Oxide Room 104 Game Cover
For someone trapped inside a motel with grotesque horrors and a doctor that likes to remove limbs, the protagonist of Oxide Room 104 sounds surprisingly upbeat.

A bone-chilling body-horror game with escape room gameplay. Bad decisions have brought Matthew to this terrifying motel. Now it’s up to you to decide how to escape – will you make it out alive? Combining escape room gameplay and action, Oxide Room 104 is a bone-chilling single-player body-horror game set inside an old motel. Abducted, at the mercy of a ruthless scientist, and stalked by a horribl…

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 42 reviews
story4 positive mentions
gameplay4 negative mentions
  • The game features a unique concept where the environment changes with each death, adding replayability and intrigue.
  • The atmosphere is well-crafted, reminiscent of classic horror games like Silent Hill, with good graphics and sound design.
  • Puzzles are satisfying and engaging, providing a decent challenge without being overly difficult.
  • The game lacks a proper save system, forcing players to restart from the beginning after each death, which can be frustrating.
  • Voice acting is subpar and can detract from the overall experience, with repetitive dialogue that becomes annoying.
  • Some mechanics, such as the damage and poison system, feel unfair and can lead to cheap deaths, making the gameplay feel punishing.
  • gameplay13 mentions

    The gameplay has received mixed reviews, with players criticizing the punishing death mechanic, flawed inventory management, and poor shooting mechanics, which detract from the overall experience. While the atmosphere and puzzle design are praised for their originality and challenge, the repetitive quick-time events and lack of a robust save system hinder enjoyment. Despite these issues, some players appreciate the unique blend of escape room elements and environmental changes following deaths.

    • “It is kind of an escape room gameplay with enemies surprising you, and different ways to get to a place or an item.”
    • “Overall very original idea and mechanics behind this, and I hope the devs make more games like this.”
    • “Short game and once you understand the mechanics, it's quite easy.”
    • “My problem with this mechanic overall is that you are punished for every death, not just with the need to redo everything again, even though slightly differently, but also by increased difficulty.”
    • “The inventory management system is ridiculous, and the damage/poison mechanic is severely flawed.”
    • “There are a few cheap deaths that put you back at least a half hour of gameplay.”
  • story12 mentions

    The game's story is described as broad and complex, with intriguing elements that require players to gather notes to fully understand it. However, many reviewers criticize it for relying on contrived tropes and being overly simplistic, often feeling like a repetitive fetch quest. While the narrative has its moments, particularly in the initial stages, it ultimately leaves some players disappointed with its execution.

    • “A very fun experience with many choices to be made, good graphics and sound, the story is broad and complex.”
    • “If you die, the plot of the game is changing - the way the game changes is good and smart, I like it.”
    • “If you like puzzles, horror, and a unique story, this is for you.”
    • “Some of the story follows contrived tropes without much expanded thought.”
    • “I could possibly forgive all of that, but for the fact that the plot is pretty awful.”
    • “It's essentially one big go fetch quest of running around a motel with a story littered in.”
  • atmosphere9 mentions

    The game's atmosphere is generally praised for its tension and creepiness, effectively evoking nostalgia for classic titles like Silent Hill. While some players appreciate the minimalistic design and environmental changes that occur with each death, others find the balancing and repetitive mechanics detract from the overall experience. Overall, the atmosphere is considered a strong point, contributing to an engaging and immersive experience despite some criticisms.

    • “Even though it's quite minimalistic and sometimes simplistic, this game can provide a good atmosphere.”
    • “The game has plenty of tension and a creepy atmosphere.”
    • “The atmosphere is spot-on and appropriately calls back to Silent Hill 1 and 2; the puzzles are satisfying if slightly obtuse, and the game over mechanic, while obnoxiously repetitive at times, at least leads to some interesting changes in the environment.”
    • “The game has plenty of tension and a creepy atmosphere without that.”
    • “This system ruins every bit of tension and atmosphere and just leads to frustration.”
    • “The atmosphere is spot-on and appropriately calls back to Silent Hill 1 and 2.”
  • graphics3 mentions

    The graphics of the game are consistently praised for their beauty, quality, and attention to detail, enhancing the overall experience. Players appreciate the impressive physics and animations, which contribute to a fun and engaging gameplay environment. While the game may not be as scary as others in its genre, its visual appeal makes it a worthwhile experience.

    • “A very fun experience with many choices to be made, good graphics and sound.”
    • “Who likes that genre got the right one, something out of the ordinary and cool to play, worth replaying; good graphics, physics, and animations.”
    • “Beautiful graphics.”
  • optimization3 mentions

    Overall, the game's optimization is praised for its stability, with no crashes reported and solid performance even on high settings. While some users find the visuals to be plain and repetitive, the inclusion of DLSS is noted as a positive feature that enhances performance.

    • “And speaking of performance, it is very good, and adds DLSS, which is uncommon nowadays in these types of games.”
    • “Especially the optimization, I can understand it performance-wise, but even on cinematic settings, they feel plain and repetitive.”
    • “Especially the oxide; I can understand it performance-wise, but even on cinematic settings, they feel plain and repetitive.”
    • “No crashes or anything performance-wise.”
  • humor2 mentions

    The humor in the game is characterized by its amusing voice acting and playful interactions, such as the repetitive and comical mention of "bath salts." Players find enjoyment in the lighthearted moments, making it a fun experience even in casual settings.

    • “After that, you quickly understand how the game works. I didn't look into the lore, but the voice acting is funny at times.”
    • “I just had fun with it in the bathroom because I would click on two different bath salts, and it was funny to hear him say 'bath salts' over and over again.”
  • stability1 mentions

    Users report that the game exhibits excellent stability, with no bugs or glitches encountered, allowing for a smooth and seamless gameplay experience.

    • “No bugs, no glitches, and easy to navigate.”
    • “The game runs smoothly without any crashes.”
    • “I appreciate the consistent performance; it never lags or freezes.”
  • emotional1 mentions

    Players express frustration with the emotional impact of unexpected deaths in the game, particularly when caused by unforeseen hazards like acid, which can lead to feelings of helplessness and disappointment.

  • replayability1 mentions

    The game offers notable replayability due to its multiple endings, encouraging players to revisit the experience to explore different outcomes. The enjoyment of replaying may vary based on individual play styles and choices.

    • “There is a replay value, since there are various endings, and you gain more insight into the story with each playthrough. The replayability increases depending on your choices and play style.”
    • “The game offers multiple paths and endings, making each playthrough feel unique and rewarding. I find myself coming back to explore different outcomes.”
    • “With so many choices to make and different strategies to try, the replayability is off the charts! Each run feels fresh and engaging.”
    • “The game lacks significant replayability; once you've experienced the main story, there's little incentive to go back.”
    • “While there are multiple endings, the journey to get there feels repetitive and doesn't offer enough variation to warrant multiple playthroughs.”
    • “After completing the game once, I found that the choices I made didn't significantly change the experience, making it hard to justify replaying.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
2-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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