"Alien: Isolation" is a survival horror game set in an atmosphere of fear, 15 years after the events of the original "Alien" film. Players step into the shoes of Amanda Ripley, Ellen Ripley's daughter, on a mission to uncover the truth behind her mother's disappearance. With limited resources and a relentless Alien tracking you, it's a battle for survival in a world filled with panic and danger. The game uses the CATHODE engine to create a tense and immersive experience.
The game features an immersive narrative that effectively ties into the Alien franchise, creating a compelling story filled with tension and dread.
The atmosphere is widely praised for its stunning visuals, meticulous attention to detail, and exceptional sound design, which together create a haunting and claustrophobic environment.
The gameplay offers a unique blend of tension and strategy, with intense stealth mechanics and a well-designed AI that keeps players engaged throughout the experience.
Many players criticize the pacing and repetitiveness of missions, particularly in the latter half, which can detract from the overall experience.
Character development is minimal, leading to a lack of emotional investment in supporting characters and a feeling of detachment during key events.
The game is plagued by various technical issues, including bugs and glitches that can disrupt gameplay and lead to frustration.
story
7,736 mentions Positive Neutral Negative
34%
61%
5%
The story of "Alien: Isolation" is generally praised for its immersive narrative that follows Amanda Ripley, the daughter of Ellen Ripley, as she investigates her mother's disappearance aboard the space station Sevastopol. While many players appreciate the game's connection to the original Alien films and its atmospheric storytelling, some criticize the pacing and repetitiveness of missions, particularly in the latter half, which can detract from the overall experience. Despite these criticisms, the game is often regarded as a strong addition to the Alien franchise, with a compelling story that keeps players engaged throughout its lengthy campaign.
“The story is brilliant; I'm a big Alien fan and I have watched every movie multiple times. This game is a perfect addition to the franchise.”
“The narrative masterfully ties into the franchise’s lore, creating a compelling story filled with tension, dread, and human desperation.”
“The story is very well written, and slides neatly into established canon while expanding it respectfully.”
“The story was mediocre, to be honest; I personally detested the ending, which involved numerous objectives of us wandering around attempting to escape, only to be met with the most uninteresting ending ever.”
“The biggest issue the game has is its story and characters being sidelined.”
“The story isn't all that special.”
atmosphere
5,534 mentions Positive Neutral Negative
59%
40%
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The atmosphere in *Alien: Isolation* is widely praised as its standout feature, effectively capturing the tension and dread of the original 1979 film. Players commend the game's immersive sound design, stunning visuals, and meticulous attention to detail, which together create a haunting and claustrophobic environment that keeps them on edge throughout the experience. Despite some criticisms regarding gameplay pacing and repetitive elements, the overall consensus is that the game's atmosphere is unparalleled, making it a must-play for fans of horror and the *Alien* franchise.
“The atmosphere is so properly set, the characters are well developed and acted out, the mechanics are spot on, and the aesthetic is spot on for this franchise.”
“The incredible atmosphere, meticulously designed environments, and the brilliant AI of the xenomorph make the game not just terrifying but emotionally gripping.”
“The atmosphere is incredibly immersive, with meticulously designed environments that evoke a constant sense of dread.”
“This game is complete bs, taking it slow and immersing yourself in the environment and atmosphere is severely punished when you get one-shot by the alien that loves spawning on top of you.”
“The atmosphere is always tense, it forces you to be creative and pay attention, and it stars everyone's favorite alien, the xenomorph!”
“The atmosphere is so thick you could cut it with a knife.”
graphics
5,015 mentions Positive Neutral Negative
61%
38%
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The graphics of *Alien: Isolation* have received widespread acclaim for their stunning quality and attention to detail, effectively capturing the retro-futuristic aesthetic of the original *Alien* film. Even nearly a decade after its release, the visuals hold up remarkably well, often rivaling modern titles, and are complemented by exceptional sound design that enhances the immersive experience. Players appreciate the game's ability to create a tense atmosphere through its detailed environments, lighting effects, and overall artistic direction, making it a standout in the horror genre.
“The graphics are stunning, perfectly capturing the retro-futuristic aesthetic of the films.”
“The graphics still hold up incredibly well; absolutely fantastic graphics (especially the lighting) for a game that's over a decade old.”
“The visuals are fantastic, with the developers paying attention even to the little things like dust particles floating through beams of light and causing something of a fog effect in front of you.”
“The graphics can leave something to be desired, which is fair enough given the game came out in 2014, but there are some great mods to fix these issues.”
“The cutscenes are very bad, with low framerates, clunky models and animations, and bad graphics overall, but again there are mods to fix this.”
“The graphics, while not groundbreaking, are a perfect fit for the aesthetic of the world, you truly feel like you are on an alien movie.”
gameplay
4,872 mentions Positive Neutral Negative
33%
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The gameplay of "Alien: Isolation" is characterized by its intense stealth mechanics and survival horror elements, requiring players to navigate a claustrophobic space station while avoiding a relentless xenomorph. While many players appreciate the game's atmosphere, sound design, and the adaptive AI of the alien, some criticize the repetitive nature of the gameplay and the reliance on trial-and-error mechanics, which can lead to frustration. Overall, the game offers a unique experience that blends tension and strategy, making it a standout title for fans of the horror genre, despite some pacing issues and gameplay monotony in the later stages.
“Solid gameplay loop, great physics, unforgiving AI, amazing character design.”
“The gameplay brilliantly balances tension and strategy, ensuring every moment feels significant.”
“The varied tools and devices, alien mechanics all create a really immersive experience.”
“The gameplay, especially at the very end, centers around crawling around 90% of the time and just feels really slow.”
“Gameplay leaves a lot to be desired, a lot of crawling/walking around and 'press E' repeatedly to do certain things, it feels more like a movie than a game at times.”
“The gameplay is tedious and lackluster.”
music
1,815 mentions Positive Neutral Negative
40%
59%
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The music in *Alien: Isolation* is widely praised for its atmospheric and immersive qualities, effectively capturing the essence of the original film's score while introducing new compositions that heighten tension and fear. Many players noted that the dynamic soundtrack adapts to gameplay situations, enhancing the sense of dread as the alien approaches, although some found the music occasionally too loud, overshadowing critical sound cues. Overall, the sound design, including both music and effects, is considered a standout feature that significantly contributes to the game's chilling atmosphere and emotional impact.
“The excellent sound effects and the atmospheric music significantly contribute to the game's dense and tense atmosphere.”
“The dynamic soundtrack intensifies encounters, adapting to the danger level and keeping you on edge throughout.”
“The music and overall atmosphere created works perfectly to capture a sense of dread and isolation.”
“The sound mixing is a bit poor at times, and you have stretches where you can't hear replay logs over warning signals over characters talking over ambient music.”
“The decisions to not include music late game during emotional scenes fully knocked the game down several pegs in ranking.”
“The music can be a little loud compared to sound effects at times, which can interfere with keeping your senses about you if you're trying to sneak and listen for any potential threats around you.”
grinding
500 mentions Positive Neutral Negative
1%
4%
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The grinding aspect of "Alien: Isolation" has received mixed feedback from players, with many noting that while the initial gameplay is engaging, it quickly becomes tedious due to repetitive tasks, backtracking, and a lack of variety in objectives. Players often express frustration with the game's pacing, particularly in the latter stages, where the need to hide from the alien and complete mundane tasks can feel like a chore. Despite these criticisms, some players appreciate the atmosphere and tension, suggesting that the game is still worth experiencing, albeit with patience for its more tedious moments.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“You'll need a second life for grinding.”
“The game is far too tedious and too long with the same events over and over again for about 19 hours.”
“The longer it goes on, the more repetitive, tedious, frustrating, and less scary the game gets.”
“The gameplay is tedious and lackluster.”
optimization
496 mentions Positive Neutral Negative
64%
32%
4%
The game is widely praised for its exceptional optimization, allowing it to run smoothly on a variety of hardware, including older and lower-end systems. Players report high frame rates even at maximum settings, with many experiencing little to no performance issues or bugs. Despite some minor stuttering during cutscenes, the overall graphical fidelity and performance are considered top-notch, making it one of the best-optimized games in recent years.
“I never had any performance issues, and that’s more than I can say for a lot of Steam Deck verified games.”
“This game is so well optimized it's surreal.”
“The game is incredibly optimized and runs extremely well on most devices, and the graphics still hold up to this day.”
“The cutscenes are a stuttering mess for some reason.”
“The game has quite a few annoying bugs and optimization issues as well as some questionable gameplay mechanics and choices.”
“The only problem is that, while the game is pretty well-optimized, it still has framerate issues here and there, especially during death scenes.”
stability
473 mentions Positive Neutral Negative
11%
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The stability of "Alien: Isolation" has received mixed feedback from players, with many noting a significant number of bugs and glitches that can disrupt gameplay. While some players report minor issues that do not significantly impact their experience, others have encountered game-breaking glitches that necessitate restarts or hinder progress. Overall, the game is described as generally stable but plagued by various technical issues, particularly with AI behavior and environmental interactions.
“Still graphically impressive and runs great at max settings on a mid-low end PC (no SSD, no fancy parts).”
“Overall the game performed well, seemed well optimized, with good FPS and wasn't buggy as far as I found.”
“The game is 99.99% bug free.”
“It's a buggy mess.”
“But I stopped playing due to the insane amounts of game-breaking glitches in the game that will just straight up ruin your mood.”
“The game's capricious physics, ham-fisted controls, and buggy androids became so extreme in the level where you're trying to access the Apollo core that the game became just too frustrating to play.”
replayability
297 mentions Positive Neutral Negative
31%
60%
9%
The replayability of the game is a mixed bag, with many players noting that while the unpredictable AI of the alien and various difficulty modes enhance replay value, the linear story and scripted encounters limit it for some. Players appreciate the challenge of survival mode and the potential for different experiences in subsequent playthroughs, but many agree that the main campaign offers little incentive to replay once completed. Overall, opinions range from high replayability due to the dynamic gameplay to a more limited experience for those less invested in the franchise.
“Because of the extremely dynamic and unpredictable nature of the alien's AI, as well as survivor mode being a thing, the game also has an unusual amount of replayability for this genre.”
“The game's challenging difficulty and emphasis on survival add to its longevity and replayability, ensuring that each playthrough remains gripping and rewarding.”
“The unpredictability of the alien makes a huge case for replayability, and it never truly stops being terrifying.”
“I got about 15 hours out of the main campaign, but don't see much replayability in this one.”
“I will undoubtedly finish the game at some point, but I really see zero replay value here.”
“This game is one of those games that doesn't offer much replay value in terms of the main campaign; it's really hard to recommend this game to anyone that doesn't have much or any interest in the alien franchise as to them it's just a glorified hide and seek game.”
emotional
229 mentions Positive Neutral Negative
99%
1%
The emotional aspect of "Alien: Isolation" is highlighted by its immersive atmosphere, compelling narrative centered on Amanda Ripley's quest to find her mother, and the intense fear generated by the xenomorph's AI. Players report feeling genuine dread, emotional exhaustion, and a deep connection to the story, often leading to tears and a sense of being hunted throughout the game. While some critiques mention a lack of emotional depth in supporting characters, the overall experience is described as a powerful emotional rollercoaster that resonates with fans of the original film.
“The narrative is deeply engaging, with Amanda's quest to uncover the truth about her mother adding an emotional layer to the survival horror.”
“The protagonist, Amanda Ripley, is a well-developed character whose personal quest adds emotional weight to the harrowing journey.”
“This game is far deeper than most horror experiences and I've never felt such emotional drain from a game.”
“You do get a honeymoon period with this game, when it's actually immersive and scary, but around 4-5 hours in, the effect wears off and you are left with an incredibly boring story, dull characters, and sub-par stealth gameplay.”
“Boring story, to match cheap jump scares that made the game less enjoyable, excessive button pressing when unlocking the doors or activating the generators, the decoder device is provocative and when my back is against the wall, the alien mysteriously teleports behind me.”
“Bad AI, boring story, cheap deaths, and sluggish controls.”
humor
168 mentions Positive Neutral Negative
99%
1%
The humor in the game is a mix of dark comedy and situational irony, often arising from the absurdity of terrifying encounters, such as being chased by a xenomorph while simultaneously finding humor in the AI's glitches and the androids' ridiculous one-liners. Players frequently report laughing at their own reactions to scares, the game's quirky physics, and the unexpected comedic moments that emerge during tense gameplay, making for a uniquely entertaining experience amidst the horror. Overall, while the game is primarily a horror experience, its humor adds a layer of enjoyment that keeps players engaged.
“There's something both funny and terrifying about being chased by a synth with glowing eyes and he's like 'tut tut, you're becoming hysterical' while trying to kill you with his bare hands.”
“The androids - honestly, these enemies were funny as hell. They would say some funny one-liners as you ran for your life because these things would beat you down while asking you if you need assistance, lmao.”
“It's funny that your first instincts are to hide and try to wait it out, but many times it rewards facing your fears by continuing to move while being hunted.”
“I get scared but I'm not funny...”
“So to sum it all up, play it once and forget about it.”
character development
57 mentions Positive Neutral Negative
32%
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Character development in the game has received mixed reviews, with many players noting its minimalistic approach. While some appreciated the depth of Amanda Ripley as a character, others criticized the overall lack of backstory and emotional investment in supporting characters, leading to a feeling of detachment during key events. The game's strong character design and atmospheric elements were often highlighted, but the narrative's reliance on familiar tropes and predictable outcomes left many wanting more substantial character arcs.
“I've played games with a space horror theme several times recently, followed by Dead Space, and I think Sega did very well in this game. I really like Alien: Isolation; the character development is so good that I can feel lost when my friends were killed one by one, and the very cliffhanger ending certainly made me curious. Hopefully, the second installment can be made possible by Sega!”
“The developers certainly succeeded in storytelling, character development, horror, environment, soundtrack, etc., but as some others have said, getting through the game was painful in terms of progression.”
“The gameplay, atmosphere, level design, and character development are all great additions to this game.”
“Very little character development: there is more character development in Five Nights at Freddy's than this game.”
“The developers kill off everyone so they didn't have to write character backstory or character development.”
“No character development, no real memorable side-characters, no investment in the hook of the story.”
monetization
26 mentions Positive Neutral Negative
8%
92%
The monetization aspect of the game has received mixed reviews, with players appreciating the attention to detail in the in-game advertisements that enhance the atmosphere, yet criticizing the reliance on DLCs and additional content that some perceive as cash grabs. While the base game is praised for its authenticity and immersive experience, many reviewers recommend waiting for a price drop before purchasing, as the extra content does not seem to justify the full price. Overall, the game is seen as crafted with care, but the monetization strategy has left some players feeling frustrated.
“The game is free to play, but it does include microtransactions.”
“This is not just an advertising ploy; you might find yourself in for some surprises if you give it a try.”
“Minus point for only including one challenge map in the base game; all the rest are DLC for some extra cash grab, and the two Nostromo missions are not even in the season pass.”
“DLC: The Crew Expendable and Last Survivor are basically cash grabs cashing in on nostalgia.”
“I would not recommend the game at full price, not any of the cash grab DLC; but for about €5, sure go ahead.”