles suffer from persistent bugs, mediocre level design, and tedious tutorials.”
  • stability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game exhibits some minor bugs, but overall stability is relatively good and issues are not overly frequent.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s strategic depth, cooperative gameplay, and user-generated content combine to deliver a highly engaging experience with strong immediate appeal and excellent long-term replayability.

    • “Its combination of strategic depth, cooperative play, and user-generated content creates a robust package that offers both immediate challenge and long-term replay value.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's optimization highlights its smooth performance and efficient use of system resources, providing a seamless experience that contrasts with users' concerns about their own cognitive decline over time.

Skip Game Offers

Buy Parcel

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Parcel is a puzzle game with science fiction theme. Common tags for Parcel include grid-based movement, sokoban, indie, trading, cyberpunk and others.

Parcel is available on PC, Mac OS, Windows and Linux.

Parcel was released on April 22, 2015.

Parcel was developed by Polar Bunny Ltd.

Parcel has received positive reviews from players. Most players liked Parcel for its gameplay but disliked it for its music.

Parcel is a single player game with multiplayer and local co-op support.

Similar games include Tetrobot and Co., Linelight, Path of Giants, Hue, Lara Croft GO and others.