- August 30, 2019
- Margarita Skomorokh
Overseas
Platforms
About
"Overseas" is a collection of four art games, each lasting 5-15 minutes, that transports players through various worlds with no challenges or traditional storylines. These digital poems encourage exploration and introspection, with each episode featuring unique themes and atmospheres, such as the fleeting nature of moments in "Tlön" and a touch of horror in "La forêt". The game periodically adds new episodes, expanding the universe of this meditative and thought-provoking experience.
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- Impressive use of sound design and high-definition visuals, creating uniquely immersive spaces.
- Each of the four worlds has a compelling concept and distinct tone, making for an interesting overall experience.
- The game offers a unique artistic experience with an original graphic style that leaves a memorable aftertaste.
- The game feels more like a collection of very short tech demos rather than a cohesive game experience.
- Some players found the content too brief and not worth the price, with less than an hour's worth of gameplay.
- The dialogue and voices were considered cringe-worthy by some, detracting from the overall experience.
- graphics4 mentions Positive Neutral Negative
The graphics are highly praised for their impressive high-definition visuals and unique artistic style, blending glitch and generative art to create an immersive and atmospheric experience across the four distinct worlds. The combination of compelling concepts and exceptional sound design further enhances the overall visual impact.
“Impressive use of sound design and high-definition visuals; the spaces are uniquely immersive.”
“Each of the four worlds had a compelling concept, and the audio/visuals were quite unique and atmospheric.”
“I want to note the original graphic style with a mixture of glitch art and generative art, which gives an unusually disturbing atmosphere.”
“The original graphic style features a mixture of glitch art and generative art, creating an unusually disturbing atmosphere.”
“The graphics feel outdated and lack the polish expected from modern games.”
“Character models are poorly designed and lack detail, making it hard to connect with them.”