Out of Reach
- July 13, 2018
- Space Boat Studios
- 25h median play time
"Out of Reach" is a survival-focused space exploration game. Mine and gather resources to build and upgrade your space boat, while navigating through procedurally generated galaxies filled with hostile alien creatures and environments. Manage your life support systems, and make decisions that will impact your chances of survival in this challenging and immersive interstellar journey.
Reviews
- The game has a unique pirate survival theme that sets it apart from other survival games.
- The crafting and building systems are well-designed, allowing for a variety of structures and items.
- The developers are responsive to community feedback and regularly update the game.
- The game suffers from performance issues and poor optimization, even on high-end systems.
- There is a lack of players on servers, making multiplayer experiences sparse and often lonely.
- Many players report bugs and glitches that hinder gameplay, such as issues with resource gathering and combat mechanics.
- graphics165 mentions
- 33 % positive mentions
- 46 % neutral mentions
- 21 % negative mentions
The graphics of the game receive mixed reviews, with many players criticizing them as outdated and reminiscent of games from the 1990s or early 2000s. While some users appreciate the detailed environments and atmospheric effects, others find the visuals lacking and unpolished, particularly on non-Windows operating systems. Overall, the consensus suggests that while the graphics may not meet modern standards, there are glimpses of potential that could improve with future updates.
“The game's graphics are impressive, with detailed environments and realistic weather effects that create an immersive atmosphere.”
“The graphics are nice, not too shabby at all, reminds me of Ark so they are probably using the same engine.”
“The graphics are wonderful and you will feel like a true-to-life shipwrecked pirate in no time!”
“Graphics in the game look like play-doh.”
“I can't believe this game came out in 2018; the graphics certainly don't look that way.”
“The graphics are quite hideous on the highest quality settings (I don't even think there is any anti-aliasing, and the draw distance and level of detail is very low).”
- gameplay104 mentions
- 23 % positive mentions
- 62 % neutral mentions
- 15 % negative mentions
The gameplay is characterized by a blend of exploration, crafting, and combat, supporting up to 64 players, which enhances unpredictability and excitement. However, many players find the mechanics clunky and overwhelming, particularly for newcomers, with a steep learning curve and various optimization issues. While the crafting system is praised for its depth, the overall execution suffers from bugs and a lack of polish, leading to mixed feelings about the game's potential and enjoyment.
“The game supports up to 64 players, which adds an element of unpredictability and excitement to the gameplay.”
“Its crafting system and combat mechanics are well-designed, and the game's community adds an extra layer of excitement to the gameplay.”
“The gameplay and the graphics are great (if you have a good computer) and I can't wait for more updates to come out.”
“The game can be overwhelming for new players, with a lot of mechanics to learn and a harsh survival environment to navigate.”
“The game has a lot of potential to be a hit but it has been abandoned by the devs and has an unfinished feel to it and is clunky in gameplay.”
“The gameplay is clunky, and absolutely terrible.”
- stability32 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 94 % negative mentions
The stability of the game has received mixed reviews, with many players reporting significant bugs and glitches that hinder gameplay, such as freezing and optimization issues. While some users have experienced minimal problems and appreciate the game's potential, the overall consensus indicates that it feels unfinished and requires substantial improvements to its stability and performance. Early access status is acknowledged, but the prevalence of issues has led to frustration among players.
“The game runs great and looks good on my computer, and everything that's implemented works perfectly.”
“Runs great and is lots of fun.”
“This game is unfinished, buggy.”
“Unfinished, buggy as hell, and just not fun in the slightest.”
“Game is a buggy mess, forget it.”
- optimization30 mentions
- 47 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The optimization of the game has received mixed reviews, with some players reporting solid performance and smooth gameplay even on lower-end systems, while others have experienced significant issues such as low framerates, stuttering, and poor performance overall. Many users acknowledge that the game is still in early access and express hope for future improvements, but a notable number of reviews highlight the need for better optimization to enhance the overall experience.
“Solid performance on my aging machine, great crafting and pirates.”
“The map is well thought out with a lot of places to build in various ways, the UI is working well, no breaking game bugs, well optimized, good mechanics, developers are active on the forum and it seems they are working in a very professional way with regular updates without any server wipes.”
“Great game, optimized very well, runs smoothly.”
“This game is poorly optimized to say the least!!!”
“The game is also clearly not optimized well, as I experienced some low framerates and stuttering with more than capable hardware.”
“Extremely poor performance; I can play FC4, BF4, and Witcher 3 on high with 60fps, but I'm forced to play this game on the lowest settings to get decent fps, and at that point, this game looks like garbage.”
- grinding23 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is a mixed bag; while many players find the resource gathering tedious and time-consuming, others appreciate the depth it adds to the survival experience. Progression becomes more rewarding as players improve their skills, but the repetitive nature of farming and crafting can lead to frustration. Overall, the game is described as fun yet grind-heavy, with a strong emphasis on resource management and base building.
“It's super grindy for very little reward and a very scattered but still there playerbase.”
“Gathering is a rather tedious part of the game, whether that's hunting, logging, etc.”
“Almost nothing to do, very grindy and repetitive, development progress... a snail is faster when it’s dead.”
- story18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The game's story is largely perceived as lacking depth, with many players feeling that the quests serve primarily as tutorials rather than contributing to a compelling narrative. While some appreciate the mechanics of crafting and exploration, there is a strong desire for more engaging quests and a cohesive storyline to enhance the overall experience. Overall, the narrative elements seem underdeveloped, leaving players wanting more substance in their gameplay.
“I recommend 'Radiation Island'; it has outdated graphics, but a cool story and is a cool game.”
“The quest line allowed me to both learn the mechanics of crafting and reap the benefits of following the in-game 'questorial'.”
“Out of reach, the story of my life goals, 10/10 would play again!”
“The combat is a bit clunky, especially melee (best to work up bow, arrows & bowmanship), and there is no storyline.”
“The quests are like a tutorial that teaches you how to play the game.”
“Quickly I was chased by what seemed to be a hippo (or rhino - you cannot look over your shoulder when you are panic running) and I chased a gazelle and I knew that the art department had made a fundamental mistake - they had probably not invested the time researching their subject and putting their vision onto storyboards.”
- monetization9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has been heavily criticized, with users labeling it a "cash grab" and expressing frustration over its high price point and perceived lack of content. Many reviewers feel misled by the advertising and are disappointed with the game's unfinished state, leading to a strong sentiment against the developers' practices. Overall, the consensus is that the game prioritizes profit over quality, leaving players feeling exploited.
“This feels like a college kid indie cash grab to pay off a school loan.”
“Just a quick cash grab.”
“Was a cash grab to get money to work on something else.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music aspect of the game receives mixed reviews; while some users appreciate the coherent and fitting soundtrack, others report issues with sound functionality, noting a lack of music or inconsistent audio during gameplay. Additionally, some players prefer the absence of music in survival scenarios to focus on environmental sounds.
“The game features a coherent soundtrack that enhances the overall experience.”
“The soundtrack is well-suited and complements the gameplay perfectly.”
“In survival games, I prefer to keep the other sounds up to hear things approaching, so the absence of music is fine by me.”
“Oh, and I have absolutely no sound or music.”
“Gameplay is sloppy and the music/volume would work sometimes.”
“No music or sound to base options off of.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is often described as unintentional, stemming from its poor mechanics and visual quirks, which can be amusing if approached with a lighthearted mindset. While some players find it entertaining for short bursts, the novelty tends to wear off quickly, making it more of a comedic experience than a serious game. Overall, it is considered funny, especially at a discounted price.
“The cruddy mechanics were rather hilarious, and as long as you're not actually trying to play the game for the purpose of accomplishing anything in it, it's rather hilarious.”
“I bought the game in the Steam winter sale, and for the sale price, it's a funny game!”
“This game is hilarious.”
- atmosphere4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is characterized by impressive graphics and detailed environments that enhance immersion, particularly through realistic weather effects. However, some players find the overall atmosphere lacking due to scarce resources and negative experiences, suggesting a mixed reception.
“The game's graphics are impressive, with detailed environments and realistic weather effects that create an immersive atmosphere.”
“I think the graphics are pretty good, and I really like the atmosphere of the out-of-reach world.”
“You barely find food and the atmosphere is terrible.”
“But, I'm recommending the game, not the atmosphere.”
- replayability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players highlight the game's high replayability, with some committing to extensive playtime and actively engaging with the community to enhance the multiplayer experience. This social aspect and the potential for varied gameplay contribute significantly to its replay value.
“I reckon this time around I will play 40 hours, and it has ultimate replayability.”
“Yesterday I was on the other servers just to convince people to play on the server where I play, just to increase the population from 7 to something more playable.”
“Adds replay value to the game.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional response to the game's mechanics, particularly the heartbreak of losing progress after a short absence. The frustration is compounded by gameplay elements, such as the torch's brightness, which can hinder exploration and contribute to feelings of vulnerability. Overall, the emotional impact of loss and the struggle for survival are significant themes in the player experience.
“After playing a few days and building a decent setup, just to come back and find everything gone after just one day of not playing is heartbreaking.”