- July 16, 2024
- Hardball Games Ltd
OutRage: Fight Fest
Platforms
About
"OutRage: Fight Fest" is a multiplayer game where up to 16 players can battle it out in a variety of chaotic modes. Use any object as a weapon and customize your character as you build rage and grow in size. With regular updates including new maps, modes, and rewards, join the community and get ready for a fantasy festival of fighting! If you enjoy physics-based interactions and multiplayer mayhem, this could be the game for you.











- The game is chaotic and fun, especially when played with friends, providing a great party experience.
- It has a simple and easy-to-learn combat system, making it accessible for players of all skill levels.
- The art style and visuals are appealing, and the game offers a variety of modes that keep the gameplay interesting.
- The game feels unfinished and lacks depth in its mechanics, with many players primarily facing bots due to a low player count.
- AI opponents are often overpowered, making it frustrating for new players who struggle to compete against them.
- There are significant content gaps, including a lack of character customization, local multiplayer options, and varied combat strategies.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is criticized for feeling rushed and unfinished, lacking strategic depth and essential mechanics like blocking, which diminishes the overall experience. While the fast-paced melee action shows potential, many players feel it could benefit from more refined fighting mechanics to enhance strategy and engagement. Concerns about the developers' commitment to future updates further dampen hopes for improvement.
“The gameplay is slick and this melee is fast and furious.”
“Game has so much potential but it's going to follow the same fate as Rumbleverse if it doesn't work on the current fight mechanics.”
“That said, I hope the devs don't leave it as just a $10 party game; this thing can be a lot more fun if they introduce more fighting mechanics.”
“Rushed out the door, not finished (gameplay wise) and don't expect it to be updated as they let go a bunch of the dev team.”
“The gameplay is also very spammy; there isn't really a strategy to it, and if there is, I didn't encounter enough players to find it.”
“If the developers took more time to work on the core mechanics of the game before trying to sell it for a profit, maybe we'd have something worth working on, but it's too late. I doubt they'd revert it back to a free-to-play model; it would cause backlash to their already unknown reputation.”