Paranoia: Deliver Me Game Cover
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In "Paranoia: Deliver Me," you navigate a surrealist society as an agent of fear, manipulating citizens' dreams and nightmares. With a unique blend of strategy and horror, you'll manage resources, face moral dilemmas, and delve into the psychological depths of a dystopian world. The game offers a fresh take on the classic tabletop RPG, "Paranoia," exploring themes of trust, betrayal, and the power of fear.

  • PC
  • Windows

Reviews

54%
Audience ScoreBased on 42 reviews
story10 positive mentions
atmosphere3 negative mentions
  • The art and music are beautifully crafted, enhancing the overall experience of the game.
  • The story is complex and intriguing, with a significant number of endings that encourage replayability.
  • Despite the translation issues, many players found the narrative engaging and worth the effort to understand.
  • The English translation is poorly executed, leading to confusion and detracting from the immersion of the story.
  • Gameplay mechanics can be frustrating and overly complicated, resulting in frequent game overs.
  • The world-building and character reactions are often criticized as lacking depth and realism.
  • story38 mentions

    The story is described as complex and intriguing, blending elements of reality and fantasy with strong character development, though it suffers from poor translation that detracts from the overall experience. Many players find the narrative engaging and worth exploring, despite the convoluted plot and challenging gameplay mechanics that can lead to frustration. While some appreciate the depth and emotional impact of the story, others feel overwhelmed by its length and intricacy, making it difficult to fully grasp without multiple playthroughs.

    • “The story was wonderful; I didn't even realize the main character was still stuck in a delusional world.”
    • “There is superb character development in the story, even though the extraordinary and ordinary characters are mixed together.”
    • “The story feels like it's on the edge of reality and fantasy, which makes sense when you read the whole narrative.”
    • “What is worse, this is a lengthy and convoluted story, which makes it even more tragic.”
    • “However, the language translation is very poor, so a lot of the atmosphere is lost and the story is sadly lost in translation.”
    • “Although I didn't reach the ending, nor the true ending that you only get after several replays, I find the game mechanics to be a hassle and the story doesn't feel like it's that grand--we know that there's something going on with illusions, but it's not written in a way that really persuades you.”
  • music37 mentions

    The music in the game is widely praised for its emotional depth and effective use in enhancing the narrative, with tracks that perfectly match the mood of various scenes, from tension-filled moments to cheerful atmospheres. Players appreciate the original compositions and poetic lyrics, noting that the absence of music can also contribute significantly to the storytelling. Despite some challenges with gameplay mechanics, the overall consensus is that the music is a standout feature that elevates the experience.

    • “The music and lyrics are, good god, beautiful inspiring poetic lyrics (considering of course the author is a songwriter, duh) and amazing OSTs.”
    • “They use sad songs to enhance the emotion at dramatic parts, very heavy songs to heighten the tension at dangerous moments, and cheery songs to build a happy atmosphere; even the absence of music contributes to the story.”
    • “Music is one of the main themes here, and it sure does not disappoint.”
    • “I first thought since this is a musical VN I shouldn't play it, because I suck at musical puzzles and cannot read notes.”
    • “I'm talking about 27 to 30 bad endings, and even using a really good walkthrough, and dying 3 times at the beginning (before the walkthrough) even with the guide in my hands, even at layer 6 pushing all the stats to 80~90, not skipping music at weekends, I kept getting bad ends....”
    • “I don't think the worst is really the translation, it's just the mechanics-- sometimes you need to raise friendship, other times you need to raise stats, other play music... it's a hassle of a game in terms of mechanics, at least for me, and keeps changing those mechanics in each chapter like it's a completely different game.”
  • gameplay10 mentions

    The gameplay of this visual/interactive novel is criticized for its lack of depth, primarily consisting of poorly written dialogue and repetitive clicking. While it incorporates some dating sim mechanics and easy puzzles, the frequent changes in gameplay mechanics across chapters create confusion and frustration for players. Overall, the experience is marred by inconsistent mechanics and a lackluster narrative, despite some basic features like fast forward and auto mode.

    • “We have a kind of dating sim mechanic, in which you choose an activity to do (study, go out, sleep, etc.) and where to go; you might meet someone at those places or you might level up in other areas, and that will affect your outcome.”
    • “The gameplay is also not just read-choice-read; there are some easy puzzles and different types of gameplay at times, it's really nice and unique.”
    • “Gameplay has the basics of every visual novel, including fast forward and, of course, my personal favorite, auto mode.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'How did something this badly written end up on Steam?'”
    • “Although I didn't reach the ending, nor the true ending that you only get after several replays, I find the game mechanics to be a hassle and the story doesn't feel like it's that grand. We know that there's something going on with illusions, but it's not written in a way that really persuades you (despite bad translations).”
    • “I don't think the worst is really the translation; it's just the mechanics. Sometimes you need to raise friendship, other times you need to raise stats, or play music... it's a hassle of a game in terms of mechanics, at least for me, and it keeps changing those mechanics in each chapter like it's a completely different game.”
  • graphics3 mentions

    The graphics of the game are highly praised for their quality and distinctiveness, featuring a beautiful and cute art style. Players note that the visuals are impressive, aligning well with the screenshots and artwork showcased prior to release. Overall, the game's aesthetic contributes positively to the experience, especially for a visual novel.

    • “The quality and distinct visuals are confirmed.”
    • “This game is very cute, and the art style is truly beautiful. It's also quite long for a visual novel; I'd say it's longer than average.”
    • “If you have seen the screenshots and artwork, you know how good this game looks.”
  • atmosphere2 mentions

    The game's atmosphere is significantly enhanced by its use of music, with sad songs amplifying emotional moments, heavy tracks increasing tension, and cheerful tunes creating a joyful ambiance; however, poor language translation detracts from the overall experience, causing some of the intended atmosphere and story to be lost.

    • “They use sad songs to enhance the emotion during dramatic parts, very heavy songs to heighten the tension in dangerous moments, and cheerful songs to create a happy atmosphere. Even the absence of music contributes to the story.”
    • “The use of sad songs to enhance the emotion during dramatic moments, heavy tracks to heighten tension in dangerous situations, and cheerful tunes to create a happy atmosphere is quite effective. Even the absence of music contributes significantly to the storytelling.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the potential for a rich environment, the overall atmosphere is dull and fails to evoke any real sense of engagement or excitement.”
  • grinding1 mentions

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a mouse click, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Grinding feels like an endless chore, where progress is painfully slow and the rewards are minimal. It's hard to stay engaged when every task feels like a repetitive slog.”
    • “The grind in this game is exhausting. It turns what could be an enjoyable experience into a monotonous task that feels more like work than play.”
  • optimization1 mentions

    The optimization of the game is highlighted by the exceptional performance of the voice actors, with even secondary characters delivering emotionally charged lines that enhance the overall experience. Players are so engaged that they find themselves listening to the entire dialogue, showcasing the game's strong audio optimization.

    • “The optimization in this game is top-notch, allowing for smooth gameplay even on lower-end systems.”
    • “I was impressed by how well the game runs; the frame rates are consistent, and there are minimal loading times.”
    • “The developers clearly focused on optimization, as the graphics are stunning without sacrificing performance.”
  • emotional1 mentions

    The emotional aspect of the game is effectively executed, with well-built tension that enhances the narrative and complements the action scenes, creating a compelling and immersive experience for players.

    • “The emotional moments are perfectly timed, building tension effectively and enhancing the action scenes beautifully.”
    • “The game masterfully captures the emotional highs and lows, making every moment feel impactful.”
    • “I was deeply moved by the emotional depth of the characters, which added a rich layer to the overall experience.”
  • character development1 mentions

    The game features exceptional character development, skillfully blending extraordinary and ordinary characters to create a rich narrative experience.

    • “There is superb character development in the story, even though the extraordinary and the ordinary are mixed together.”
    • “The characters evolve in such a believable way that you feel genuinely invested in their journeys.”
    • “Each character's backstory is intricately woven into the main plot, making their growth feel organic and impactful.”
  • replayability1 mentions

    The visual novel is praised for its high replayability, allowing players to revisit the same content and discover new insights and conclusions with each playthrough.

    • “What I probably like the most about this visual novel is the insane replay value; you can read the same thing over and over and reach new conclusions.”
    • “The multiple branching paths and choices make each playthrough feel fresh and exciting, encouraging you to explore every possible outcome.”
    • “With so many different endings and character interactions, I find myself coming back to this game time and time again to uncover all its secrets.”
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